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Commit Graph

44 Commits

Author SHA1 Message Date
Michał W. Urbańczyk
248b5e8677 * added shots limit
* improved hero hiring
* tree of knowledge will give right number of exp points
* fixed bug with double showing "getting hit" animation
* more logs in initialization of creature handler
* added 'vcmiglorfindel' cheat (works as woggandalfwhite)
* minor improvements
2008-10-31 22:41:22 +00:00
Michał W. Urbańczyk
89cb5cb81b * added calls for battle action start/end
* added interface for casting spells
* artifact info in backpack
* artifacts we pick up on the map go to the appropriate slot (if free)
2008-09-28 21:01:49 +00:00
Michał W. Urbańczyk
41acf5528c * spells in the guild visible again
* garrisons on adv. map again available from all directions
* working Subterranean Gates, Monoliths
* minor code reorganizations
2008-09-23 10:58:54 +00:00
Michał W. Urbańczyk
48cb63f144 * possibly fixed bug with the mage guild when no spells available
* events won't be shown and won't block movement
* casualties among hero army and neutral creatures are saved
* it's possible to build lighthouse
* increased thread-safety (may prevent some crashes)
* minor fixes
2008-09-20 18:30:37 +00:00
Michał W. Urbańczyk
72331db843 * added battles with heroes 2008-09-17 17:13:01 +00:00
Michał W. Urbańczyk
e71b40ccc5 * counterattacks
* spells learning
* no tooltips for objects under FoW
* working resource silo
* new system for simple unit abilities/states
* neutral monster army disappears when defeated
* synchronization between client and server processes
* fixed battle ending
2008-09-12 08:51:46 +00:00
Michał W. Urbańczyk
01105ddc41 * fixed move hero button
* creatures placeholders work properly
* abandoned mine won't show message with mithril
* it's possible to build glyph of fear in fortress
* emissaries won't be used in random creature drawing (they have no correct def)
* fixed problem with moving two-hex creatures one tile back
2008-09-01 00:25:36 +00:00
Michał W. Urbańczyk
e856ad21a9 * fixed crashbug on loading maps with events giving creatures
* added confirmation window when hero is dismissed
* finished mage guild screen
* fixed some crashbugs with hero window on adventure interface
* fixed giving wrong war machines on start
* added blacksmith functionality
2008-08-27 10:19:18 +00:00
Michał W. Urbańczyk
ce6a9ae374 * fixed possible freeze when applying changes in gamestate
* it's impossible to enter not owned town
* giving starting bonus
* other improvements
2008-08-25 21:14:00 +00:00
Michał W. Urbańczyk
6613955463 * hero placed in the town starts as visiting hero, not garrisoned
* if hero doesn't have a spell book, he can buy one in a mage guild
* improvements in closing
* fixed crash on picking artifact
* added event message when picking artifact
* fixed problems with disappearing pikemen
* InfoWindow will be properly centered
* hero portraits again visible in PreGame
* fixed problems with handling Pandora's Box
* support for Campfires
* minor changes
2008-08-25 10:25:16 +00:00
Michał W. Urbańczyk
0607ec70cf Support for Tree of knowledge and minor changes. 2008-08-22 12:21:09 +00:00
Michał W. Urbańczyk
346af53961 * showing creature amount in the CCreInfoWindow
* fixes and improvements in dismiss/upgrade dialogs
* possibility of moving hero into the garrison
* viewing hero window in the town screen
2008-08-16 08:47:41 +00:00
Michał W. Urbańczyk
59b808f4e1 * removing objects (resources, chests, dismissing heroes) 2008-08-13 04:41:11 +00:00
Michał W. Urbańczyk
b89c951d09 * version set to 0.62
* almost redone treasure chest
* working gaining levels for heroes (including dialog with skill selection)
* corrected another typo i cr_shots
2008-08-13 00:44:31 +00:00
Michał W. Urbańczyk
a15ffb06e6 * compiles under MSVC (haven't I broken anything on gcc?)
* half-done support for battles
2008-08-04 15:56:36 +00:00
Vadim Glazunov
6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
Michał W. Urbańczyk
cc7be20b07 Merged most of the changes from trunk.
Because of really huge amount of modifications here I've probably missed some minor stuff. I doubt if it's still compatible with gcc - some changes should be reapplied.
2008-08-02 15:08:03 +00:00
Michał W. Urbańczyk
dc82232e70 Hover text for heroes. 2008-08-02 10:25:58 +00:00
Michał W. Urbańczyk
5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. 2008-07-31 13:21:42 +00:00
Michał W. Urbańczyk
28d5c184a9 Mines and object visitable once per week working. 2008-07-31 10:35:22 +00:00
Michał W. Urbańczyk
03287540c7 Further code for objects (mines) - not finished. 2008-07-30 21:27:15 +00:00
Michał W. Urbańczyk
b4f383f196 Slowly recovering object scripts. 2008-07-30 17:51:19 +00:00
Michał W. Urbańczyk
0c139e72f5 More changes for netcode/serialization
Removed not needed stuff
2008-07-25 17:28:28 +00:00
Michał W. Urbańczyk
1b73678b7c Fighting with includes. 2008-07-02 08:39:56 +00:00
Michał W. Urbańczyk
798fd11f65 radical cleanups 2008-06-08 00:58:29 +00:00
Michał W. Urbańczyk
61ce0c915c * "%s substitutions in Right-click information in town hall
* windmill won't give wood
* hover text for heroes
* good background for the town hall screen in Stronghold
* fixed typo in hall.txt
* support for ZSoft-style PCX files in /Data (using SDL_image)
* minor improvements
2008-06-03 18:16:54 +00:00
Michał W. Urbańczyk
c3249d3fd7 Some code for town hall screen. 2008-03-09 23:06:35 +00:00
Michał W. Urbańczyk
17d5d298ca * hints for cregens
* moved battle loop to the activeStack
2008-02-29 22:14:53 +00:00
mateuszb
8c0536be8e battles are now enabled - but running any freezes the screen
Tow, do something with that
2008-02-28 17:00:16 +00:00
mateuszb
1580c71c78 * reported problems with hero flags resolved
* a bit of battle interface
* heroes with same owner cannot fight
2008-02-26 18:01:26 +00:00
Michał W. Urbańczyk
9819bc86e2 * stuff for battles
* Sprites/ folder works for h3sprite.lod same as Data/ for h3bitmap.lod
* randomization quantity of creatures on the map
* minor changes
2008-02-24 23:06:27 +00:00
Michał W. Urbańczyk
a89b4e2c59 * [feature] giving starting hero
* [feature] VCMI will try to use files from /Data folder instead of those from h3bitmap.lod
* [feature] picked artifacts are added to hero's backpack
2008-02-07 18:45:22 +00:00
Michał W. Urbańczyk
fe5bcc19cf * redone def info handling
* redone randomization (mam nadziemę, że będzie toto działać)
* no more cheating pathfinder
* minor improvements
* version changed to 0.52
2008-02-05 03:56:45 +00:00
Michał W. Urbańczyk
e6de19e17d * town visiting
* improvements in garrisons
2008-01-28 14:01:09 +00:00
Michał W. Urbańczyk
f518ffdfac Handling custom properties of resources (except of guards). 2007-12-28 00:00:57 +00:00
Michał W. Urbańczyk
644a494589 Finished treasure chests. 2007-12-27 23:43:36 +00:00
Michał W. Urbańczyk
d3f5a1c1e7 Finished drawing selection window for treasure chest.
(trzeba dorobic jego zamykanie, zwrocenie infa, zwrot pamieci)
2007-12-27 00:11:46 +00:00
Michał W. Urbańczyk
01c996591a More stuff for selection window. 2007-12-25 16:25:53 +00:00
Michał W. Urbańczyk
e427974875 * code reorganization
* minor stuff for resource <-> infoBar interaction
2007-12-22 14:40:27 +00:00
Michał W. Urbańczyk
fa5079809f Partially done resources. 2007-11-25 13:16:45 +00:00
Michał W. Urbańczyk
845d99a908 Working mines and minor improvements. 2007-11-24 14:17:57 +00:00
Michał W. Urbańczyk
736af28c05 Working windmill, water wheel, mystical garden (not tested).
Info windows.
Minor changes.
2007-11-23 22:33:55 +00:00
Michał W. Urbańczyk
556311c9ab Partially done object scripting and interactions.
Most of 0.4 ;)
2007-11-18 22:58:28 +00:00
Michał W. Urbańczyk
32baadfbfa * added missing files
* fixed displaying objects
* fixed memory leak
2007-10-28 11:34:33 +00:00