Michał W. Urbańczyk
5c6d12400f
Fixed AI detection of battle end (solves some freezes).
2013-09-29 20:54:29 +00:00
Michał W. Urbańczyk
9ee3133077
Fixed crash on game start when buildings are customized, should finally solve #1444 .
2013-09-29 20:53:45 +00:00
Ivan Savenko
84dea676f2
compile fix, fixes missing end-of-line #1483
2013-09-28 13:32:49 +00:00
Michał W. Urbańczyk
2fed37fa97
Version bumped to 0.93d.
2013-09-28 12:32:22 +00:00
Michał W. Urbańczyk
30a0237fb8
Merged the 092c-compat branch.
2013-09-28 12:31:06 +00:00
Michał W. Urbańczyk
0abbe71b25
Merged fixes from the branch.
2013-09-28 00:58:33 +00:00
Michał W. Urbańczyk
c6c53a5b1e
Few more freeze-related fixes.
2013-09-28 00:30:12 +00:00
Michał W. Urbańczyk
d1807585ad
Fixed at least two #1428 freezes, likely more.
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They were occurring when AI hero visited bank that was also guarded by neutral creature nearby,
2013-09-27 23:46:58 +00:00
Michał W. Urbańczyk
0a0048fdf4
Updated EmptyAI project to follow the conventions.
2013-09-27 23:41:15 +00:00
Michał W. Urbańczyk
4f29b526ca
The battle callback method battleGetAllStacks will by default omit the arrow turrets. Fixes #1453 , #1455 and related.
2013-09-27 19:42:17 +00:00
Michał W. Urbańczyk
0e5a59e2a5
Changes related to #1444 — fixing affected savegames, assert to detect when things go wrong.
2013-09-27 15:20:42 +00:00
Ivan Savenko
eb6ff6b114
fixes #1482 , add one pixel spacing for Chinese fonts
2013-09-25 21:15:15 +00:00
DjWarmonger
1ea9dab30d
Creature abilities without any name (but with graphics) will display in creature window.
2013-09-25 10:41:32 +00:00
Ivan Savenko
208df34fc2
bigfixing & new file: launcher/jsonutils.cpp
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- launcher uses json parser from vcmi lib instead of one from Qt #1469
- fixed abilities overrides for some creatures #1476
- fixed hero portraits in seer huts #1402
- ttf fonts will render text in utf-8 mode. Not really useful at this point
- new settings entry, available in launcher: encoding. Unused for now.
2013-09-21 18:29:26 +00:00
DjWarmonger
d06b02638b
Partially implemented #481
2013-09-17 12:02:33 +00:00
Michał W. Urbańczyk
d4a8e90460
Fixed #1448 , #1470
2013-09-14 19:09:35 +00:00
Michał W. Urbańczyk
20be1631a6
Bumped format version, merged r3457.
2013-09-13 00:37:09 +00:00
Michał W. Urbańczyk
291da5e893
Fixed #1442 , likely a few others as well.
2013-09-12 22:33:08 +00:00
Michał W. Urbańczyk
b420626a30
Merger r3544.
2013-09-11 22:11:28 +00:00
Michał W. Urbańczyk
f6ab4609fe
Version set to 0.93c.
2013-09-11 22:09:17 +00:00
Michał W. Urbańczyk
b62bb096a7
Fixed #1430 , work-around to make #1435 non-crashing.
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Fixed at least one of the #1428 infinite turns cases.
2013-09-11 21:57:08 +00:00
Michał W. Urbańczyk
9aaaa0027e
Branch for debugging/solving 0.92b reports — compatible with its savegames and having some fixes.
2013-09-11 11:57:43 +00:00
DjWarmonger
39f9069ed9
Implemented deterministic secondary skills, #1166 .
2013-09-09 15:23:59 +00:00
Michał W. Urbańczyk
a1d3bcb276
Fixed #1434 .
2013-09-08 22:45:40 +00:00
Michał W. Urbańczyk
d307ed5f92
Updated readme with the links to our pages + updated the year.
2013-09-08 21:57:00 +00:00
Michał W. Urbańczyk
ab042aa685
Boat will be removed when hero is defeated on water.
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Should fix #1303 , #1419 , #1425 .
2013-09-08 21:50:49 +00:00
Ivan Savenko
6331995afd
minors:
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- fixes missing line of pixels with Chinese fonts
- disabling a mod won't disable all its requirements as well
2013-09-08 18:35:09 +00:00
DjWarmonger
99352a7220
Fixed crashes when clone dies #1357 , #1441 .
2013-09-08 17:43:10 +00:00
Ivan Savenko
e13dc872e0
- support for Chinese fonts (GBK 2-byte encoding)
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- fixes #1446
2013-09-08 16:49:23 +00:00
Ivan Savenko
42879225f0
minor fixes:
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- don't crash if image can't be player-colored (no palette)
- fixes #1447
- compile fix
2013-09-08 13:02:34 +00:00
Michał W. Urbańczyk
141c1a9854
Not crash when asking callback about requirements for not existing building, fixing #1444 corrupted saves (for testing).
2013-09-07 16:57:31 +00:00
Ivan Savenko
76c77d58f6
const-ified CTown. May fix #1444
2013-09-06 21:57:16 +00:00
Michał W. Urbańczyk
dd72261193
Fixed #1437 .
2013-09-05 22:11:13 +00:00
Ivan Savenko
8515bd037d
basic error reporting for launcher.
2013-09-05 21:25:03 +00:00
Ivan Savenko
0a627698d8
- fixes crash on giving banned skills to hero (partial #1427 )
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- fixes hover text for prisons - they should not display name of imprisoned hero
- missing bits for launcher, Linux-specific
2013-09-04 23:00:51 +00:00
Michał W. Urbańczyk
6fc87d0df1
Fixed #1426 .
2013-09-04 22:57:41 +00:00
Michał W. Urbańczyk
f217c61131
Added launcher to solution, fixed .rc file so launcher has its icon.
2013-09-04 20:12:37 +00:00
Michał W. Urbańczyk
a2610de87d
Fixed #1385 (and possible some related issues)
2013-09-03 13:18:09 +00:00
Michał W. Urbańczyk
a50e9219c2
Launcher works for me.
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Details: http://forum.vcmi.eu/viewtopic.php?p=10290#10290
2013-09-02 17:26:52 +00:00
Ivan Savenko
6ec96b50d7
- compile fix
2013-09-02 13:24:32 +00:00
Michał W. Urbańczyk
385f4ab7f5
#1153 and #1395 should be fixed. Terrible, terrible, terrible.
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Fixed crash in battles, when attempted to access <0 screen coordinates.
2013-09-01 22:55:57 +00:00
Ivan Savenko
708b0c6f47
- fixes #1424 - added missing override and CLabel::visibleText()
2013-09-01 17:34:46 +00:00
Ivan Savenko
7f43150bb9
- fixes #1423 - convert values to int before using
2013-08-31 00:21:29 +00:00
Ivan Savenko
fba4c2cf9e
- fixes #874
2013-08-30 13:19:08 +00:00
Ivan Savenko
8ac6a1fcf4
- fixes 1394
2013-08-29 20:35:24 +00:00
Ivan Savenko
83440f1149
A bit more text-related work:
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- credits screen will use multi-line label instead of hackish usage of text box
- campaign intro movie player now plays voiced intro
- minor fixes to last commit
2013-08-29 16:41:14 +00:00
Ivan Savenko
6bee105d7d
Some refactoring of text display widgets:
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- renamed some methods/classes with better names + some consistency (no more print, setTxt and setText that do exactly same thing)
- TextBox now contains label widget instead of inheriting it
- smooth scrolling support (up/down buttons still scroll one line)
2013-08-29 13:46:27 +00:00
Ivan Savenko
fb4fb79be2
- by defaut launcher will use repository from vcmi.eu
2013-08-26 10:03:47 +00:00
Michał W. Urbańczyk
92246a2c17
* Fixed #1417 — infinite loop of AI trying to visit allied creture generator
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* Fixed #1401 — battle AI won't attempt attacks with First Aid Tent
2013-08-25 13:03:29 +00:00
Ivan Savenko
4287b2b7bb
fixes for launcher, as discussed on forums:
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- renamed files that should be preprocessed with moc: they will have _moc suffix (cpp files were also renamed for consistency)
- fixed disabling of mods that have dependent on them mods
- repositories will be reloaded if changed
- may have fixed non-starting vcmi client on Win
2013-08-24 20:11:51 +00:00