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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
Commit Graph

217 Commits

Author SHA1 Message Date
Alexander Wilms
ea48257100 Fix SonarCloud issues
Replace the use of "::value" with "std::is_abstract_v" and similar issues
2024-03-02 14:08:03 +01:00
Ivan Savenko
d1c274f93f Replaced vector of strings with simple bool for flag 2024-02-26 12:55:49 +02:00
Ivan Savenko
922966dcf8 Renamed JsonNode::meta to more logical modScope. Member is now private 2024-02-26 12:55:49 +02:00
Ivan Savenko
08a27663f9 Reworked JsonNode constructors to more logical form 2024-02-26 12:55:49 +02:00
Ivan Savenko
bc9e961252 Better checks for incoming data 2024-02-25 20:05:52 +02:00
Ivan Savenko
6901945b6e Fix possible thread race on sending packet from two threads 2024-02-25 20:05:28 +02:00
Alexander Wilms
2ea78a5883 Fix float comparisons
Replace this "==" with a more tolerant comparison operation.
Floating point numbers should not be tested for equality cpp:S1244
2024-02-14 23:30:29 +01:00
Ivan Savenko
3740f8b02f Moved bonus parsing to a new file 2024-02-14 15:48:06 +02:00
Ivan Savenko
c3957c2c2a Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
Ivan Savenko
f2ecd4cf11 Merge branch 'develop' into 'lobby' 2024-02-11 16:13:13 +02:00
Ivan Savenko
1cecaf2bf5 Skip unresolved identifier from list of allowed heroes/artifacts in vmap 2024-02-05 22:26:53 +02:00
Ivan Savenko
80fc2bb695 Merge remote-tracking branch 'vcmi/develop' into lobby 2024-02-03 21:11:34 +02:00
Ivan Savenko
bd4c7e3ac0 Added LobbyPrepareStartGame pack to replace old workarounds 2024-02-03 19:57:23 +02:00
Ivan Savenko
2c2bec791c Fixes and cleanup of game client network shutdown and restart 2024-02-03 19:27:04 +02:00
Ivan Savenko
f97ffd8e9a Better handling of disconnects, code cleanup 2024-02-02 15:32:06 +02:00
Ivan Savenko
03fcfe3392 Use std::byte in serializer 2024-02-02 13:09:12 +02:00
Ivan Savenko
29c0989849 Use std::byte to manage network data 2024-02-02 02:02:09 +02:00
Ivan Savenko
290cc1510b Added text container with map translations to campaign state
Fixes missing translations for heroes names customized on maps after
their transfer to next scenario
2024-01-31 20:01:24 +02:00
Ivan Savenko
2e4895766a Implemented tracking of objects destroyed by players 2024-01-31 01:37:33 +02:00
Ivan Savenko
322c5faf63 Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-26 16:52:23 +02:00
Ivan Savenko
388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic 2024-01-26 16:32:36 +02:00
Ivan Savenko
9f3655c41b Minor code cleanup 2024-01-20 23:26:04 +02:00
Ivan Savenko
fc4ae3bd8c Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-20 23:01:49 +02:00
Ivan Savenko
0c07384293 Refactoring of serialization versioning handling
- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum

Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
Ivan Savenko
80e960bc8e Finalized new TCP networking API 2024-01-19 23:52:28 +02:00
Ivan Savenko
22f0ca67c6 Fix connection to game lobby & map load 2024-01-19 23:49:59 +02:00
Ivan Savenko
0a1153e1c6 Switch client-server communication to new API 2024-01-19 23:49:59 +02:00
Ivan Savenko
ea1f05d15a Stabilization 2024-01-19 13:55:22 +02:00
Ivan Savenko
60ffb81b33 Replaced remaining placeholder code with callbacks 2024-01-19 13:55:22 +02:00
Ivan Savenko
e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5 Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
Ivan Savenko
2c4cad7d9c Slight simplification of bonus system node class 2024-01-19 13:54:49 +02:00
Ivan Savenko
d5c4478816 Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Laserlicht
c471b626a2
code review 2023-12-27 15:26:08 +01:00
Ivan Savenko
84d9078bd9 Throw exception instead of failing with SIGSEGV 2023-12-17 19:44:45 +02:00
Ivan Savenko
a1f4748bbc Fix socket shutdown 2023-12-03 19:44:58 +02:00
Ivan Savenko
5d16f035d7 Workaround for crash on winning the game 2023-11-27 14:09:08 +02:00
Ivan Savenko
d0e320723c Remove no longer relevant assertion 2023-11-21 18:31:43 +02:00
Ivan Savenko
f53a53051b Fixed map startup 2023-11-17 16:19:07 +02:00
Ivan Savenko
76956cfe3a
Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
Remove implicit conversion of identifier to integer
2023-11-16 17:26:32 +02:00
Ivan Savenko
59b2cbe4d2 Fix regressions 2023-11-15 15:57:03 +02:00
Ivan Savenko
10e110320b Remove std::vector<boo> from Json Serializer, simplify affected code 2023-11-15 15:55:18 +02:00
Ivan Savenko
0842f5afee Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
Ivan Savenko
301ac2457a Cleanup 2023-11-13 17:48:55 +02:00
Ivan Savenko
a6f37b7cd7 Fixed few more memory leaks in client 2023-11-13 16:27:15 +02:00
Ivan Savenko
20ef3a69e7 Fix most of memleaks discovered by valgrind 2023-11-13 16:27:15 +02:00
Ivan Savenko
5c810df36f Reorganized types registration code 2023-11-11 00:39:08 +02:00
Ivan Savenko
4a7fa9bf8c Simplified CTypeList class 2023-11-08 22:05:36 +02:00
Ivan Savenko
a61ceaf2a7 Serialization version bump 2023-11-08 21:27:05 +02:00