Michał W. Urbańczyk
236345e61d
Fixed #674 , #675 , #676 , #677 .
2011-02-25 17:57:30 +00:00
DjWarmonger
2f4aabca52
Compile issue fixed - it's temporary solution.
2011-02-24 18:27:44 +00:00
mateuszb
3ed607e1f6
* fixed bug 673
2011-02-24 15:54:45 +00:00
mateuszb
7ccffc550f
* changelog updated for upcoming 0.84 release
2011-02-24 15:50:43 +00:00
mateuszb
ab4418917a
* artillery skill fixed
2011-02-24 15:33:03 +00:00
mateuszb
ba7eb6ce49
* bug 492 fixed
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* boost::filesystem version set to 2 (should work with all relatively new versions of boost)
2011-02-24 15:05:21 +00:00
Michał W. Urbańczyk
91d0ea64de
Version to be released as dev release 0.83b
2011-02-24 14:54:18 +00:00
Michał W. Urbańczyk
e505328fcd
Reverted r1992 for now [boost < 1.46 won't work with it]
2011-02-24 14:01:58 +00:00
Michał W. Urbańczyk
1afcaf2817
* CThreadHelper.cpp now belongs to VCMI_lib project
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* fixed console on Windows (restored old code)
* GeniusAI won't get blocked when it has a hero with tactics in battle
* fixed an issue with switching turns in hot-seat mode when there is Cover of Darkness active
* suppressed bonus system console output: it goes only to the logfile
* [win32] setting thread names (debug purposes)
* minor fixes
2011-02-24 13:57:47 +00:00
mateuszb
0482195489
* bug 652 fixed
2011-02-24 13:14:52 +00:00
mateuszb
4647d4af2c
boost 1.46 compile fixes.
2011-02-24 12:21:48 +00:00
mateuszb
5e0b0e49b2
* bug 392 fixed
2011-02-23 18:21:51 +00:00
mateuszb
6d6a1af9ed
* fixed crash on after attack spell casting
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* more aggressive stack direction normalization after action
* artillery support
2011-02-23 17:10:35 +00:00
mateuszb
e979802012
* fix for bug 672
2011-02-23 15:51:33 +00:00
mateuszb
a6b4cfdde7
* spell scroll campaign bonus
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* minor fix (gratuitous call to giveCampaignBonusToHero)
2011-02-23 11:21:40 +00:00
mateuszb
8e7b855478
BLOCK_SPELLS_ABOVE_LEVEL was removed on purpose
2011-02-23 10:01:23 +00:00
Michał W. Urbańczyk
cab8f9e11d
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
...
Fixes for issues with deserialization and handling Tactics secondary skill.
2011-02-23 03:57:45 +00:00
DjWarmonger
9d313d3d2c
Minor fixes and tweaks.
2011-02-22 14:23:09 +00:00
mateuszb
6db7f1d610
* minor improvements in spell immunity handling
2011-02-22 13:44:34 +00:00
mateuszb
b4edd10e6c
* beegee's comments patch
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* very minor changes
2011-02-22 11:52:36 +00:00
Michał W. Urbańczyk
a46ad0b7ef
Next set of fixes, mostly for deserialization.
2011-02-22 09:47:25 +00:00
mateuszb
1458cf64c2
* fixed bug 298
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* fixed INDEPENDENT_MIN bonus value type
* minor changes
2011-02-21 16:53:23 +00:00
mateuszb
43468e16e1
* bug 97 fixed
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* better handling of BLOCK_SPELLS_ABOVE_LEVEL bonus
2011-02-21 13:27:31 +00:00
Michał W. Urbańczyk
d36f8087aa
minor fix — duration has to be passed as ui16.
2011-02-21 04:24:46 +00:00
Michał W. Urbańczyk
4c9edd3f06
Many fixes around bonus system. Some basic propagation mechanism (not clever but works).
2011-02-21 04:13:00 +00:00
mateuszb
519a4186de
* fixed bugs 470 and 523
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* minor improvements
2011-02-20 18:32:39 +00:00
Ivan Savenko
450ae1772c
- Buttons optimization - less memory and CPU usage
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- gcc compilation fixes
2011-02-20 09:24:53 +00:00
DjWarmonger
872c893789
Fixed parsing for Mind Immunity.
2011-02-17 09:06:24 +00:00
mateuszb
4e631fc530
* fix for bug 573
...
* minor changes
2011-02-15 19:54:55 +00:00
Michał W. Urbańczyk
44619757e8
Fixed opening spellbook via hero screen.
2011-02-15 18:40:06 +00:00
DjWarmonger
6db068f506
Fixed stacks speed and general parsing bug.
2011-02-14 21:08:29 +00:00
Michał W. Urbańczyk
2f9ed138f6
Tactics more or less working (some improvements still needed, as proper updating battle GUI).
2011-02-14 20:31:53 +00:00
Michał W. Urbańczyk
99a7320e99
Fixes for Altar of Sacrifice (got broken after artifact rewrite)
2011-02-14 10:38:33 +00:00
Michał W. Urbańczyk
e3310f8759
Eagle Eye seems to work.
2011-02-14 09:29:35 +00:00
Michał W. Urbańczyk
0c700f97cd
A little progress with Eagle Eye and Tactics.
2011-02-13 22:46:04 +00:00
DjWarmonger
4dc258521b
Various fixes.
2011-02-13 19:46:16 +00:00
DjWarmonger
adb1d9181d
Missing file.
2011-02-13 13:16:41 +00:00
DjWarmonger
a5a493bfc1
Stack experience more or less handled. Neutrals get 10K xp every day.
2011-02-13 13:11:09 +00:00
DjWarmonger
252cee96f5
Partial Stack Exp operations. Can't really test it as battle is unplayable atm.
2011-02-12 18:48:11 +00:00
DjWarmonger
7a49240520
Some additional info for Stack Experience, fixes.
2011-02-12 16:21:48 +00:00
mateuszb
fcdc3f0bdd
Various changes, including exprank limiter and development towards Tactics secondary skill support.
2011-02-12 16:12:48 +00:00
Michał W. Urbańczyk
9f90ef58ca
Some work towards Eagle Eye skill support.
2011-02-11 19:12:08 +00:00
Michał W. Urbańczyk
ab20e024c0
Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes.
2011-02-11 12:27:38 +00:00
DjWarmonger
c0f2b3f32b
Now parsing CREXPBON into Bonus System, with limiters. StackExperience class removed.
...
Exp ranks are now calculated, though exp is never set.
2011-02-11 08:20:26 +00:00
mateuszb
d630d88ac1
* some work towards fix of 537
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* 338 seems to be fixed
2011-02-10 14:44:21 +00:00
Michał W. Urbańczyk
979f77d900
Some preparations towards handling stack experience by the new bonus system. New nodes for controlling premies for creatures of given tier (level). Minor changes.
2011-02-10 13:12:53 +00:00
mateuszb
8b8d06ac64
* fixed bug 257
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* minor changes
2011-02-09 15:19:53 +00:00
DjWarmonger
454beba90c
Backup of last modifications in stack experience.
2011-02-09 14:58:15 +00:00
mateuszb
8a4187df16
* fixed displaying animation of creature starting moving
2011-02-09 13:56:30 +00:00
Michał W. Urbańczyk
9f21e4b46f
Minor compile fix, std::copy used that way overwrites original bonuses [but the code won't be needed anyway]
2011-02-09 12:33:58 +00:00