Laserlicht
3c4064e09d
prism attack fix
2024-11-23 02:10:01 +01:00
Ivan Savenko
a4417f3fc5
Merge pull request #4947 from IvanSavenko/vcmi_mod_fs
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Remove custom filesystem for built-in vcmi mod
2024-11-22 19:01:30 +02:00
Ivan Savenko
b686a639a1
Remove custom filesystem for built-in vcmi mod
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Leftover from ancient times that is no longer necessary.
- VCMI mod now uses same filesystem as all mods, with all files located in Content directory
- Removed definition of custom filesystem from vcmi mod.json
- Moved all png images from Data directory to Sprites
2024-11-22 16:31:32 +00:00
Ivan Savenko
5461a67ceb
Merge pull request #4953 from kdmcser/chinese
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update Chinese translation
2024-11-22 18:30:41 +02:00
Ivan Savenko
917289b80f
Merge pull request #4952 from XCOM-HUB/patch-7
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Update swedish.json
2024-11-22 18:30:31 +02:00
Ivan Savenko
32afd08f2b
Update Mods/vcmi/config/swedish.json
2024-11-22 17:29:32 +02:00
kdmcser
a10a305df8
update Chinese translation
2024-11-22 02:14:52 +08:00
kdmcser
fdd2290366
update Chinese translation
2024-11-22 01:24:50 +08:00
Maurycy
e00c2b0c6d
Update swedish.json
2024-11-21 16:04:14 +01:00
Ivan Savenko
03273ed324
Merge pull request #4943 from IvanSavenko/levelup_fix
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Fix possible crash on levelup when hero can only levelup banned skills
2024-11-20 14:38:43 +02:00
Ivan Savenko
a7a9f5d777
Fix possible crash on levelup when hero can only levelup banned skills
2024-11-19 14:39:40 +00:00
Ivan Savenko
80632cdf8b
Merge pull request #4940 from krs0/Fix_missing_shots_ability_for_shooters
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Fix missing shots ability for shooters
2024-11-19 13:03:51 +02:00
Ivan Savenko
55f437332b
Merge pull request #4906 from MichalZr6/hill_fort_fixes
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Omit unnecessary string registration for HillFort and fix popup window crash for miniHillFort
2024-11-19 13:02:35 +02:00
MichalZr6
f823b8addf
Following review
2024-11-19 10:57:20 +01:00
MichalZr6
ab1f1d6d99
Fix crash on miniHillFort popup window
2024-11-19 10:53:16 +01:00
MichalZr6
7e2cad158a
HillFort fix
2024-11-19 10:53:16 +01:00
krs
487b5cfaf6
Minor fixes for creature abilities
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Added back siege weapon for arrow towers like before the change.
Teleports uses now same name as in HotA
2024-11-18 23:37:53 +02:00
krs
bdd31cea61
Fix missing shots ability for shooters
2024-11-18 20:42:32 +02:00
Ivan Savenko
f0a71c9e21
Merge pull request #4935 from IvanSavenko/misc_fixes2
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Miscellaneous fixes for reported issues
2024-11-18 13:29:05 +02:00
Ivan Savenko
86517ab1c0
Merge pull request #4926 from Kuxe/fix_mingw_date_formatting_error
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Fix MinGW date formatting error
2024-11-18 13:09:36 +02:00
Ivan Savenko
64a6730394
Merge pull request #4934 from krs0/Fix_for_Changes_in_creature_abilities
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Fix for missing creature abilities
2024-11-18 12:58:53 +02:00
Ivan Savenko
53349cc19e
Merge pull request #4924 from Laserlicht/ger_update
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update german
2024-11-18 12:57:18 +02:00
Ivan Savenko
43117396bd
Merge pull request #4923 from Kuxe/mingw_compilation_fix
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MinGW debug compilation error fix 'too many sections'
2024-11-18 12:57:02 +02:00
Ivan Savenko
877d11d4c0
Merge pull request #4920 from kdmcser/fix_attack_crash
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fix crash: spell before attack kill defender will lead to crash
2024-11-18 12:56:37 +02:00
Ivan Savenko
b64dbf19d4
Merge pull request #4913 from ToRRent1812/patch-3
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Update polish.json
2024-11-18 12:55:34 +02:00
Ivan Savenko
1699e131db
Merge pull request #4885 from vcmi/macos-install-docs
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[docs][macOS] add Homebrew install option
2024-11-18 12:54:53 +02:00
OriginMD
d93ca47afd
[docs][iOS] improve installation manual ( #4888 )
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* Update Installation_iOS.md
* Update_Installation_iOS_2.md
Alternative version of the update
* Update Installation_iOS_2.md
* Update Installation_iOS_2.md
* Update Installation_iOS_3.md
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
* Update docs/players/Installation_iOS.md
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
---------
Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com>
2024-11-18 12:54:41 +02:00
Ivan Savenko
be0da8442e
Adjust docs
2024-11-18 10:45:43 +00:00
Ivan Savenko
931017f58b
Fix bugs caused by image optimization procedure
2024-11-18 10:19:48 +00:00
Ivan Savenko
29c040fa69
Try to crop borders for images that are not from pre-optimized def
2024-11-17 20:41:12 +00:00
Ivan Savenko
91940dbfc6
Do not show selection highlight on creature preview images
2024-11-17 20:40:38 +00:00
Ivan Savenko
dfe6e04464
Implemented semi-transparent spell effects
2024-11-17 19:48:16 +00:00
Ivan Savenko
fd1a31253b
Improve HD Graphics docs a bit
2024-11-17 19:35:10 +00:00
Ivan Savenko
0c4eb5156b
Put imprisoned heroes back to prison
2024-11-17 18:07:28 +00:00
Ivan Savenko
51c5536b50
Banned skills known by hero now have non-zero selection chance
2024-11-17 17:55:09 +00:00
Ivan Savenko
251155d913
More robust management of body/shadow/overlay split
2024-11-17 17:54:55 +00:00
Ivan Savenko
c82db9d574
Fix crash on rearranging troops on non-owned hero
2024-11-17 17:38:54 +00:00
Ivan Savenko
56ee307b3a
Extend AI garrison troop removal logic to all RoE campaigns to emulate
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H3 logic
2024-11-17 17:38:54 +00:00
Ivan Savenko
4ccce20eda
War machines factory are now never guarded by default
2024-11-17 17:38:54 +00:00
Ivan Savenko
d81d682939
Merge pull request #4933 from Laserlicht/fix_overlay
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allow seperate overlay and shadow images also for unscaled images
2024-11-17 19:38:26 +02:00
krs
bda71ef8e6
Change Fortress creatures configs to be in level order
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Like in the rest of configs
2024-11-17 18:14:26 +02:00
Laserlicht
8cd77fc5fc
allow overlay and shadow also for unscaled images
2024-11-17 17:09:13 +01:00
krs
695298c16c
Change placement of King and Dragon_Nature abilities
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King is not that important that is first all the time. Is a minor spell vulnerability in the end.
Undead always comes first. Second would be dragon nature, even though right now is used only for necromancy.
2024-11-17 18:08:46 +02:00
krs
b0178e472f
Add missing abilities
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Siege weapons had incomplete abilities.
Fairy Dragon was missing canFly
2024-11-17 17:51:50 +02:00
Joakim Thorén
1fc04f5ea8
Updated out-of-date comment
2024-11-17 00:14:54 +01:00
Joakim Thorén
db93f776c6
Fix MinGW date formatting error, see https://sourceforge.net/p/mingw-w64/bugs/793/ . Workaround is to replace %F with %Y-%m-%d and %T with %H:%M:%S, should produce the same output as before per https://en.cppreference.com/w/cpp/io/manip/put_time
2024-11-17 00:02:13 +01:00
Łukasz Zając
51490f8f85
fit text into the box
2024-11-16 23:57:32 +01:00
Ivan Savenko
ed3b150396
Merge pull request #4921 from IvanSavenko/misc_fixes
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Fixes for recently reported issues
2024-11-16 23:58:43 +02:00
Ivan Savenko
0a9e0688a8
Merge pull request #4922 from abd-msyukyu-odoo/patch-1
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[FIX] angels are not doubleWide
2024-11-16 23:58:22 +02:00
Laserlicht
f28502c981
update german
2024-11-16 22:53:12 +01:00