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Commit Graph

443 Commits

Author SHA1 Message Date
32391dc7a9 Pathfinder cache is now stored separately per playerBlocked
- human player will now use pathfinder settings from config (as before)
- nullkiller AI will now use its own, modified settings
- added option to configure NKAI usage of monolith to config
- fixed pathfinder costs not updating on receiving levelup
2025-01-23 15:28:44 +00:00
10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
3dd4fa2528 Reduce usage of pointers to VLC entities
Final goal (of multiple PR's) is to remove all remaining pointers from
serializeable game state, and replace them with either identifiers or
with shared/unique pointers.

CGTownInstance::town and CGHeroInstance::type members have been removed.
Now this data is computed dynamically using subID member.

VLC entity of a town can now be accessed via following methods:
- getFactionID() returns ID of a faction
- getFaction() returns pointer to a faction
- getTown() returns pointer to a town

VLC entity of a hero can now be accessed via following methods:
- getHeroTypeID() returns ID of a hero
- getHeroClassID() returns ID of a hero class
- getHeroType() returns pointer to a hero
- getHeroClass() returns pointer to a hero class
2024-10-10 12:28:08 +00:00
679181c103 Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
d0606d2dc9 Fix scripting build 2024-10-07 15:14:03 +00:00
786f80871e Replace more usages of pointers to packs with references 2024-10-07 14:59:14 +00:00
f6f6f98580 Merge pull request #4699 from SoundSSGood/backpack-arts-sorting
Backpack artifacts sorting
2024-10-07 17:55:42 +03:00
e22d15b1d8 manageBackpackArtifacts 2024-10-02 12:45:50 +03:00
d929bfb9d1 rename; introduce factor 2024-09-28 15:05:13 +02:00
5b2aa4dc71 swapping spells 2024-09-28 00:34:25 +02:00
a9327b3fa3 netpacks 2024-09-27 22:47:22 +02:00
327ff01471 Implemented explicitly visitable town buildings, e.g. hota mana vortex
Added flag `manualHeroVisit` flag to town building. If this flag is set,
then building will only be activated on click and will not give its
effect on hero recrutiment, hero visit, or new day.

This allows implementing changes to Mana Vortex from HotA
2024-09-03 16:31:07 +00:00
2e3e6b1553 market->getObjInstanceID() 2024-08-21 01:01:23 +03:00
072af5bd6d basic support for bank 2024-08-04 15:44:57 +02:00
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
b42c6dbf44 fixed regressions 2024-07-09 14:27:05 +03:00
ce9d2d8ab8 Switching costume 2024-04-27 21:35:37 +03:00
25dea7e364 Saving costume 2024-04-27 21:35:37 +03:00
d5a2ad1be8 Allow sending requests to move across multiple tiles at once 2024-04-20 12:28:50 +03:00
b1f52eec41 ManageBackpackArtifacts 2024-03-07 18:16:22 +02:00
4d0c0f10a9 Merge pull request #3530 from Laserlicht/tavern
Invite hero
2024-01-26 13:12:55 +02:00
346beea49c invite hero backend 2024-01-20 01:09:55 +01:00
e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
6270c81c1a Add logging to trace crash 2024-01-16 15:21:49 +02:00
6b81012f31 Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
8346d71c98 Remove more subID access 2023-11-01 14:44:05 +02:00
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix)
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.

This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.

Files that are Windows specific like *.vcxproj and *.props files were
not converted.

Closes: #3073
2023-10-19 16:23:21 +02:00
d7d435dcb7 Add game pause 2023-10-08 16:03:57 +02:00
97097c20ad Merge pull request #2874 from SoundSSGood/exchange-window-update
Exchange window update
2023-09-27 15:50:52 +03:00
d257fb37f0 Use optional instead of Json for queries 2023-09-26 13:42:20 +03:00
a83f290e13 bulk move artifacts only equipped, only backpack 2023-09-19 13:31:42 +03:00
1b810b5b93 combined arts assembling fixed 2023-09-07 11:54:52 +03:00
9fa7a93fb0 Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
747e28947a Fix build 2023-09-06 16:03:47 +03:00
41210c1dbf Client-side support for multiple battles 2023-09-06 16:03:47 +03:00
036df2e0ad Support multiple battles in AI 2023-09-06 16:03:46 +03:00
0240ee886d Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
6297140bf5 Start of stabilization - battles now start correctly 2023-08-21 17:55:49 +03:00
1bf6bbd9b6 Significantly simplified threading model in battles 2023-07-18 19:55:59 +03:00
19ace6a849 Moved hero pool logic to the separate files 2023-07-15 19:55:29 +03:00
85262cf4f5 Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
6aedb99117 Cleaned up IShipyard interface 2023-06-16 17:59:10 +03:00
d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
4b1b58b617 Change Callback to abstract 2023-05-01 21:49:37 +04:00
7a5775a9f9 vcmi: use std::optional 2023-04-17 00:43:13 +03:00
ea7dd14d8b client is able to erase artifact 2023-04-08 00:41:55 +03:00
34772ef830 Fixed includes 2023-02-01 21:45:06 +02:00