Laserlicht
21c3cf0960
rename and move window class
2024-09-12 23:35:21 +02:00
Laserlicht
2fbdeb3a5d
skippable video intro
2024-09-12 23:23:00 +02:00
Laserlicht
8fc3fe3cc3
scaling
2024-09-12 23:06:33 +02:00
Laserlicht
822fa61bf2
intro rework
2024-09-12 22:28:45 +02:00
Laserlicht
45625f0355
added AB intro; play only when resource exists
2024-09-06 22:57:53 +02:00
Laserlicht
6d9385b8bd
outro for RoE
2024-09-05 21:31:17 +02:00
Laserlicht
46872b764b
integrate campaign intro
2024-08-31 17:57:27 +02:00
Laserlicht
9c2a5f6baa
window
2024-08-31 17:16:42 +02:00
Ivan Savenko
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
...
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
888149c6f6
Implemented simple versioning system for multiplayer
2024-05-29 20:08:32 +00:00
Laserlicht
1f209fd94a
use MetaString
2024-05-02 21:03:23 +02:00
Ivan Savenko
4ed961fb96
Partially unified handling of pregame and in-game chats
2024-03-27 13:10:55 +02:00
Ivan Savenko
3023db6f0f
Store and show correct player room limit in UI
2024-03-27 13:10:55 +02:00
Ivan Savenko
07d201502e
Refactoring of button class to prepare for configurable button
2024-02-29 13:57:25 +02:00
Ivan Savenko
38ba42ef7a
Rename 'c' to 'logicConnection'
2024-02-11 16:26:27 +02:00
Ivan Savenko
d4bedd8d8d
Fixed handling of match server crash
2024-02-04 19:58:09 +02:00
Ivan Savenko
bd4c7e3ac0
Added LobbyPrepareStartGame pack to replace old workarounds
2024-02-03 19:57:23 +02:00
Ivan Savenko
2c2bec791c
Fixes and cleanup of game client network shutdown and restart
2024-02-03 19:27:04 +02:00
Ivan Savenko
c5c46a7c9a
Implemented connecting to server via proxy
2024-01-30 21:31:41 +02:00
Ivan Savenko
eaca128c99
Code cleanup
2024-01-26 19:15:57 +02:00
Ivan Savenko
388ca6e776
Added list of active accounts and rooms to UI. Added room creation logic
2024-01-26 16:32:36 +02:00
Ivan Savenko
ffa58152ac
Client-side support for hosting game server via lobby
2024-01-19 23:49:59 +02:00
Ivan Savenko
0196707083
Fix UUID initialization on client
2024-01-19 23:49:59 +02:00
Ivan Savenko
5694777a96
Simplified connection logic
2024-01-19 23:49:59 +02:00
Ivan Savenko
22f0ca67c6
Fix connection to game lobby & map load
2024-01-19 23:49:59 +02:00
Ivan Savenko
0a1153e1c6
Switch client-server communication to new API
2024-01-19 23:49:59 +02:00
Laserlicht
a3e27b859e
extra option tab
2023-12-28 19:41:01 +01:00
Ivan Savenko
fe5918ebf5
Clients will now switch to turn options when host does so
2023-12-22 18:40:28 +02:00
Ivan Savenko
d8b601e759
Fix crash on disconnecting
2023-12-22 14:03:05 +02:00
Ivan Savenko
b88a8da4e8
Split off some netpack structures into separate files
2023-10-23 13:59:15 +03:00
nordsoft
4691907f9c
Show root mods only
2023-09-21 22:28:29 +02:00
Ivan Savenko
f8541d0ae4
Merge branch 'vcmi/master' into 'vcmi/develop'
2023-09-15 13:59:02 +03:00
Ivan Savenko
538665fe42
Fix "Start game" blocking status:
...
- Start game is now initially blocked
- Receiving valid startInfo from server will unlock button
2023-09-12 21:15:15 +03:00
nordsoft
6efccb2503
Fix removing loading screen
2023-08-24 15:01:43 +04:00
nordsoft
dfaf778d16
Redesign loading solution
2023-08-22 20:10:20 +04:00
nordsoft
a60d503078
Fix progress bar
2023-08-21 19:21:32 +04:00
nordsoft
45f13c7964
Progress update on client side
2023-08-21 19:21:27 +04:00
nordsoft
584dd20943
Progress on server side for rmg
2023-08-21 19:21:22 +04:00
nordsoft
70d04ad957
Replace thread approach with callback based
2023-08-11 20:04:14 +04:00
Ivan Savenko
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
2023-07-31 21:07:30 +03:00
Ivan Savenko
e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
2023-05-16 19:10:22 +03:00
Ivan Savenko
051a4a3c17
Encapsulation of WindowHandler state
2023-05-16 19:10:22 +03:00
Ivan Savenko
7838190ef4
Moved window stack management from GuiHandler to new class
2023-05-16 19:10:21 +03:00
Andrii Danylchenko
9f55666931
rework netpacks to avoid double typeinfo
2023-02-13 20:26:39 +02:00
nordsoft
a2581fb942
Fix crash at start
2023-01-16 20:58:19 +04:00
nordsoft
b91bb41a80
One step forward
2022-10-04 02:25:22 +04:00
nordsoft
512cf014aa
Freeze current state
2022-10-03 20:47:00 +04:00
nordsoft
135be21f07
Fix another crash with disconnecting hero
2022-10-03 20:47:00 +04:00
nordsoft
628abd1428
Fix campaign serialization
2022-10-03 01:48:03 +04:00
nordsoft
fea05a4320
Finally game restart works
...
# Conflicts:
# lib/CGameState.cpp
# server/CVCMIServer.cpp
2022-09-29 21:08:05 +04:00