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Commit Graph

808 Commits

Author SHA1 Message Date
DjWarmonger
5269e845fd handling of Rebirth ability for Phoenix.
However, I've got no idea how to restore its animation to alive state.
2011-07-08 14:54:20 +00:00
DjWarmonger
1bf9bb4d94 Flexible handling of creature spell power. 2011-07-08 13:17:05 +00:00
DjWarmonger
f33fbdc43b Support for Thunderbolt (Thunderbirds).
General framework for handling creatures casting spells with arbitrary spell power.
2011-07-08 07:00:11 +00:00
DjWarmonger
8102fd4cf0 Support for Death Blow ability. 2011-07-06 17:00:45 +00:00
DjWarmonger
c53c226820 Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt. 2011-07-06 14:25:12 +00:00
Michał W. Urbańczyk
ed056cf0df Set of minor improvements and fixes. 2011-07-05 19:05:41 +00:00
beegee1
488e54688f * Bonus caching system disabled for the moment now. => #764 2011-07-05 18:29:48 +00:00
Ivan Savenko
b8448e4c3b - (linux) build system update
- gcc errors/warnings fixes
2011-07-05 11:31:26 +00:00
Michał W. Urbańczyk
b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
* New files in lib: ResourceSet.h/.cpp -> containing new structure for managing resources logic
* Minor changes and fixes
2011-07-05 06:14:07 +00:00
DjWarmonger
08b7d0db17 All multi-hex attacks and shots should now be fully functional. 2011-07-05 06:07:36 +00:00
DjWarmonger
e95ae22061 Implemented Dragon Breath, Attack All Around & Three-Headed Attack.
Dragon Breath does not yet work correctly for all double-wide stacks, though.
2011-07-04 19:34:49 +00:00
mateuszb
aac1c0b4e7 * cleaner code is better :) 2011-07-03 19:10:36 +00:00
DjWarmonger
57a36e77f3 Improvement for multiple-hex effects.
TODO: Attacker must know exact attacked tile, not only the stack.
2011-07-03 05:55:57 +00:00
Michał W. Urbańczyk
4592ddb74e Fixing several issues with artifacts in hero window described in note http://bugs.vcmi.eu/view.php?id=761#c1828 . Also resolving #741. 2011-07-03 01:03:46 +00:00
DjWarmonger
51943e5f1e Partial support for Death Cloud & Magog's Fire Ball.
Lots of refactoring is needed to handle this and multiple-target attacks.
2011-07-02 16:49:22 +00:00
Ivan Savenko
48e79b163c - missed file from previous commit
- minor fixes
2011-07-01 16:26:36 +00:00
Ivan Savenko
a89895452a - (linux) fixed searching/loading of scripting libraries
- (linux) moved AI libraries to /lib/vcmi/AI/lib*, ERM lib to /lib/vcmi/Scripting/*
- gcc compile and warnings fixes
2011-06-28 14:19:16 +00:00
DjWarmonger
9ca5d9048a Fixed total spell immunity granted by 2212.
Improvements for Life Drain.
2011-06-25 15:05:01 +00:00
Michał W. Urbańczyk
212bc13ad6 Fixed #755 and #759. 2011-06-25 14:22:19 +00:00
beegee1
5fdb5aa494 * Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
* Implemented caching for the bonus system
2011-06-25 13:53:15 +00:00
DjWarmonger
a60fd00e22 Fixes for Pandora Box texts. 2011-06-25 09:28:28 +00:00
DjWarmonger
e5c11385cd Fixed #293
Support for damage spell immunities.
2011-06-25 06:55:35 +00:00
DjWarmonger
7dce558e28 More fixes. Estates skill is now handled as a Bonus. 2011-06-24 18:16:28 +00:00
DjWarmonger
37cd2b7394 Another fix for previous commit. 2011-06-24 17:50:22 +00:00
DjWarmonger
bdce46ab60 Minor refactorings, fixes & improvements.
Moved CArtifactSet to ArtHandler. ObjectHandler is already too messed.
2011-06-24 17:43:02 +00:00
DjWarmonger
3f85ca4504 Fixes for necromancy. 2011-06-23 13:50:13 +00:00
DjWarmonger
5f53531f4b Fixed crash on joining units that we already have in our army. 2011-06-23 10:12:35 +00:00
mateuszb
c71127809e * minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed)
* minor changes
2011-06-22 12:44:28 +00:00
DjWarmonger
af8d8cbfc7 Implemented #479 2011-06-21 12:45:57 +00:00
DjWarmonger
423fd2ffb7 Fixed #756
Extended range (ui64) for army strenght.
2011-06-21 09:31:08 +00:00
Frank Zago
f99d0bf966 (linux) autoconf update for the new scripting directory. 2011-06-21 02:34:11 +00:00
Michał W. Urbańczyk
580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib.
Little changes around handling ERM. New class in lib: CFileUtility, so the code for scanning files with given extension is not duplicated.
2011-06-20 11:41:04 +00:00
DjWarmonger
e7bbfb615c Removed odd "no shoting penalty" bonus. It seems to be confused with No Distance Penalty. 2011-06-20 06:42:53 +00:00
DjWarmonger
825562a092 Fixed #538 2011-06-19 09:07:15 +00:00
Frank Zago
129c9d521e Warning fixes + typo. 2011-06-18 23:56:48 +00:00
mateuszb
645ca7be87 * a few examples of verm usage
* semantic macros for verm
* many bugfixes in interpreter
2011-06-18 18:24:56 +00:00
DjWarmonger
c850ee6fe0 Fixed #180. Minor tweaks. 2011-06-18 15:43:28 +00:00
DjWarmonger
d4465ec929 Smarter handling of Magic Resistance & Resistance hero skill. 2011-06-18 10:58:46 +00:00
DjWarmonger
60ee0e1a3c Better fix for #128 2011-06-18 09:48:25 +00:00
DjWarmonger
a497c88bde Fixed #128 and #301 2011-06-18 05:55:39 +00:00
Frank Zago
4b7d0f3092 Partial integration of Android patches, from Pelya. 2011-06-15 02:15:05 +00:00
Frank Zago
14efb9fd13 Warning fix. 2011-06-15 01:36:36 +00:00
mateuszb
3e9b247470 * defining functions in verm works
* a few more standard functions
* standard verm file
2011-06-14 17:29:13 +00:00
Frank Zago
b471c10149 Compile fix, from Pelya. 2011-06-14 13:22:00 +00:00
mateuszb
73a05d62fd * significantly improved verm interpreter - if, comparisons, lambda expressions are working! 2011-06-11 18:10:15 +00:00
Michał W. Urbańczyk
9775f88045 Version bump.
Initial support for IF:M elements and string formatting.
Various minor changes related to ERM interpreter.

The following script should be functional now:
ZVSE
!?PI;
!!DO1/0/6/1&v2777<>1:P0;

!?FU1;
!!IF:M^Hello world number %X16!^;
2011-06-10 23:50:32 +00:00
Frank Zago
78b5e11b93 Compile fix. 2011-06-10 12:49:31 +00:00
mateuszb
af3050058f * some work on interpreter 2011-06-04 18:16:32 +00:00
Frank Zago
aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 2011-06-03 03:23:50 +00:00
Michał W. Urbańczyk
0dbd7ee3c8 Fixed #739 and #742.
Version set to 0.85.
2011-06-01 18:26:44 +00:00