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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
Commit Graph

366 Commits

Author SHA1 Message Date
Ivan Savenko
56ee3713fe Pressing shift will now add tile coordinates to adventure map hover text 2024-06-04 14:11:53 +00:00
Ivan Savenko
16f963bed5 Fix zooming with keyboard shortcuts 2024-05-19 09:58:55 +00:00
Ivan Savenko
6ba36cf6c0 Add separate shortcuts for adventure map and settings window 2024-05-19 09:12:36 +00:00
Ivan Savenko
0db8266495 Implemented some of the requested shortcuts 2024-05-19 09:12:36 +00:00
Ivan Savenko
88fbb7ee71 Most of buttons created in cpp now have assigned shortcut 2024-05-19 09:12:36 +00:00
Ivan Savenko
947d07faa4 Add separate shortcuts for saving and loading of artifact costumes 2024-05-18 16:27:42 +00:00
Ivan Savenko
bbdd2ffb37 Force-show on-screen keyboard when clicking on active status bar 2024-05-15 12:45:45 +00:00
Laserlicht
79206ce65b fix hotseat hide 2024-05-14 22:25:10 +02:00
Ivan Savenko
da9d82b697
Merge pull request #3973 from vcmi/master
Merge master -> beta
2024-05-14 16:59:10 +03:00
Ivan Savenko
4787b9eded Block movement if first node in path needs more move points that we have 2024-05-13 17:25:20 +00:00
Ivan Savenko
7267e02b8d Better handling of Ctrl / Cmd modifier keys on Apple systems:
- Test only for Cmd modifier key when processing mouse clicks
- Test both Ctrl and Cmd modifier key when processing keyboard input
- This logic is now used for all Apple systems - macOS and iOS
2024-05-12 17:09:31 +00:00
Ivan Savenko
dd9e002031 Add hotkey to track human player hero in MP. Fixed broken 'toggle grid'
hotkey
2024-04-30 19:10:10 +03:00
Ivan Savenko
49691ef743 Unblock interface during turn of another human player 2024-04-30 17:51:31 +03:00
Ivan Savenko
1dc962804e Fixed possible crash on having selectable reward with no visual image 2024-04-25 14:04:45 +03:00
Ivan Savenko
21dff9413e
Merge pull request #3786 from IvanSavenko/instant_movement
Instant movement
2024-04-22 11:08:00 +03:00
Ivan Savenko
d5a2ad1be8 Allow sending requests to move across multiple tiles at once 2024-04-20 12:28:50 +03:00
Laserlicht
68e63630d8
Code review
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-04-20 00:23:25 +02:00
Laserlicht
cf4384071d
use CIntObject instead of IShowActivatable 2024-04-19 23:11:24 +02:00
Laserlicht
19b75c3d88
possibility to disable dimming of small windows 2024-04-19 22:50:05 +02:00
Ivan Savenko
320469d773 Cleanup 2024-04-10 20:04:08 +03:00
Ivan Savenko
8353bca34f Small refactoring of adventure map spell casting:
- Removed duplicated checks for DD possibility
- Moved most of spell-specific code from AdventureMapInterface to library
code
- AdventureSpellMechanics class now provides methods to check whether
spellcast is possible, similarly to battle spells
- If it is not possible to cast adventure map spell (e.g. no mana or no
move points) game will show infowindow immediately on clicking spellbook
instead of on cast attempt
- If hero does not have movement points for a DD, game will show correct
error message
- Added game settings 'dimensionDoorFailureSpendsPoints' due to
discovered H3 logic
2024-04-10 20:04:08 +03:00
Ivan Savenko
5b43720dda
Merge pull request #3686 from dydzio0614/dimension-door-changes
Dimension door changes
2024-04-10 11:47:36 +03:00
Ivan Savenko
f73243eb1c
Merge pull request #3669 from SoundSSGood/market-window-unified
Market window and widgets
2024-04-09 12:48:25 +03:00
Dydzio
3f94d316cb Fix cursor & add way to access danger info for HotA-like DD cursor 2024-04-01 20:18:35 +02:00
Dydzio
3bb66de551 Serverside validation, setting for terrain compatibility before cast etc 2024-04-01 18:12:38 +02:00
Dydzio
e69c096f94 Move dimension door FoW limit check to lib 2024-04-01 15:13:18 +02:00
Dydzio
fe42fab2d6 Merge remote-tracking branch 'origin/develop' into dimension-door-changes 2024-03-28 18:26:21 +01:00
Dydzio
25f9e6a3e9 Add setting to allow previous VCMI mechanics of dimension door 2024-03-27 23:39:08 +01:00
Dydzio
048fb1867d Merge remote-tracking branch 'origin/develop' into dimension-door-changes 2024-03-27 23:03:33 +01:00
Dydzio
38659abcb8 Fix wrong cursor assignment for uncovered tiles beyond DD range 2024-03-27 22:48:53 +01:00
Dydzio
4f0a286167 Fix checks for tile visibility in tile click/hover handlers 2024-03-27 22:06:31 +01:00
Ivan Savenko
671b61c64e Implement various todo's and review suggestions 2024-03-27 13:10:55 +02:00
Ivan Savenko
4ed961fb96 Partially unified handling of pregame and in-game chats 2024-03-27 13:10:55 +02:00
SoundSSGood
0813fdbf8c market window 2024-03-25 12:44:33 +02:00
Dydzio
807035c321 temporarily add TODO's 2024-03-25 09:21:42 +01:00
Dydzio
982e67cea8 Working version of SoD dimension door spell 2024-03-24 23:58:04 +01:00
Ivan Savenko
af671d109f Made graphical primitive-based UI more configurable 2024-02-18 20:48:45 +02:00
Ivan Savenko
c23953eac5 Remove custom casts 2024-02-14 12:56:37 +02:00
Ivan Savenko
7992144763 Gem class is now Sorceress 2024-01-30 23:34:27 +02:00
Laserlicht
0225590bb5
add info for not implemented replay; reorder button code; fix exit position 2024-01-27 17:36:19 +01:00
Ivan Savenko
bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
Laserlicht
a1f4fcb78a
hide adventuremap 2024-01-18 00:47:18 +01:00
Alexander Wilms
cca08e29da Remove duplicate semicolons 2024-01-16 19:02:39 +00:00
Ivan Savenko
b9f4c557fa Fix cursor on visiting sea objects from land 2024-01-16 00:12:51 +02:00
Ivan Savenko
b4a1a755a4
Merge pull request #3498 from IvanSavenko/simturns_pathfinder
[1.4.3] Fixes for simultaneous turns
2024-01-15 12:00:54 +02:00
Ivan Savenko
b453b9d6d0 Fix UI lock on ending turn while simturns are active 2024-01-13 23:38:43 +02:00
Laserlicht
2d511ecf1c
console fix 2024-01-13 18:59:59 +01:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Ivan Savenko
8037d575ad Fix crash on attempt to access not visible tile 2024-01-04 23:54:06 +02:00
Ivan Savenko
bcbd708fa7 Added more checks to detect illegal access in CList's class 2023-12-24 00:16:29 +02:00