mateuszb
5806976a9a
* towards ConstTranssitivePointers in CGI
2010-12-18 22:11:28 +00:00
mateuszb
23c501b79e
some changes
2010-12-17 18:47:07 +00:00
Michał W. Urbańczyk
f7f917845c
Merged changes from trunk ( r1885 )
2010-12-14 18:08:21 +00:00
mateuszb
3989afd153
* more const-correct interface
2010-12-13 20:16:18 +00:00
Michał W. Urbańczyk
02e4ef507e
Stacks #5 : giving creatures, practically finished (many fixes needed).
2010-12-12 23:44:16 +00:00
Michał W. Urbańczyk
fc6d6e02a3
More fixes for stacks, some basic macro-based logging for bonus graph operations.
2010-12-11 23:11:26 +00:00
Michał W. Urbańczyk
69b97e0a51
Little more changes.
2010-12-09 23:10:28 +00:00
Michał W. Urbańczyk
848a00bc6f
Stacks #4 -> giving creatures still needs to be fixed.
2010-12-05 23:10:02 +00:00
Michał W. Urbańczyk
fdb541d81e
Stacks #3 -> towards new system of stack operations.
2010-11-27 20:17:28 +00:00
Michał W. Urbańczyk
7c3f3d20c3
Stacks #2 -> towards new system of stack operations.
2010-11-27 01:46:19 +00:00
Michał W. Urbańczyk
32ce20af15
Moving stack system to pointers, part #1
2010-11-22 00:34:46 +00:00
Michał W. Urbańczyk
27f83ea8c3
Further work on bonus system.
2010-11-20 00:03:31 +00:00
Michał W. Urbańczyk
cdf7b2b4d9
Bonuses now use pointers.
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Things are very broken.
2010-11-18 22:06:56 +00:00
Michał W. Urbańczyk
4d657eaf47
Merges from trunk. Minor changes.
2010-11-18 18:07:57 +00:00
Ivan Savenko
265d7a22d6
Animation system update:
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-- files moved to /client, GUI classes added
-- handling of creatures, used in creature cards, fixed #469 \ #490
-- handling of town buildings
#631 crash at hill fort fixed
2010-11-15 15:15:00 +00:00
DjWarmonger
310a36c8d1
Fixed 313 & 314 :)
2010-11-15 12:51:53 +00:00
DjWarmonger
56cd172b82
Fixed #296
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Partial fix for #314
2010-11-15 07:15:10 +00:00
Michał W. Urbańczyk
9028684697
Disemboweling the system.
...
Things are broken now.
2010-11-13 20:26:15 +00:00
Michał W. Urbańczyk
bce805dacc
Restored Warmonger's changes to artifacts system.
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They will be subject of my further work, along with next part of bonus system.
2010-11-10 00:06:25 +00:00
DjWarmonger
d1c1758aad
Fix for guards of neutral towns.
2010-11-09 12:33:44 +00:00
DjWarmonger
3e644e873d
Fixed creature banks bug of unknown origin.
2010-11-09 12:07:57 +00:00
Ivan Savenko
9771dd12ff
- changes in LodHandler:
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-- file type (text, image...) can be specified in getFile(), all hacks removed
-- replaced Nodrze with std::set
- some gcc warnings fixed
2010-11-09 11:27:58 +00:00
Michał W. Urbańczyk
e717f2fd05
Is zlib thread-safe...?
2010-11-05 17:29:10 +00:00
Michał W. Urbańczyk
5004c1188b
Since filename extensions are omitted, GARRISON.TXT was hiding GARRISON.BMP. I've added a crude workaround (ignore the first file since it's not used).
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Fixed #613 .
2010-10-31 21:29:39 +00:00
Frank Zago
dbe38a7062
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
2010-10-30 21:53:41 +00:00
DjWarmonger
d823b18c72
Fixed 625, probably also 628 and 568. Minor fixes.
2010-10-27 09:01:27 +00:00
Ivan Savenko
914212c9c1
- missed memory leak in last commit
2010-10-25 19:47:57 +00:00
Ivan Savenko
923fed7dc1
- fix for bonuses in campaign screen
...
- fixed gcc warnings
- build system updated
2010-10-25 19:37:21 +00:00
Michał W. Urbańczyk
e301f8e048
Reenabled campaigns. Workaround for crash when button graphic is not available.
2010-10-24 21:29:18 +00:00
Michał W. Urbańczyk
aa131bbf15
Reverted r1811, r1812, r1813
2010-10-24 11:23:43 +00:00
Ivan Savenko
c10dac929d
- New animation system:
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-- New files: hch/CAnimation.h/cpp
-- Class CAnimation capable to load file partially and/or keep data in compressed state
-- Buttons now use CAnimation instead of CDefHandler
- build system regenerated to include new files
- fixed several gcc warnings
- updated README.linux
2010-10-18 15:08:59 +00:00
DjWarmonger
6cadd47f0d
Fixes for artifact system - instances are serialized and synchronized. However, still some serializer issue prevents Scroll from working.
2010-10-09 18:38:32 +00:00
DjWarmonger
b75cf89f86
Partial support for customizable artifacts and Spell Scroll. Still doesn't work, though.
2010-10-03 17:52:11 +00:00
DjWarmonger
0f314e106c
Artifacts will now be handled by pointers.
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Assembling & disassembling combos may be buggy, but it's already been before.
2010-10-03 07:07:53 +00:00
DjWarmonger
2c43707661
More fixes for weeks & growths.
2010-10-02 09:43:22 +00:00
DjWarmonger
02d7fa35b7
A number of fixes. Banks serialization, doubling spell effects, week of plague.
2010-10-02 07:10:38 +00:00
DjWarmonger
2866222280
A sketch of new artifact system based on pointers.
2010-10-01 16:54:12 +00:00
DjWarmonger
e481a4375b
Removed bonus system loop in GameState.
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Moved some game settings to global.h
2010-09-30 13:15:18 +00:00
DjWarmonger
fd7dffc8ef
Fixed #619
2010-09-26 16:11:50 +00:00
DjWarmonger
eb525be52a
Fixed previous commit. Actually it was float/int mismatch,
2010-09-25 20:35:01 +00:00
DjWarmonger
717141ab0b
Statue of Legion is finally functional.
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You can see my attempt to create very generic handling of global effects, but I abandoned it since no other items might actually use it.
However, Statue's constituents are buggy, so may be assembling & dissasembling them. Most likely this issue is general.
2010-09-25 20:23:55 +00:00
Frank Zago
b1636fd920
Fix for file found in directory, but not in in LOD archive.
2010-09-05 16:33:19 +00:00
mateuszb
9356ba15ef
* minor improvements for campaigns
2010-09-04 14:49:15 +00:00
DjWarmonger
4696d89d2e
Last part of hero specialities - support for peculiar enchants.
2010-08-31 08:39:32 +00:00
DjWarmonger
bfe266a377
Moved battle effects to bonus system. May be buggy.
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Moved creature damage to bonus system, simplified its handling. Some changes and tweaks.
Support for Adela's bless.
2010-08-30 18:06:17 +00:00
Ivan Savenko
9e8d0651f6
- fix for #32 (b)
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- fix for some warnings
2010-08-29 23:12:34 +00:00
DjWarmonger
01776b6a04
Support for MAXED_SPELL special (Melodia, Daremyth)
2010-08-29 19:03:10 +00:00
DjWarmonger
9d82d30856
Partial fix for #561
2010-08-29 10:13:56 +00:00
DjWarmonger
6005e7a6ee
Implemented fixed set of creatures that can get week of double growth. Minor fix.
2010-08-29 07:49:04 +00:00
Ivan Savenko
88fd213e87
- LodHandler now will ignore file extensions.
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Special case: MSK\MSG files (they have same names as def) can be accessed as file#msk or file#msg
- some fixes
2010-08-28 15:10:37 +00:00