Michał W. Urbańczyk
dc936d5686
Fixed #543 and #547 . Fixes for marketplace. Combined artifacts will again give bonuses from their constituents.
2010-07-26 15:37:58 +00:00
Ivan Savenko
a00e5cc177
- implemented scholar skill
...
- fixed some remaining building issues (#361 )
- Portal of Summoning will now be present in fort window
- some fixes for Thieves Guild window (partial #386 )
2010-07-25 22:47:59 +00:00
Michał W. Urbańczyk
a981dfd1fd
Refugee Camp supported.
2010-07-23 21:05:49 +00:00
Michał W. Urbańczyk
8487653a8e
Sacrificing artifacts. [Code is one giant workaround but should work good enough.] Updated changelog.
2010-07-23 12:02:15 +00:00
Ivan Savenko
215dc95acb
- implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
...
- fixed some g++ errors in macroses
- minor tweaks
2010-07-22 00:32:45 +00:00
Michał W. Urbańczyk
2f996f14ba
Exchanging artifacts between slots should work again nicely. Minor fixes.
2010-07-21 19:50:15 +00:00
DjWarmonger
a8bb13cbcd
Secondary skill bonuses will now be correctly updated on level-up.
2010-07-21 17:05:07 +00:00
Michał W. Urbańczyk
931949e349
A bunch of spellbook-related fixes : #91 , #454 , #462 , #526 , #527 , #536
2010-07-21 10:09:29 +00:00
DjWarmonger
29e7530ff5
Corrected calculation of secondary skill speciality.
2010-07-21 09:00:24 +00:00
Michał W. Urbańczyk
7ae02b7c5a
Fixed #471 .
...
Bonuses from artifacts are now inherited. Some work on artifacts set GUI. CArtifactsOfHero now operates on its own hero copy when picking artifact. Still more fixes are needed though.
2010-07-20 18:34:32 +00:00
Ivan Savenko
5dc444cd2b
- University is finally implemented, both town and map objects
2010-07-20 14:08:13 +00:00
Michał W. Urbańczyk
cd9ab4cc62
VCMI won't crash with invalid video file (should fix #92 ).
2010-07-20 10:46:38 +00:00
Michał W. Urbańczyk
0e9eb1ab2d
Fixed #534 , minor correction.
2010-07-20 09:16:48 +00:00
Michał W. Urbańczyk
cedf6d812c
Half-done Altar of Sacrifice. (Sacrificing creatures should work)
2010-07-20 06:05:45 +00:00
DjWarmonger
7afc478ff4
Resolved #487
...
Minor fixes.
2010-07-19 18:30:51 +00:00
DjWarmonger
49beed4e42
Support for secondary skill specialities. Lots of changes, may be buggy.
2010-07-17 17:02:11 +00:00
DjWarmonger
91b0340540
Support for level-dependent spell bonuses (Deemer)
...
TODO: Bonuses for Resurrection, Animate Dead and probably other non-direct damage spells.
2010-07-17 13:49:58 +00:00
DjWarmonger
115b626cfd
Support for damage bonus (Ciele, Luna). Creeps won't grow on first day.
2010-07-17 13:11:12 +00:00
DjWarmonger
112ac29fc0
Support for special upgrades (like Gelu).
2010-07-17 06:49:16 +00:00
DjWarmonger
52c224502c
Compilation fix. Creature damage will now be displayed correctly.
2010-07-16 15:52:21 +00:00
mateuszb
a7d3c5fbca
* minor cleanups
2010-07-16 14:22:18 +00:00
DjWarmonger
695c862638
Support for creature damage bonus.
...
TODO: display it in a creature window
2010-07-16 06:18:41 +00:00
DjWarmonger
26fe6b3f04
Fixed creature bonus formula
2010-07-15 20:09:21 +00:00
DjWarmonger
23d2dec3e5
Further support for specialities - fixed creature bonuses. Minor fixes.
2010-07-15 19:38:15 +00:00
mateuszb
af52f308a2
* fixed #438 and crash on ZMM170S.DEF
2010-07-15 16:21:53 +00:00
Michał W. Urbańczyk
d69ae9aa4c
More logging for #520
2010-07-14 02:53:21 +00:00
Michał W. Urbańczyk
9febb357ff
Fixed #504 . More logging for #419 .
2010-07-14 01:08:27 +00:00
DjWarmonger
ab8e24c490
Hero speciality in creatures (growing with level) is now ready.
...
Fixed Tree of Knowledge giving only 2^31 XP.
2010-07-13 19:55:13 +00:00
Michał W. Urbańczyk
88e1636250
Fixed #15 , #224 , #370 , #516
...
Minor changes.
2010-07-13 05:25:40 +00:00
Michał W. Urbańczyk
fa4ee94cf9
Fixed #484 . Preliminary support for bonus limiters/
2010-07-12 10:20:25 +00:00
Ivan Savenko
bb7615309f
- Implemented Portal of Summoning (Dungeon)
2010-07-10 16:50:23 +00:00
Michał W. Urbańczyk
44ee8e47b7
Support for sanctuary.
...
Minor fix.
2010-07-09 00:54:17 +00:00
Michał W. Urbańczyk
1e30045541
Support for Tavern on adv map.
2010-07-08 23:03:27 +00:00
DjWarmonger
24b47ce006
General tweaking of specialities for general consistency.
...
Values now grow with level. Warning: they affect entire hero himself, not the specific type of creature.
2010-07-08 19:10:26 +00:00
Michał W. Urbańczyk
94f7ee41e2
Fixed some issues with hiring heroes: #25 , #232 , #333
2010-07-08 05:52:11 +00:00
DjWarmonger
78789ef7fc
Removed unused code. Fixed legions of neutrals spawning all around.
2010-07-07 12:51:28 +00:00
DjWarmonger
fb7771fcc2
Minor tweak. Stables will now upgrade Cavaliers to Champions.
2010-07-07 12:20:15 +00:00
Michał W. Urbańczyk
d3c6270980
Fixed a few potential crashes.
...
Minor improvements.
2010-07-07 02:29:07 +00:00
DjWarmonger
74364865ff
Minor fixes. Support for resource generation special.
2010-07-06 10:02:38 +00:00
DjWarmonger
742e80b168
Preliminary distribution of hero specials. Sir Mullich actually works fine.
2010-07-06 07:32:40 +00:00
Michał W. Urbańczyk
d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
...
Commented out giving starting artifact - new artifact randomization make it crashing. Please fix it.
New control - CTextBox - for multi-line text with optional slider. Used it for map description and info windows. Related changes. Fixes #22 and #96 .
2010-07-06 02:10:26 +00:00
Ivan Savenko
e4fcfd7044
- Skeleton transformer implemented
2010-07-03 12:00:53 +00:00
DjWarmonger
1159750bb6
Support for #448 . Few code tweaks.
2010-06-29 09:59:14 +00:00
DjWarmonger
3af3785c00
Fixed #445
2010-06-28 17:49:15 +00:00
DjWarmonger
963c93551f
Growing stacks will now properly display rough numbers.
...
By this occasion enabled power rating feature. Hope you like it :)
2010-06-28 13:33:05 +00:00
DjWarmonger
12f6d5a380
Redesigned artifact randomization.
...
Fixed #119 , #128 , #433 , #493
2010-06-28 05:07:21 +00:00
Michał W. Urbańczyk
21a05d73cb
Black Market and Artifact Merchant (only buying artifacts) support.
2010-06-27 16:03:01 +00:00
Michał W. Urbańczyk
ec6342d9a7
Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector.
...
Started making support for Black Market / Artifact merchant.
2010-06-26 16:02:10 +00:00
DjWarmonger
627a1a5905
Implemented neutral army growth by 10% weekly, up to 4000.
2010-06-26 12:57:16 +00:00
DjWarmonger
9f1d947b9b
Fixed #499
2010-06-26 08:31:31 +00:00
DjWarmonger
08da1692cf
Several fixes for Whirlpool and stack removal.
...
Sea Captain's Hat is also supported.
2010-06-25 08:19:39 +00:00
DjWarmonger
53d4b51b26
Fixed #506 . Some really weird issues caused it.
...
Also fixed #502 - eye radius is now 10.
2010-06-21 04:43:10 +00:00
DjWarmonger
db2bde9ae2
Support for Aurora Borealis
2010-06-19 10:42:30 +00:00
DjWarmonger
a53be2d382
Minor tweaks for hiding tiles, now it belongs to CGObjectInstance class.
2010-06-19 09:13:10 +00:00
mateuszb
ea150305a2
* a few fixes for darkness; more are needed
2010-06-13 13:59:59 +00:00
DjWarmonger
27722d9043
Support for Whirlpool
2010-06-07 13:11:08 +00:00
DjWarmonger
6869551510
Experimental support for Veil of Darkness - messing around with new bonus style. Fixed Cover of Darkness for many players.
...
Minor fixes, as always.
2010-06-07 05:28:12 +00:00
DjWarmonger
e0dc6573bf
Fixed #427 & #487
2010-06-06 09:50:37 +00:00
DjWarmonger
2ed69d3f4d
Support for Cover of Darkness
2010-06-06 06:05:39 +00:00
DjWarmonger
6b447a4ae9
Fixed update view issue #301
2010-06-03 06:18:12 +00:00
Michał W. Urbańczyk
43c289cdd4
Fixed #468 .
2010-06-01 19:02:40 +00:00
Michał W. Urbańczyk
068350a781
Minor fix.
2010-05-31 23:26:46 +00:00
Michał W. Urbańczyk
abf54deaa3
Fixed #459 and #465 .
...
Fixed crash on closing creature info window when upgrade was possible ( http://forum.vcmi.eu/viewtopic.php?p=4669#4669 ).
2010-05-30 11:48:24 +00:00
Michał W. Urbańczyk
8bda10b695
* Freelancer's Guild support (both town structure and adventure map object)
...
* fixed crashes on r-click on hero in tavern and adv map
* fixed descync issue
* allow free movement FROM guarded tile
2010-05-26 09:47:53 +00:00
Michał W. Urbańczyk
1002bd2b4f
Trading Post handling.
2010-05-18 07:01:54 +00:00
mateuszb
edd31ef41b
* half-working boots of levitation and angel's wings
2010-05-15 15:00:19 +00:00
Michał W. Urbańczyk
70fa697f8b
Support for War Machine Factory.
2010-05-15 08:33:32 +00:00
Michał W. Urbańczyk
bb80d4bc02
* support for build grail victory condition
...
* improved formula for necromancy to match better OH3
* Support for new town structures:
- Lighthouse
- Colossus
- Guardian Spirit
- Necromancy Amplifier
- Soul Prison
2010-05-14 02:18:37 +00:00
Frank Zago
df151cceba
Various compile and warning fixes.
2010-05-12 02:32:56 +00:00
OnionKnight
87e66fff31
* Changed artifact handling so bonuses from constituent artifacts in combinational ones are added implicitly.
...
* Discovered bug when attacking guarded visitables. Needs to wait before battle is over.
2010-05-09 19:10:59 +00:00
mateuszb
adbc142ff0
* a bit of campaign support
2010-05-08 18:56:38 +00:00
Michał W. Urbańczyk
921bddc35e
Some changes to the market window, sending resources to other players.
2010-05-07 22:10:32 +00:00
DjWarmonger
931cebdb04
Some conflicts resolved, minor changes.
2010-05-03 06:25:19 +00:00
Michał W. Urbańczyk
a14606f32d
New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
...
If you encounter any new crashes / bugs / unacceptable slowdowns, please PM me.
2010-05-02 18:20:26 +00:00
mateuszb
de69d6f639
* minor speedups
2010-04-04 08:47:00 +00:00
Michał W. Urbańczyk
9a632246de
Changes towards better bonus system.
2010-04-03 03:33:46 +00:00
Michał W. Urbańczyk
993036e4a1
New non battle stack class. (Base for future improved bonus system, stack exp / arts)
...
Fixed #443
2010-04-02 02:07:40 +00:00
DjWarmonger
0f0ad8031a
Fixed behaviour or Crypt and Derelict Ship.
2010-03-24 14:58:17 +00:00
Michał W. Urbańczyk
80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
...
Fixed #417 and #418 .
Moved / refactored some code. Minor fixes.
2010-03-20 22:17:19 +00:00
Michał W. Urbańczyk
ad841f7fea
Implemented Summon Boat spell.
2010-03-10 23:16:30 +00:00
OnionKnight
38004fc45c
Some code cleanup.
2010-03-02 23:40:13 +00:00
DjWarmonger
6a756cf882
Fixed #407 (it doesn't matter that banks battle won't freeze immediately)
2010-03-02 18:13:22 +00:00
Michał W. Urbańczyk
d7ba3571bd
Fixed crash on opening thieves guild window when player has no heroes.
...
Fixed #384 , #385 , maybe #381
2010-02-28 12:39:38 +00:00
DjWarmonger
76dab23dda
Fixed #374
2010-02-28 06:36:51 +00:00
Michał W. Urbańczyk
9588e39e84
To be released as 0.75d. Fixed town list with hotseat. Fixed colouring hero window. Minor fixes.
2010-02-26 11:18:09 +00:00
Michał W. Urbańczyk
0a950c508b
Grail digging and construction.
...
Minor fixes.
2010-02-24 13:03:36 +00:00
mateuszb
94b289dab0
* minor improvements
2010-02-21 18:07:24 +00:00
mateuszb
b2aa0e5930
* partial support for grail digging
2010-02-21 15:03:30 +00:00
Michał W. Urbańczyk
e6f31b7500
Compilation fixes for VC10.
...
Changes towards hot-seat support.
2010-02-20 13:24:38 +00:00
mateuszb
80d42a5313
* next part of campaigns. Now all campaigns all available via custom campaign menu.
...
* puzzleMap now works
2010-02-18 14:09:16 +00:00
mateuszb
db755622b3
* next part of campaign support
2010-02-18 12:34:44 +00:00
mateuszb
968148c4dc
* next part of bonus selection screen (including Ivan's config)
2010-02-16 17:28:56 +00:00
OnionKnight
ab75f4b1f8
Some work on artifact assembly.
2010-02-16 14:39:56 +00:00
Frank Zago
a6aa36c5a9
Compile and warning fixes.
2010-02-16 05:01:15 +00:00
mateuszb
5db0c9da16
* generally finished custom campaign selection screen
...
* minor fixes
2010-02-15 13:28:33 +00:00
Ivan Savenko
f250880c69
- minor fixes (363, 365, 371)
2010-02-15 13:19:13 +00:00
mateuszb
448c2e7225
* next part of campaign support
...
* a few fixes for .h3c reading
2010-02-15 12:12:21 +00:00
Michał W. Urbańczyk
da87d25d21
Started making hot-seat GUI. Accompanying changes to rest of GUI.
2010-02-15 06:54:57 +00:00
DjWarmonger
415266279e
-Resolved #345
...
-Fixes for give experience reward and belong to player text
2010-02-14 06:53:37 +00:00
mateuszb
40d50aaaa1
* a bit of custom campaign selection screen
2010-02-13 16:26:47 +00:00
Ivan Savenko
5eef9cde44
- fixed 355, 356, 360
...
- fixed bug in map handling (random creatures in random town\hero)
2010-02-13 15:56:34 +00:00
Michał W. Urbańczyk
96819379c5
Fixed #109 , #352 , #359 .
...
Possibly also #344 , #353 .
Allowed switching heroes with l-click when another hero is selected. (works for not accessible heroes)
2010-02-13 04:47:31 +00:00
mateuszb
8637b021cc
* (hopefully) full reading of h3c
...
* minor changes
2010-02-12 15:04:01 +00:00
mateuszb
a975c54f86
* most of .h3c reading
2010-02-11 14:12:22 +00:00
Frank Zago
68a9de5ab7
Partial port to SPARC Linux.
2010-02-11 05:25:17 +00:00
Michał W. Urbańczyk
b8edea2be9
Real fix for #328
2010-02-10 03:35:48 +00:00
Michał W. Urbańczyk
0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
...
* Updated changelog
* Support for Lighthosues and Obelisks
* Bonus system extended on players
* Army speed won't affect movement points when sailing
* Picking grail position (digging not implemented though, puzzle map only partially)
* Minor improvements
2010-02-10 02:56:00 +00:00
mateuszb
d0bf334394
* reading of .h3c headers
...
* a bit of readNormalNr deduplication
* minor changes
2010-02-09 13:48:14 +00:00
Frank Zago
ba80ba4f6e
Compile fix + updated makefile.
2010-02-09 02:17:38 +00:00
OnionKnight
790a77c280
Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining.
...
To make sure these artifacts get (un)equipped properly the functions CArtHandler::equipArtifact and CArtHandler::unequipArtifact should be used instead of modifying artifWorn manually.
2010-02-08 21:17:22 +00:00
mateuszb
28f8ef3b0f
* two missing files to previous commit
2010-02-08 14:39:19 +00:00
DjWarmonger
53365af90e
Last part of Seer Hut & Quest Guard code:
...
1.Required artifacts & army are now taken on completion.
2.Hoover tooltip.
3.Fixed bugs.
2010-02-07 16:05:27 +00:00
Frank Zago
090cc602b6
Fixed buildings parsing.
2010-02-06 18:46:25 +00:00
mateuszb
5fbde49bfb
* another part of thieves' guild
...
* den of thieves
2010-02-06 13:49:14 +00:00
Ivan Savenko
fa735b6a67
- partial implementation of scholar skill (spell exchange works, but no message)
...
- some fixes
2010-02-06 13:27:58 +00:00
OnionKnight
137ab65a13
Fixed artifact screens so only local changes are made. Some ugly const casting, for now.
2010-02-05 22:28:31 +00:00
DjWarmonger
c33f3e6baa
Seer Hut & Quest Guard are now pretty functional. You may mark them as implemented.
2010-02-04 20:34:20 +00:00
Ivan Savenko
3aefb896fe
- Created config file for true type fonts (disabled by default)
...
- Implemented buildings with bonuses for defending hero (glyphs of fear, fountain of fortune, some grails)
- Minor fixes
2010-02-04 15:50:59 +00:00
DjWarmonger
ce00ceaf08
Next part of Seer Hut code, including large number of Components, packs and help functions.
...
Mapa now contains separate vector of monsters to avoid linear search trough all objects.
2010-02-02 17:05:03 +00:00
Michał W. Urbańczyk
172b3b0158
Further loss improvements.
2010-02-01 19:19:42 +00:00
Michał W. Urbańczyk
94fa59cf45
* Compilation fix (missing includes, do not remove)
...
* New settings.txt file (needed for kingdom overview to work)
* Last remainings of h3m format: hero placeholders parsing
* Minor improvements
2010-02-01 17:07:46 +00:00
DjWarmonger
8e81b35e92
Partial handling of Seer Hut and sketch of Quest Guard.
2010-01-30 20:53:47 +00:00
Michał W. Urbańczyk
6803d08c6c
Further victory conditions supported:
...
Transport artifact
Find artifact
Gather army
Gather resource
Build city
2010-01-30 12:46:15 +00:00
Michał W. Urbańczyk
5279e2e9fc
First part of support for victory & loss conditions.
...
Implemented and tested are
victory:
Defeat hero
Capture town
Defeat monster
Flag dwellings
Flag mines
Lose:
Loss hero
Time expire
**
Some others may work but not has been tested yet.
I've added a new page in VCMI Status spreadsheet with status of various victory/loss conditions.
2010-01-29 20:52:45 +00:00
mateuszb
2fdc53594b
* fix for #123 (I hope)
2010-01-29 16:35:05 +00:00
mateuszb
23a32ebf7a
* fixed bug #20
...
* minor changes
2010-01-29 16:19:12 +00:00
Ivan Savenko
c6408f5b4b
- Full support for Mystic Pond (Rampart)
...
- Fixed converHordes issue
- Partial implementation of kingdom overview window
2010-01-28 16:15:46 +00:00
Frank Zago
7c9f0eb19f
Compile fix.
2010-01-27 05:11:31 +00:00
DjWarmonger
7f072665b2
Parsed SEERHUT.txt
2010-01-26 19:43:15 +00:00
Ivan Savenko
0f22ba0c0f
- First part of kingdom overview window (not a 100% stable)
...
- Implemented town buildings: dwarven treasury, ballista yard, partially - mystic pond
2010-01-25 21:25:14 +00:00
DjWarmonger
711094da82
Fixed bugs 275 & 324
...
+Some minor tweaks
2010-01-01 12:15:20 +00:00
DjWarmonger
b4e58d9f60
First part of Seer Hut code
2009-12-31 11:43:37 +00:00
Michał W. Urbańczyk
5be449b6ca
Fixed crash on closing. Fixed #326 . Max movement points values follow H3 more closely. Minor fixes.
2009-12-31 11:04:29 +00:00
DjWarmonger
d50a3785bd
Fixed #316
...
...as long as you're not going to visit town remotely via scripts ;)
2009-12-30 20:49:10 +00:00
OnionKnight
ef5b1ca1de
* Fixed bug #112
...
* Improved the security checks for ExchangeArtifact and SetArtifact, but have also come to realize that SetArtifact is inherently broken and can be used for cheating. :(
* Preliminary work for combination artifacts, it's now possible to identify artifacts that are combined and what they're made up of.
* Happy New Year!
2009-12-30 15:33:28 +00:00
DjWarmonger
b79fe389a2
Fixed #331 - Cartographer messages will now be based on their type and not the surface.
2009-12-30 10:02:31 +00:00
Michał W. Urbańczyk
5d74e61e3e
Hopefully fixed compilation. Unified line endings.
2009-12-30 07:49:25 +00:00
DjWarmonger
6bff8aec34
Actually this one contains fixed Pyramid
2009-12-29 17:15:03 +00:00
Ivan Savenko
def041a8c9
#39 and #106 - fixed cosmetic buildings behaviour
...
#102 - fixed config + requirements system
#161 - extended clickable rectangle
and some minor fixes
2009-12-29 13:40:16 +00:00
Michał W. Urbańczyk
eb6f7fffc9
Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes.
2009-12-29 01:07:17 +00:00
Michał W. Urbańczyk
01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
...
Restructured thread structure: no new thread on yourturn, instead of that introduced update() method called by thread dispatching GUI events.
Further changes are planned.
2009-12-28 04:08:24 +00:00
Michał W. Urbańczyk
f4dd78507c
Patch from Ivan ( http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=4089#4089 )
...
"I've noticed that on town screen left-bottom info panel doesn't behave like in H3 and it looks that I fixed this as well as some connected issues:
-all elements now response like in H3 on mouse moves\clicks
-town status bar was not cleaned when nothing is selected
-growth calculation was a bit wrong (in case of town with grail)
-in H3 legion statue effect does not include effect of its components - only global +50% "
2009-12-23 01:46:15 +00:00
Michał W. Urbańczyk
6c4b4f21bc
* Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted.
...
* Hopefully fixed all issues with bliwWithRotate functions family. If there are any artefacts on terrain drawing, let me know.
* Fixed drawing of objects shadows.
2009-12-22 21:53:50 +00:00
Michał W. Urbańczyk
1c32679f93
Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates.
2009-12-20 17:14:14 +00:00
OnionKnight
0a96decf87
* Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack.
...
* Preliminary work on bug #112 , a bigArtifacts set is added to CArtHandler.
2009-12-01 23:19:43 +00:00
Michał W. Urbańczyk
a3bfde9a41
Hopefully fixed #261 , #263 , #246 .
2009-12-01 21:05:57 +00:00
DjWarmonger
79592d6fbb
Definitelly fixed #268
2009-12-01 11:47:52 +00:00
DjWarmonger
1408269aeb
Fixed wrong sight center ( #276 )
2009-12-01 10:23:23 +00:00
DjWarmonger
f00e3fd1e1
Fixed skeleton (part of #268 )
2009-12-01 10:10:42 +00:00
DjWarmonger
0d0212642c
Fixed #256
2009-11-30 16:14:41 +00:00