Andrii Danylchenko
1be36e1ad4
NKAI: rewardables
2024-07-07 21:58:39 +03:00
Ivan Savenko
b5c36958a9
Workaround for very slow boat summon tests
2024-07-04 19:56:01 +00:00
Ivan Savenko
41ed7e2e10
Added TODO's for potential optimizations that I've discovered
2024-07-04 07:59:50 +00:00
Ivan Savenko
075582910a
Less CPU intensive version of ExplorationHelper::scanMap method
2024-07-04 07:53:25 +00:00
Ivan Savenko
73fdd12581
Use optimized container without dynamic memory allocations
2024-07-03 21:15:40 +00:00
Ivan Savenko
1468abb8a0
Remove excessive copies of large objects
2024-07-03 21:14:22 +00:00
Ivan Savenko
95d8e447b2
Remove access to text translation system from AI
2024-07-03 21:13:55 +00:00
Ivan Savenko
40f17d654d
Use containers with pre-allocations to improve pathfinding speed
2024-07-03 18:06:56 +00:00
Ivan Savenko
24b77b0972
Remove access to hero name translation
2024-07-03 17:01:38 +00:00
Alexander Wilms
02e429e973
Fix typos using https://github.com/crate-ci/typos
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Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Alexander Wilms
820b1b446e
Fix typo: TowmPortalFinder -> TownPortalFinder
2024-06-23 22:40:15 +02:00
Ivan Savenko
3bea383b59
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-06-21 12:58:36 +00:00
Ivan Savenko
0e4be8c776
Fix crash on sieging Citadel or Castle
2024-06-19 19:59:06 +00:00
Ivan Savenko
a9cf322f61
Merge pull request #4161 from vcmi/fix-4142
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#4142 - sometimes Battle AI wants to attack unit which is behind a lo…
2024-06-19 21:28:58 +03:00
Andrii Danylchenko
fc32078a3a
#4142 - sometimes Battle AI wants to attack unit which is behind a lot of obstackles and other units
2024-06-18 20:03:07 +03:00
Ivan Savenko
8e68c7dcd8
Merge pull request #4144 from vcmi/fix-4139
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#4139 - attempt to fix crash on portal probbing
2024-06-18 12:07:24 +03:00
Ivan Savenko
b7efa6c8cc
Fixed potential thread races in Battle AI
2024-06-17 16:15:19 +00:00
Ivan Savenko
431b2865a4
Review fixes
2024-06-17 09:43:22 +00:00
Andrii Danylchenko
cd4aaf93ee
#4139 - attempt to fix crash on portal probbing
2024-06-16 11:58:15 +03:00
Ivan Savenko
e699941a39
Disable logic that seems to be leading to thread races
2024-06-12 18:17:23 +00:00
Ivan Savenko
e32b6bd807
Fix potentially uninitialized members
2024-06-12 18:10:38 +00:00
Ivan Savenko
b4c6906471
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-06-11 19:22:23 +00:00
Ivan Savenko
9c05e80315
Fix Admiral's Hat whirlpool immunity. Reduce usage of
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convertFromVisitablePos
2024-06-11 14:31:11 +00:00
Ivan Savenko
b8beb4fb13
Fixes for various minor issues detected by Sonar Cloud
2024-06-01 11:48:30 +00:00
Andrii Danylchenko
7bf047ff18
#4066 - fix exploration
2024-06-01 13:13:51 +03:00
Andrii Danylchenko
9728413742
NKAI: fix dead end cancellation
2024-06-01 12:25:23 +03:00
Ivan Savenko
df83fa33a1
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-31 09:34:21 +00:00
Ivan Savenko
5d6470e527
Merge pull request #4025 from IvanSavenko/shared_ptr_lib
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[1.6] Use shared_ptr for library entities
2024-05-30 19:14:06 +03:00
Ivan Savenko
5ecb527252
Merge pull request #3997 from IvanSavenko/serialization_refactor
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[1.6] Serialization refactor
2024-05-30 19:13:21 +03:00
Andrii Danylchenko
02ea497951
NKAI: speedup exploration a bit
2024-05-22 22:49:11 +03:00
Andrii Danylchenko
820f0e0c1a
NKAI: port exploration from VCAI
2024-05-20 23:50:13 +03:00
Andrii Danylchenko
5b7e355953
Merge pull request #4009 from vcmi/nkai-exploration
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NKAI: port exploration from VCAI
2024-05-20 23:44:12 +03:00
Andrii Danylchenko
1388fb1493
NKAI: port exploration from VCAI
2024-05-20 22:43:23 +03:00
Ivan Savenko
ffe14fc1fc
Merge pull request #4022 from vcmi/master
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Merge master -> beta
2024-05-20 18:09:51 +03:00
Ivan Savenko
8931121d2e
Merge pull request #3995 from IvanSavenko/old_projects_remove
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[1.6] Remove old project files
2024-05-19 15:44:32 +03:00
Ivan Savenko
9bfe000724
Added semi-workaround method for network thread shutdown:
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Currently closing game while network thread is waiting for something is
very bug-prone, since network thread may resume during shutdown and
access partially destroyed client state.
Now if exit has been requested, the very first step would be semi-
graceful shutdown of network thread (via exception throwing). This may
in theory skip some cleanup in non-RAII code, but since game is shutting
down this does not matters much.
This logic applies to:
- shutting down while network thread is waiting for dialogs
- shuttind down while network thread waiting for animations in combat
2024-05-18 11:04:10 +00:00
Ivan Savenko
f3de2cfe1c
Removed broken & unused serialization of player interface and AI
2024-05-17 16:35:53 +00:00
Ivan Savenko
7461df161c
lib now uses shared_ptr for entities. Removed manual memory management.
2024-05-17 15:04:05 +00:00
Ivan Savenko
eb67e04ccb
Remove old and unmaintained codeblocks project
2024-05-17 10:44:57 +00:00
Ivan Savenko
3f6eb13ee0
Delete old and unmaintained msvc project files
2024-05-17 10:44:11 +00:00
Ivan Savenko
cba49a9952
Fix gcc-14 build
2024-05-17 10:10:06 +00:00
Ivan Savenko
721b15d9de
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-05-17 08:26:37 +00:00
Ivan Savenko
84bc6c42db
Added 'Serializeable' base class for classes serializeable by pointer
2024-05-16 18:40:59 +00:00
Laserlicht
560923fc1f
show cheating problem message only once per AI
2024-05-15 12:50:51 +02:00
Laserlicht
e9b2159c0a
hint about disabled cheats for nullkiller
2024-05-15 00:18:14 +02:00
DjWarmonger
560d53a07c
Merge pull request #3960 from vcmi/fix-3941
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#3941 - recruit hero when no heroes
2024-05-13 11:30:11 +02:00
Andrii Danylchenko
98afd43969
#3941 - recruit hero when no heroes
2024-05-12 21:10:31 +03:00
Andrii Danylchenko
98a78b3386
#3930 - fix usage of wrong variable
2024-05-12 18:04:23 +03:00
Ivan Savenko
30e0a16ee9
Fix some 'new' issues reported by Sonar Cloud
2024-05-06 15:33:30 +00:00
Andrii Danylchenko
157443c1df
#3876 - allow to embark after battle for AI pathfinder
2024-05-05 13:52:57 +03:00