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Commit Graph

5429 Commits

Author SHA1 Message Date
Alexander Shishkin
610318d5d3 Merge pull request #129 from vmarkovtsev/issue/2306
Fix the second crash (dynamic_cast failure)
2015-10-27 13:23:42 +03:00
Vadim Markovtsev
c5ebec0d1f Fix the second crash (dynamic_cast failure) 2015-10-27 09:09:42 +03:00
ArseniyShestakov
92fee1bdbf CPathfinder: shorten options struct declaration 2015-10-27 03:50:38 +03:00
ArseniyShestakov
6b34eb729e Move all pathfinding-related code into new file 2015-10-27 03:34:47 +03:00
ArseniyShestakov
9e8427a078 CPathfinder: update comment for isSourceGuarded condition 2015-10-27 00:22:40 +03:00
DjWarmonger
94f8e1e9e4 Merge pull request #127 from vcmi/moreCatchingSectors
Cache SectorMap where possible and update when necessary.
2015-10-26 21:31:17 +01:00
ArseniyShestakov
01257efc02 CPathfinder: get rid of curPos and pass on initializeGraph 2015-10-26 20:17:10 +03:00
DjWarmonger
1e36f3cecd Cache SectorMap where possible and update when necessary. 2015-10-26 16:38:17 +01:00
ArseniyShestakov
68bd37aa45 Store penalty in value of FLYING_MOVEMENT and WATER_WALKING 2015-10-26 18:30:11 +03:00
AlexVinS
c9e03405f2 fix a warning 2015-10-25 23:17:33 +03:00
AlexVinS
e8e484bbca Merge branch 'mutexRelax_fix' into develop 2015-10-25 22:35:19 +03:00
ArseniyShestakov
44ca00cd16 CPathfinder: rename functions 2015-10-25 19:11:00 +03:00
ArseniyShestakov
a536691781 CPathfinder: fix typos and more code cleanups 2015-10-25 17:01:28 +03:00
Alexander Shishkin
07f99f06ef Merge pull request #126 from vmarkovtsev/issue/2306
Fix typeid ordering bug on MacOSX
2015-10-25 15:47:11 +03:00
DjWarmonger
2a59cb6191 Fixed #2308 - AI didn't attack enemy heroes at all. 2015-10-25 11:55:50 +01:00
DjWarmonger
768b1ca289 More consitent code. 2015-10-25 11:16:43 +01:00
Vadim Markovtsev
79fb5b0c7b Fix typeid ordering bug on MacOSX 2015-10-25 13:08:59 +03:00
DjWarmonger
87f838f286 AI should poke inaccessible Quest Guards less often. 2015-10-25 08:39:03 +01:00
DjWarmonger
520e42bcd7 Fixed #2317 2015-10-25 08:21:15 +01:00
DjWarmonger
c47c08aa01 Replaced iterators with auto & loop. 2015-10-25 07:07:01 +01:00
AlexVinS
cfb5853689 Just a bit of black magic 2015-10-25 03:29:16 +03:00
AlexVinS
0f9de1c560 Made CTypeList threadsafe 2015-10-25 03:26:48 +03:00
AlexVinS
687a82886f cleanup CTypeList interface 2015-10-25 01:38:30 +03:00
AlexVinS
92ae56b369 Mingw build fix 2015-10-24 22:21:54 +03:00
DjWarmonger
4e444abf66 Few more uses of cached visibleTiles. 2015-10-24 20:46:55 +02:00
DjWarmonger
63ca9202e4 Reverted old MapHandler::hideObject to avoid weird crash. 2015-10-24 19:03:11 +02:00
DjWarmonger
a6ea0981b6 Merge branch 'develop' into mutexRelax 2015-10-24 18:30:43 +02:00
DjWarmonger
eb0af0096e Fixed #2072. 2015-10-24 18:16:57 +02:00
DjWarmonger
61692ba168 Possibly fixed #1583 and other issues concerning players capturing towns. 2015-10-24 18:03:00 +02:00
DjWarmonger
3c4f7ec126 Fixed #2311 2015-10-24 17:15:21 +02:00
DjWarmonger
641aa13526 Some fixes for previous commit. 2015-10-24 17:02:00 +02:00
DjWarmonger
716c324695 Don't give a turn to player who is about to lose (days without town). 2015-10-24 16:21:30 +02:00
DjWarmonger
abe88ea890 - Refactoring legacy code
- Some checks for #2311
2015-10-24 15:09:46 +02:00
ArseniyShestakov
4f7c3ec60f Minor formatting fixes within pathfinder-related code 2015-10-24 15:50:00 +03:00
ArseniyShestakov
939b3c05a1 CPathfinder: use struct instead of enum for options
Suggested by @DjWarmonger as better alternative from performance standpoint while struct still more organized than bunch of variables.
Other reason of change it's that in future we may need non-boolean options, e.g for patrol movement and some new pathfinder usages.
2015-10-24 15:34:27 +03:00
ArseniyShestakov
6934c6bc95 CPathfinder: move check into isBetterWay lambda
It's must be of course used for teleporters too.
2015-10-24 14:54:15 +03:00
ArseniyShestakov
5a04f05b9b CPathfinder: move one more check into isMovementPossible 2015-10-24 12:09:57 +03:00
ArseniyShestakov
6ebe2abc1a Fix penalties for FLYING_MOVEMENT and WATER_WALKING 2015-10-23 20:50:52 +03:00
Ivan Savenko
86e1ae928e Merge pull request #121 from vmarkovtsev/develop
Fix portability issues with vcmibuilder on MacOSX
2015-10-21 19:45:47 +03:00
ArseniyShestakov
fc6f62e633 getMovementCost: get rid of useless flying parameter 2015-10-19 07:27:00 +03:00
ArseniyShestakov
498eb1d032 Fix typos 2015-10-19 05:16:18 +03:00
DjWarmonger
8c9f8f22d9 Merge pull request #123 from ArseniyShestakov/mantis-1230
Okay, now we shouldn't get broken savegames. Merging.
2015-10-17 08:31:44 +02:00
Vadim Markovtsev
0e14abd609 Fix vcmiclient CMakeLists.txt
In my case, Frameworks was pointed to root/../Frameworks, which is wrong;
WoG mod is not checked out by default, so we should give a hint from where to download it;
besides, WoG is optional to run vcmi.
2015-10-17 09:23:40 +03:00
Vadim Markovtsev
337276604d Fix detection of VCMI_APPLE 2015-10-17 09:23:29 +03:00
Vadim Markovtsev
74e9f23e36 Fix build with recent Boost
It has static_assert complaining on missing include
2015-10-17 09:23:28 +03:00
Vadim Markovtsev
c54dc4c847 Fix portability issues on MacOSX
Removed trailing whitespaces. there is no readlink -f on MacOSX,
so we have to get the absolute path the other way.
2015-10-17 09:23:28 +03:00
ArseniyShestakov
3663b952ea Fix issue 2276. Refugee Camp shouldn't be guarded 2015-10-16 06:45:06 +03:00
ArseniyShestakov
226650582d Move base movement cost to GameConstants 2015-10-16 03:03:40 +03:00
ArseniyShestakov
3466e0fae7 getTileCost: one more pass over code and formatting fix 2015-10-15 15:17:21 +03:00
ArseniyShestakov
46c7e8e36d Add list ending comment as suggested by @alexvins
This way we can add new bonuses without changing last line in list and avoid possible issues of extra concatenating.
2015-10-15 12:20:53 +03:00