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Commit Graph

2258 Commits

Author SHA1 Message Date
AlexVinS
439aeecc8b [c::b] re-enabled PCH, tested with GCC 5.3. (Older versions may not work) 2016-08-18 13:40:35 +03:00
Arseniy Shestakov
948cca02cc Fixes to some crashes on exit and to have cleaner valgrind output 2016-08-18 06:52:10 +03:00
AlexVinS
e4091c05ec fixed unitialized value field 2016-08-17 09:49:43 +03:00
Arseniy Shestakov
3a1a6cf338 CBattleInterface: fix crash on defeat in tactics phase. Fix issue 2440
It's possible to lose all mobile stacks if you move them on moat so tactics phase must end in that case.
2016-08-09 18:15:58 +03:00
AlexVinS
6e24d1e929 Applied patch by rumianom from http://bugs.vcmi.eu/view.php?id=2442 2016-08-01 18:28:14 +03:00
Arseniy Shestakov
4240ecad01 One more small fix for possible issues with gate surface 2016-03-14 13:11:04 +03:00
Arseniy Shestakov
af05b025e7 CBattleInterface: avoid crashes on gate state changes. Fix issue 2415 2016-03-14 10:37:43 +03:00
Arseniy Shestakov
10dbbead2d Fix indentation of logging code and around it
That wouldn't be as big issue if problem affected few files, but it everywhere in codebase.
Fixed it everywhere since in most files that is the only code with wrong indentation.
2016-03-12 04:46:21 +03:00
Arseniy Shestakov
faae305ec0 CTradeWindow: avoid crash when right click on artifact
Fix suggested by @argarak in PR #199
2016-03-12 03:19:38 +03:00
ArseniyShestakov
7886e8986e Merge pull request #197 from vcmi/issue/2304_2418
Issues/2304/2418/2293
2016-03-01 15:20:59 +03:00
AlexVinS
3873e5047e Attempt to fix 2293 2016-03-01 13:24:46 +03:00
DjWarmonger
8f1fba9551 Merge pull request #146 from vcmi/feature/VCMIMapFormat1
Ok let's try it.
2016-03-01 07:49:54 +01:00
AlexVinS
42af83f0dd Added todo note about ghost stack fadeout 2016-03-01 05:39:04 +03:00
AlexVinS
5c716f6581 Fix hackfix for ghost stack drawing 2016-03-01 04:41:51 +03:00
AlexVinS
94770e7598 Cleanup 2016-03-01 03:09:50 +03:00
AlexVinS
ace52cfdb1 Hackfix for ghost stack draw. 2016-02-29 05:09:13 +03:00
AlexVinS
f890037008 Fixes 2016-02-29 04:42:15 +03:00
AlexVinS
9036d39241 Do not remove battle stacks, make them ghosts instead.
* exclude ghost stacks from (hopefully all) get* results for now
2016-02-28 01:08:56 +03:00
Arseniy Shestakov
4f7664926e New console commands for AI debugging: gosolo and controlai
gosolo: make AI to take over every human player in game. Second command would give control back to CPlayerInterface.
controlai: give control of one or all AI players to CPlayerInterface. Command "controlai orange" turn orange to human player while "controlai" without color specified make all AIs human controlled players.
2016-02-25 00:38:10 +03:00
AlexVinS
150fcc9422 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 2016-02-15 13:39:00 +03:00
ArseniyShestakov
c550484613 Merge pull request #181 from vcmi/feature/drawbridgeMechanics
Feature/drawbridge mechanics
2016-02-14 16:32:24 +03:00
Arseniy Shestakov
f453172d53 CBattleInterface: cleaner implementation of optional drawbridge blit
Checking against nullptr isn't clean solution so we only blit in case gate opened or destroyed.
2016-02-14 15:38:58 +03:00
Arseniy Shestakov
2cfdfca7e5 Battles: fix more cases where invalid wall hex position present 2016-02-14 14:38:24 +03:00
AlexVinS
fb322b41bc Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 2016-02-14 12:14:57 +03:00
Arseniy Shestakov
c5cfc8467f Battles: change naming from drawbridge to gate for everything
This way code is shorter and cleaner while in future we may support towns with gate only.
2016-02-13 17:40:31 +03:00
Arseniy Shestakov
b946c52242 CBattleInterface: introduce EWallVisual instead of ids with comments 2016-02-13 17:10:14 +03:00
Arseniy Shestakov
422d5cabdf CBattleInterface: first pass on client drawbridge visualization 2016-02-10 07:10:32 +03:00
AlexVinS
0c21efb202 Start integration of map format into engine 2016-02-09 20:20:03 +03:00
DjWarmonger
d775e40eba Fixed typo. 2016-02-09 15:15:45 +01:00
DjWarmonger
4de0f0f973 Compile fixes for MSVS. 2016-02-09 11:08:20 +01:00
ArseniyShestakov
890ae43f55 Merge pull request #180 from Zyx-2000/FileInfo
Refactored CFileInfo & ResourceID
2016-02-08 04:55:39 +03:00
ArseniyShestakov
5f23091770 Merge pull request #184 from Zyx-2000/musicstreaming
support for music streaming
2016-02-08 03:07:32 +03:00
Vadim Markovtsev
bdd87be10d Try to fix http://bugs.vcmi.eu/view.php?id=2362 2016-02-02 11:46:33 +03:00
Zyx-2000
b0bb7f1f25 copyright stuff 2016-01-31 11:13:56 +01:00
Zyx-2000
33d0738859 support for music streaming 2016-01-30 22:34:46 +01:00
AlexVinS
ba017c443d Start from diff of pull request #124 from vcmi/issue/1372 2016-01-29 21:05:17 +03:00
Zyx-2000
7fbd5479e2 alignment & makefile fix 2016-01-29 16:08:44 +01:00
Zyx-2000
3a1a8e3d47 further refactoring-related changes 2016-01-29 15:16:14 +01:00
Vadim Markovtsev
32ece9513d Fix 2331 save menu keyboard event leak
The control flows the following way:
- we receive SDL_KEYDOWN with letter 's' in the adventure map interface
- save dialog opens
- text input receives focus
- text input enables receiving SDL_KeyboardEvent-s which go between DOWN and UP
- the button on keyboard becomes UP (the menu opens very fast)
- text input receives SDL_KeyboardEvent and inserts 's'
- text input receives SDL_KEYUP

So the apparent fix is to open the save dialog on SDL_KEYUP event
2016-01-28 10:26:40 +03:00
Zyx-2000
c3e8c8bc1c Merge branch 'develop' into FileInfo 2016-01-27 19:21:43 +01:00
ArseniyShestakov
4e8486da7b Merge pull request #160 from vmarkovtsev/issue/2388
Fix 2388 obelisks puzzle revealing
2016-01-27 20:49:03 +03:00
AlexVinS
d7c0c3759a Merge branch 'Zyx-develop' into develop
Conflicts:
	lib/filesystem/AdapterLoaders.h
2016-01-27 18:53:41 +03:00
Vadim Markovtsev
9f3313524e Fix 2160 dismissing a VIP hero 2016-01-27 17:10:19 +03:00
AlexVinS
bffdc2813d revert some project changes 2016-01-27 15:21:29 +03:00
Zyx-2000
70e3c81b9f Replaced CFileInfo with more correct and efficient alternative 2016-01-26 14:51:38 +01:00
Vadim Markovtsev
40cb48d65e Replace std::remove_if with vstd::erase_if 2016-01-26 10:19:58 +03:00
Vadim Markovtsev
afa95312ba Fix 2139 captured spell scroll descriptions 2016-01-25 08:49:26 +03:00
Vadim Markovtsev
9ffd0155e6 Fix 1810 suggest artifact assembly 2016-01-23 16:24:43 +03:00
Alexander Shishkin
17d0e9c66e Merge pull request #169 from vmarkovtsev/issue/2014
Fix 2014 cursor must disappear during movement and Magi's Eye
2016-01-23 01:54:15 +03:00
Vadim Markovtsev
a266154b26 Fix 2014 cursor must disappear during movement and Magi's Eye 2016-01-23 00:35:41 +03:00