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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-05 15:05:40 +02:00

14699 Commits

Author SHA1 Message Date
Ivan Savenko
428a71087a Reorganization of lobby server project for future extension 2024-01-19 23:49:59 +02:00
Ivan Savenko
461bca73f3 Minor cleanup - move reinterpret_cast to jsonNode 2024-01-19 23:49:59 +02:00
Ivan Savenko
55b504792e Implemented basic version of login window and persistent connection on
client
2024-01-19 23:49:59 +02:00
Ivan Savenko
78833a1015 Split LobbyWindow file into one file per class 2024-01-19 23:49:59 +02:00
Ivan Savenko
20a38d8514 Renamed new LobbyXXX classes to GlobaLobbyXXX 2024-01-19 23:49:59 +02:00
Ivan Savenko
ee797cb245 Split method into smaller segments 2024-01-19 23:49:59 +02:00
Ivan Savenko
11c2708d83 Simplify server networking code, disable player takeover by AI for now 2024-01-19 23:49:59 +02:00
Ivan Savenko
78b7d9e726 Replaced open port check with server crash check 2024-01-19 23:49:59 +02:00
Ivan Savenko
aa7ecea683 Switch turn timers handling to boost asio timer 2024-01-19 23:49:59 +02:00
Ivan Savenko
0196707083 Fix UUID initialization on client 2024-01-19 23:49:59 +02:00
Ivan Savenko
2396c14114 Fixed logic for reconnection attempts to local server. Cleanup.
Added distinct fields in config for local and remote connection.
Removed code for restoring last session since it does not works as
intended and often triggers after crash
2024-01-19 23:49:59 +02:00
Ivan Savenko
a3639e77b1 Fixed handling of connection failure on client 2024-01-19 23:49:59 +02:00
Ivan Savenko
a50cdbda0c Added timer functionality to NetworkServer
Might not be related to networking strictly speaking, but useful to have
functionality for network thread
2024-01-19 23:49:59 +02:00
Ivan Savenko
d6869160c5 Simplify networking code on server 2024-01-19 23:49:59 +02:00
Ivan Savenko
c9765a52ff Do not accept connections into ongoing game 2024-01-19 23:49:59 +02:00
Ivan Savenko
5694777a96 Simplified connection logic 2024-01-19 23:49:59 +02:00
Ivan Savenko
8ea69e457a Simplified applying of lobby packs 2024-01-19 23:49:59 +02:00
Ivan Savenko
22f0ca67c6 Fix connection to game lobby & map load 2024-01-19 23:49:59 +02:00
Ivan Savenko
0a1153e1c6 Switch client-server communication to new API 2024-01-19 23:49:59 +02:00
Ivan Savenko
de5227142b Implemented message receiving / broadcasting 2024-01-19 23:49:59 +02:00
Ivan Savenko
07fb313765 Implemented loading of latest messages on joining chat 2024-01-19 23:49:59 +02:00
Ivan Savenko
f10b6df989 Implemented messages sending and storing in database 2024-01-19 23:49:59 +02:00
Ivan Savenko
dff9cf39c0 Implemented connection handling 2024-01-19 23:49:59 +02:00
Ivan Savenko
c2c43602ea Initial version of global lobby server available in client 2024-01-19 23:49:59 +02:00
Ivan Savenko
c473e65b0f
Merge pull request #3529 from IvanSavenko/post_merge_fixes
Post merge fixes
2024-01-19 23:37:12 +02:00
Ivan Savenko
d04241b10a Code cleanup 2024-01-19 23:02:00 +02:00
Ivan Savenko
5424057309 Initial version of changelog 2024-01-19 21:21:23 +02:00
Ivan Savenko
1f7e53a609 Code style fixes 2024-01-19 21:21:23 +02:00
Ivan Savenko
db5539b39d Regenerated Qt translations 2024-01-19 21:21:23 +02:00
Ivan Savenko
f067f4e001 Version bump to 1.5.0 2024-01-19 21:21:22 +02:00
Ivan Savenko
339fad6e27
Merge pull request #3528 from vcmi/master
Merge master -> develop
2024-01-19 21:19:20 +02:00
luk3Z
3fe8872abd Update difficulty.json 2024-01-19 19:15:19 +01:00
Ivan Savenko
b8f3de38c1
Merge pull request #3523 from IvanSavenko/fix_rmg
Fix crash on RMG
1.4.4
2024-01-19 19:49:04 +02:00
Dydzio
d27c51ae76
Update bonuses.json 2024-01-19 18:13:05 +01:00
Ivan Savenko
b5ef782fe1 Fix key value to match specs 2024-01-19 17:31:53 +02:00
Ivan Savenko
aa02d5787a Better solution for rmg crash fix 2024-01-19 17:26:51 +02:00
Ivan Savenko
44d3629028 Fix schema 2024-01-19 16:30:15 +02:00
Ivan Savenko
2886d421ab Version bump 2024-01-19 16:18:13 +02:00
Ivan Savenko
789c96d9b0 Fixed binding lambda to a reference to a temporary on stack 2024-01-19 16:17:59 +02:00
Ivan Savenko
e50f586d8b Stabilization 2024-01-19 14:21:13 +02:00
Ivan Savenko
ffd604c114 Removed unnecessary access to IHandler::objects 2024-01-19 13:56:06 +02:00
Ivan Savenko
6e629a6a5f split getBonusLocalFirst into two distinct method:
- const method getFirstBonus that returns single matching bonusToString
- non-const method getLocalBonus that returns bonus from current node
2024-01-19 13:56:06 +02:00
Ivan Savenko
496c13b34a Stabilization 2024-01-19 13:56:06 +02:00
Ivan Savenko
9af7c63a26 Fix build 2024-01-19 13:56:05 +02:00
Ivan Savenko
ea1f05d15a Stabilization 2024-01-19 13:55:22 +02:00
Ivan Savenko
60ffb81b33 Replaced remaining placeholder code with callbacks 2024-01-19 13:55:22 +02:00
Ivan Savenko
e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5 Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
Ivan Savenko
c37ce05d06 Attempt to make constant bonus system nodes (CCreature / CArtifact)
fully constant
2024-01-19 13:54:49 +02:00
Ivan Savenko
2c4cad7d9c Slight simplification of bonus system node class 2024-01-19 13:54:49 +02:00