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Commit Graph

17192 Commits

Author SHA1 Message Date
Michał W. Urbańczyk
d625066449 Sound patch from Ubuntux #1 2009-04-22 18:28:01 +00:00
mateuszb
d14083272d * new spells
- protection from air
- protection from fire
- protection from water
- protection from earth
* a bit of refactoring in spell handling code
2009-04-22 10:03:13 +00:00
mateuszb
e88ba16ffa * ubuntux's patch (vcmi_fix_res2) 2009-04-22 07:46:27 +00:00
mateuszb
35f63bdc5f * new spell (disrupting ray)
* a few code cleanups
2009-04-21 17:32:43 +00:00
Michał W. Urbańczyk
c8b6858716 * mostly done Events objects handling
* some moving hero code improvements
* fixed Blacksmith
* minor changes
2009-04-20 22:57:07 +00:00
mateuszb
408411d8c3 * next ubuntux's patch 2009-04-19 15:01:33 +00:00
mateuszb
899be22db0 * added new spells
- dispel
- armageddon
* spellbook cannot be opened by L-click on hero in battle when it shouldn't be possible
* minor changes
2009-04-17 14:01:22 +00:00
mateuszb
1dcb99254c * ubuntux's levelup patch 2009-04-17 09:12:24 +00:00
mateuszb
7319e5cb0e * canceling of casting a spell by pressing Escape or R-click (R-click on a creatures does not cancel a spell)
* new spells:
- frost ring
- fireball
- inferno
- meteor shower
- death ripple
- destroy undead
* spellbook button is inactive when hero cannot cast any spell
* obstacles will be placed more properly when resolution is different than 800x600
* minor changes
2009-04-16 14:01:27 +00:00
Michał W. Urbańczyk
06bb6dcce9 Improvements for CMessage::breakText.
[ http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=2260 ]
2009-04-16 13:32:45 +00:00
mateuszb
cc631b1362 * next ubuntux's patch
* normalized line endings (CR+LF)
* translated comments in CMessage.cpp
2009-04-16 11:14:13 +00:00
Michał W. Urbańczyk
d80afb1902 * server sends confirmation (given later to player interface) after applying request (will be needed for AI)
* created new package for injuring multiple units - needed for area spells (not tested)
* proper screen updating on garrison change
* spell effects will be removed when they time out
* Corpse (Skeleton) will be accessible from all directions
* new objects supported:
- Corpse
- Lean To
- Wagon
- Warrior's Tomb

* several minor improvements
2009-04-16 00:28:54 +00:00
mateuszb
f9ae91d88c * further changes towards support for ranged spells
* added info about author & license in files
2009-04-15 14:03:31 +00:00
mateuszb
aa87e1ff16 * next ubuntux's patch 2009-04-15 10:20:47 +00:00
Michał W. Urbańczyk
38b680ed30 * Patch from Ubuntux: fix to avoid resources becoming negative [on handling timed events]
* improvements for Garrison Window
* some changes towards Events support
* minor fixes
2009-04-14 23:29:26 +00:00
mateuszb
ece364f735 * partial implementation of SRSL parser (although it's enough for almost all Heroes III spells)
* config/spell_info.txt is now less unholy (its size is no more 666 bytes) :)
2009-04-14 14:48:57 +00:00
Michał W. Urbańczyk
d2e1c8d782 Uh... fix for previous fix :/ 2009-04-14 14:26:58 +00:00
Michał W. Urbańczyk
f3ffeea72e Minor fixes. 2009-04-14 14:19:46 +00:00
Michał W. Urbańczyk
985b4930e4 Major changes to the GUI. Introduced list of interfaces (listInt) containing pointers to all shown interfaces / windows. Only top layer is active and regularly updated.
Windows should be shown using pushInt and closed with popInt or PopIntTotally (if interface needs to be also deleted).
Some things are not working yet properly, I'll try to fix them ASAP.
2009-04-14 12:47:09 +00:00
mateuszb
049b4de2b2 * next ubuntux's patches 2009-04-14 10:46:42 +00:00
mateuszb
4d3808cfa0 * applied ubuntux's patches
* fixed AmptyAI (it builds now)
2009-04-13 18:52:20 +00:00
Michał W. Urbańczyk
de71191307 * Neutral creatures can join or escape depending on hero strength / army (partially done)
* Diplomacy secondary skill support
2009-04-12 01:48:50 +00:00
Michał W. Urbańczyk
f9aebcc4bd * Started making support for garrison window. Leaving guardians in flagged mines. 2009-04-12 00:58:41 +00:00
Michał W. Urbańczyk
d72d988a9c * fixed crash on closing application
* unified yes/no and selection dialog interface calls
* VCMI won't anymore be always giving all three stacks in the starting armies
* fix for drawing starting army creatures count
* support for School of Magic
* support for School of War
* support for Pillar of Fire
* minor changes
2009-04-11 01:32:50 +00:00
Michał W. Urbańczyk
7a9e323297 * fixed 8 hero limit to check only for wandering heroes (not garrisoned)
* srand at the beginning of handleConnection
2009-04-09 15:05:20 +00:00
Michał W. Urbańczyk
e3222fd34f * fixed mana limit info in the hero window
* added support for Scholar object
* possibly fixed problems with handling obstacles info
2009-04-08 19:55:50 +00:00
mateuszb
b74b6ecc01 * minor bugfixes 2009-04-07 17:51:50 +00:00
mateuszb
ee61a02d12 * further console improvements 2009-04-05 14:37:14 +00:00
mateuszb
47bc007d8c Common changes (ours):
* Improvements for console
* Speed bonus support
* Minor improvements
2009-04-04 19:26:41 +00:00
Michał W. Urbańczyk
1983aee1b2 * resting in town with mage guild will replenih all the mana points
* battle will end when one side has only war machines
* fixed crasbug occurring on revisiting objects (by pressing space)
* started writing support for artifacts
2009-04-03 22:34:31 +00:00
mateuszb
f794644c2a * basic in-game console 2009-04-03 15:55:26 +00:00
Michał W. Urbańczyk
6a37aebec0 Added 0.71 release date to the changelog 2009-04-01 18:38:53 +00:00
Michał W. Urbańczyk
2710017049 * First Aid Tent won't get move
* presumably fixed crash occurring sometimes on battle end
* fixed problems when attacking with two-hex creature another two-hex creature, when tile before our destination was blocked
* minor changes
2009-03-31 20:47:53 +00:00
Michał W. Urbańczyk
cb31f5ada3 * Ammo Cart won't get move
* fixed crashes on equipping artifacts
* fixed Wisdom handling
2009-03-29 12:02:37 +00:00
Michał W. Urbańczyk
d3246cc6de * Fixed ReFixed Redwood Observatory problem
* Updated changelog
2009-03-28 20:13:26 +00:00
Michał W. Urbańczyk
fca28fab10 * battle settings will be remembered between battles
* call-ins for serializing client and playerinterfaces (not used really yet)
2009-03-28 18:46:20 +00:00
Michał W. Urbańczyk
42773e67f2 * amounts of units taking actions / being an object of actions won't be shown until action ends
* provisional support for "Save" button in System Options Window
* forbidden buildings will be shown as forbidden, even if there are no res / other conditions are not fulfilled
* improved damage calculation formula
* several minor improvements
2009-03-28 00:38:48 +00:00
Michał W. Urbańczyk
cebd5db8b2 * it's possible to revisit object under hero by pressing Space
* splitting window allows to rebalance two stack with the same creatures
* slightly improved sliders
* minor improvements
2009-03-26 23:05:40 +00:00
Michał W. Urbańczyk
21155f3b35 Refactored and hopefully fixed blitWithRotateNclip functions family 2009-03-26 17:55:10 +00:00
Michał W. Urbańczyk
1915811a2e Patch from keen: compatibility fixes for Mac OS X 2009-03-24 21:28:17 +00:00
mateuszb
6d5ed19ad3 * improved comment coverage in CPlayerInterface.h and CBattleInterface.h
* corrected road blitting when hero moves smoothly and road is near top edge of screen
2009-03-22 16:04:46 +00:00
mateuszb
3ea97f7893 * small refactoring
* Rect intersection by operator&
2009-03-21 17:22:16 +00:00
mateuszb
2a7ad63495 * massive spells go via one SetStackEffect 2009-03-21 16:03:07 +00:00
Michał W. Urbańczyk
b2c4f3e0fd * fixed crash on saving when some objects havebeen removed
* support for multi-target attacks/spells in the protocol
* version bumped to 0.7d
2009-03-21 12:49:58 +00:00
Michał W. Urbańczyk
0cf1b2588d * hero recruited in the town with Mage Guild will get spells (if has spellbook)
* fixed casting spells
* resolved some "taking address of temporary" warnings
* fixed removing killed Hero
2009-03-20 18:51:48 +00:00
mateuszb
74be845594 * fixed bug with looping animation supposed to be played once
* minor changes
2009-03-19 19:04:46 +00:00
Michał W. Urbańczyk
516b1e2b00 REMOVED FILES: CPatgFinder.h/cpp
Updated project files for MSVC and automake (I hope I didn't break it)
* Refactored pathfinding and integrated into CGameState. 
* Fixed issues with wrong calculating movement cost at server side
* Hero infowindow won't be redrawed each time experience changes
* Removed memory leaks with CPaths-s
* Support for Sign objects
* Bumped savegame formt version to ensure old not compatible saves won't be readed
* Spellscrolls will disappear on visit (won't be treated as spellbooks anymore)
2009-03-19 14:17:19 +00:00
Łukasz Wychrystenko
a0057c5014 upd for build system(client and server) 2009-03-15 22:59:32 +00:00
Łukasz Wychrystenko
ee29d3cf2b gcc compilation fixed 2009-03-15 22:57:04 +00:00
Michał W. Urbańczyk
cdc68a930b Renamed applier => applierGs in CGameState.cpp 2009-03-15 15:13:54 +00:00