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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
Commit Graph

133 Commits

Author SHA1 Message Date
DjWarmonger
990e38e961 Fixes for placement. 2014-12-23 12:42:59 +01:00
DjWarmonger
868d2f61ee New zone placement algorithm 2014-12-23 11:39:41 +01:00
DjWarmonger
0e34775770 Important fix. 2014-12-23 10:42:01 +01:00
DjWarmonger
875bfb025e Better fitness function(s) 2014-12-22 23:35:19 +01:00
DjWarmonger
b52eeb2263 Remember "best" placement at right moment. 2014-12-22 21:47:19 +01:00
DjWarmonger
067b56dda4 Zone placer will remember the best solution, not the last generated. 2014-12-22 21:33:37 +01:00
DjWarmonger
d280b0ac9f Cleaned some logs. 2014-11-01 09:52:56 +01:00
DjWarmonger
b61b79b458 For 0.97 release: generate full underground to avoid many issues 2014-10-31 18:47:10 +01:00
DjWarmonger
dd0033b5a4 Zones will now not bounce off map edges too much, should allow more space in the middle of a map. 2014-10-31 17:55:47 +01:00
DjWarmonger
afaf74a05b Improved zone sizes for two-level maps. 2014-10-31 13:37:23 +01:00
DjWarmonger
7ac3713d32 Significantly improved zone graph placement. 2014-10-31 12:58:55 +01:00
beegee1
c1ac95b288 - fixed Clang compiler warnings 2014-08-04 20:36:00 +02:00
DjWarmonger
3acbda75ef Restored old function signature for sanity. 2014-07-27 13:59:53 +02:00
DjWarmonger
b99d6f862d Improved gravity algorithm. Now zones will start as small and inflate until they fill the map. 2014-07-26 10:02:33 +02:00
DjWarmonger
866cd6f540 Allow underground zones to connect more easily. Regression: Obstacles spawn at zone boundaries. 2014-07-07 18:01:15 +02:00
DjWarmonger
f3ccdc8a21 Even distribution for surface / underground zones. 2014-07-06 10:43:30 +02:00
DjWarmonger
9cfbbb2048 Merge underground maps with develop. There is a serious issue with rendering rock tiles, which may cause crash. 2014-07-05 15:22:53 +02:00
DjWarmonger
05c2a4e716 Better gravity-based algorithm. 2014-07-04 11:51:28 +02:00
DjWarmonger
d4d3f1a568 More tweaks. 2014-07-04 09:54:55 +02:00
DjWarmonger
d118fbffe8 Correct placement of subterranean gates. 2014-07-03 17:24:28 +02:00
DjWarmonger
60a5c764b8 Correct zone placement & sizing for underground maps. 2014-07-03 12:28:51 +02:00
DjWarmonger
37463a3e45 Zone position will be moved to its center of mass. 2014-06-01 21:01:18 +02:00
DjWarmonger
690f4a650a Even better zone shapes. 2014-05-28 21:11:10 +02:00
DjWarmonger
c627aa608a Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG 2014-05-28 19:34:12 +02:00
DjWarmonger
8f033a7834 Golden ratio for smoother zone shapes. 2014-05-25 13:30:47 +02:00
AlexVinS
c40c79fa94 Make gcc happy 2014-05-25 13:02:15 +04:00
DjWarmonger
69457dbd75 - Implemented some really nice gravity-based algorithm
- Fixed zones placed outside the map (causing various bugs)
2014-05-25 06:20:02 +02:00
DjWarmonger
b9de3875d9 - Attempt to move zones away from map boundaries
- Tweaking algorithm parameters
- Refactorings
2014-05-24 18:39:58 +02:00
DjWarmonger
d2fd71d087 Zone shapes & terrains work nicely. 2014-05-24 14:06:08 +02:00
DjWarmonger
27dcf70b1a Randomized center positions of zones. 2014-05-24 12:42:06 +02:00
beegee1
39d3102905 - Fixed compilation errors on clang
- Removed compiler warnings of unused variables
2013-11-16 09:17:19 +00:00
beegee1
a13d72b636 - Fixed GCC warning
- Small refactoring
- Added RPM spec to SVN again (it's better to keep it there :) )
2013-08-19 18:20:11 +00:00
beegee1
1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses
- Re-organized CMapGenerator
- Created CZone and CTemplate objects in the heap and used pointers
- Added stub classes CZoneGraphGenerator and CZonePlacer (include warnings of unused variables, please ignore them)
- Fixed CRandomGenerator bug that always the same number was produced
- Better structure of Visual Studio project files with using filters
- Updated project files (VS, CMake)
- Excluded compiler warning mismatched-tags (false positive)
- Fixed a bug when compiling with unit tests enabled
2013-08-17 12:46:48 +00:00