Alexander Wilms
73019c204d
Replace redundant types with auto
for the lvalues of template factory functions for smart pointers
...
grep -r --include \*.h --include \*.cpp "= std::" * | grep -v auto | grep -Po ".*[^ ]+ [^ ]+ [^ ]*[ ]*=.*;" | grep -v "auto\|int\|char\|bool\|float|\double\|for\|if\|googletest\|fuzzylite\|size_t\|using\|return" | grep -v double | grep -v si64 | grep -v si32 | grep -v ui32 | grep \< | grep -v float | tr -d '\t' | grep -v assert > redundant_types.txt
import re
with open("redundant_types.txt") as f:
for line in f:
line = line.strip()
path = line.split(":", 1)[0]
original_code = ":".join(line.split(":")[1:]).strip()
print()
print(path)
print(original_code)
prefix = "auto "
if original_code.startswith("static"):
static = True
else:
static = False
cpp_type = " ".join(original_code.split("=")[0].strip().split(" ")[0:-1])
print(cpp_type)
if static:
new_code = "static auto "+ " ".join(original_code.split(" ")[2:])
else:
new_code = "auto "+ " ".join(original_code.split(" ")[1:])
print(new_code)
if True:
with open(path, "r") as f:
filedata = f.read()
filedata = filedata.replace(original_code, new_code)
with open(path, "w") as f:
f.write(filedata)
2024-01-17 12:50:00 +00:00
Alexander Wilms
f3277b7953
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
Ivan Savenko
85de3143ff
Fixed Genie spellcasting logic to account for spell immunities
2023-12-24 01:13:19 +02:00
Ivan Savenko
3b6d3dee69
Slayer spell should only affect creatures with KING bonus
2023-12-10 19:17:09 +02:00
Ivan Savenko
07e7d6cc14
Do not allow fleeing from cities without fort
2023-11-21 20:32:07 +02:00
Ivan Savenko
b58301849b
Pass functor via reference to avoid costly copies
2023-11-18 19:43:11 +02:00
Ivan Savenko
f5a64a0ac5
Call cheap to compute conditions before costly conditions
2023-11-18 19:42:45 +02:00
Ivan Savenko
3ac80e1f09
Avoid costly std vector construction
2023-11-18 19:42:02 +02:00
Ivan Savenko
abad4b01ce
Remove explicit convesion to int in operators
2023-11-15 15:55:19 +02:00
Ivan Savenko
09e42cd9df
Remove magic number
2023-11-07 22:47:11 +02:00
Ivan Savenko
86a3806bec
MetaString refactor to eliminate integer usage for identifiers
...
- entity names are now stored and serialized as text ID's
- added helper methods for convenience to get entities names to
metastring
2023-11-07 22:47:10 +02:00
Ivan Savenko
885dce0c27
Replace static_cast's of Identifiers with getNum call
2023-11-03 16:03:29 +02:00
Ivan Savenko
8f25f1fd4b
Serialize identifiers without implicit conversion to int
2023-11-03 16:03:29 +02:00
Ivan Savenko
2b9c362d5b
Explicitly convert identifier to underlying enumeration
2023-11-03 16:03:29 +02:00
Ivan Savenko
b88a8da4e8
Split off some netpack structures into separate files
2023-10-23 13:59:15 +03:00
Ivan Savenko
3880ea58b9
Merge branch 'josch/dos2unix' into develop
2023-10-22 18:39:03 +03:00
Ivan Savenko
ac925bb786
Renamed new types for consistency with code style
2023-10-22 16:55:19 +03:00
Ivan Savenko
80e6485965
MetaIdentifier now uses std::variant internally
2023-10-22 16:55:19 +03:00
Ivan Savenko
b394158dc9
Bonus Source ID now uses metaidentifier
2023-10-22 16:55:18 +03:00
Ivan Savenko
77facf9387
Implement missing functions, fixes linking errors
2023-10-22 16:54:56 +03:00
Ivan Savenko
0a10fc30b8
(lib) Bonus subtype is now stored as metaidentifier that can store any
...
other identifier inside it
2023-10-22 16:54:43 +03:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
...
Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
Alexandre Detiste
15e45f966c
typos found by lintian
2023-10-17 22:06:08 +02:00
nordsoft
16b147d588
Fix negative spell cost
2023-09-22 01:12:10 +02:00
Ivan Savenko
c4e2417326
Fix crash on obstacle creation (e.g. moat)
2023-09-08 16:35:43 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
...
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
ef94e7a78a
Fix build
2023-09-06 16:03:47 +03:00
Ivan Savenko
747e28947a
Fix build
2023-09-06 16:03:47 +03:00
Ivan Savenko
41210c1dbf
Client-side support for multiple battles
2023-09-06 16:03:47 +03:00
Ivan Savenko
3a88180494
Separated game and battle callback (server & client only)
2023-09-06 16:03:39 +03:00
Ivan Savenko
fc4dfda00f
Added support for concurrent battles to gamestate and server
2023-09-06 16:03:02 +03:00
Ivan Savenko
86a7f5f5cd
Removed getStr(bool), replaced with similar toString()
2023-09-04 22:21:02 +03:00
Ivan Savenko
8dfdfffd87
Use ResourcePath for audio files
2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462
Use ResourcePath for referencing texts and json's
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
Ivan Savenko
695a51d8c8
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-28 21:19:53 +03:00
Ivan Savenko
ce20d913e0
Fix checking PlayerColor's for validness
2023-08-27 01:35:38 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d
Converted (almost) all namespace enum's to enum classes
2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4
Converted several namespace enums to enum class
2023-08-25 13:38:02 +03:00
Ivan Savenko
4ab2e617d5
Fix infinite loop on Fear trigger
2023-08-23 19:34:33 +03:00
Ivan Savenko
81242d3500
Fixed ending of battles due to retreat/surrender
2023-08-23 18:46:56 +03:00
Dydzio
764608f100
Merge remote-tracking branch 'dydzio/configurable-autobattle-spells' into configurable-autobattle-spells
2023-08-21 20:10:04 +02:00
Dydzio
e81cd4e0e6
Delete empty file
2023-08-21 20:09:50 +02:00
Ivan Savenko
013417fb7e
Code cleanup
2023-08-21 17:55:49 +03:00
Ivan Savenko
6297140bf5
Start of stabilization - battles now start correctly
2023-08-21 17:55:49 +03:00
Dydzio
78f56df44f
Comment out unused OH3 options so they do not clutter code suggestions
...
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-08-20 19:11:36 +02:00
Dydzio
6bfbe80cc9
Allow toggling quick combat spells usage
2023-08-19 17:23:55 +02:00
Ivan Savenko
d0b3319f6a
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-18 15:08:23 +03:00
Andrii Danylchenko
a7859dae39
Battle AI: archangels cast again
2023-08-13 09:08:30 +03:00