Ivan Savenko
a16d47037e
Fix build
2023-09-19 19:24:35 +03:00
nordsoft
2960895041
Issues fixed
2023-09-17 22:19:45 +02:00
nordsoft
a517e6ad8e
Message split for pandora box
2023-09-17 18:02:24 +02:00
nordsoft
7b22aefb12
Some minor fixes
2023-09-17 13:03:42 +02:00
nordsoft
10d783d8ee
Undefined behavior fix
2023-09-16 05:59:16 +02:00
nordsoft
033e7010ca
Fix for empty primary skills array
2023-09-16 05:52:23 +02:00
nordsoft
991a755a1f
Added new rewardable widget
2023-09-16 05:34:27 +02:00
nordsoft
06f01c3b82
Seerhut works as rewardable object
2023-09-15 10:06:06 +02:00
nordsoft
574047c55c
Start making new serialization for rewardables
2023-09-13 09:18:46 +02:00
nordsoft
6a0b26d402
Object picker for victory/loss conditions
2023-09-11 20:37:26 +02:00
nordsoft
1ac886ca71
Refactor abstract settings to have map controller
2023-09-11 20:37:26 +02:00
nordsoft
3024aaae30
Town picker in player settings implemented
2023-09-11 20:37:26 +02:00
nordsoft
727284c05e
Bump editor version
2023-09-11 20:37:26 +02:00
nordsoft
19407954ed
Object picker implemented
2023-09-11 20:37:26 +02:00
nordsoft
082e1194ff
Little refactoring
2023-09-11 20:37:26 +02:00
nordsoft
94c6adb28c
Temporary fix for vic/loss conditions string
2023-09-11 20:37:25 +02:00
nordsoft
a89a8019ab
Added skills customization
2023-09-11 20:37:25 +02:00
nordsoft
445e39ad20
Improved inspector
2023-09-11 20:37:25 +02:00
nordsoft
d07fbc2204
Improve bool fields in inspector
2023-09-11 20:37:25 +02:00
nordsoft
5136305455
Fix hero type for random hero
2023-09-11 20:37:25 +02:00
nordsoft
e912a2db38
Better army widget
2023-09-11 20:37:25 +02:00
nordsoft
52cbb613ae
Use pragma once
2023-09-09 11:03:19 +02:00
nordsoft
320cd6bf16
Add rumors
2023-09-08 17:54:34 +02:00
nordsoft
0148662847
Merge remote-tracking branch 'upstream/develop' into editor-improvements-1.4
...
# Conflicts:
# lib/mapObjects/CGObjectInstance.cpp
2023-09-08 03:22:50 +02:00
nordsoft
ad8d7016b6
Resources in time events
2023-09-08 03:21:31 +02:00
nordsoft
446c61cce1
Timed events implemented
2023-09-08 01:43:01 +02:00
nordsoft
e8b9034149
Add event settings ui
2023-09-07 23:57:56 +02:00
nordsoft
9e14d8d170
Refactoring map settings
2023-09-07 20:19:31 +02:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
...
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
nordsoft
9665ac3373
Refactoring map settings
2023-09-05 03:26:38 +04:00
Ivan Savenko
86a7f5f5cd
Removed getStr(bool), replaced with similar toString()
2023-09-04 22:21:02 +03:00
Ivan Savenko
0f88b8969b
Removed some usages of std string as resource path
2023-09-04 18:22:34 +03:00
Ivan Savenko
8dfdfffd87
Use ResourcePath for audio files
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
nordsoft
50d89dec24
Fix spells issue in map editor
2023-09-04 14:28:45 +04:00
nordsoft
b7a438e8f4
Fix hero initialization form random map
2023-09-04 14:28:45 +04:00
nordsoft
c3663e4e1b
Fix neutral objects serializing
2023-09-04 14:28:45 +04:00
nordsoft
8406e3e4cd
Fix abandoned map crash
2023-09-04 14:28:45 +04:00
Alexander Wilms
d2f0a80573
Update VCMI icon ( #2672 )
...
* Update VCMI icon
Fixes #1993
Sources will be added to https://github.com/vcmi/vcmi-assets
* Use entire canvas height for shield, add remaining icons
* Use a slighty more saturated brown
* Align VCMI letters to pixel grid for 32px icons
* Align VCMI letters to pixel grid for 48px icon
* Align VCMI letters to pixel grid for 64px icon
* Add 96px icon to .ico
* Update Android and iOS icons
* Install 22px icon on Linux
* Update macOS .icns file
* Add more icons
* Update iOS icons
* Add more sizes to .ico files
* Don't use .png inside .ico
* Only include resolutions up to 256px in .ico files
* Center map editor icon
2023-09-01 22:36:32 +03:00
Ivan Savenko
ce20d913e0
Fix checking PlayerColor's for validness
2023-08-27 01:35:38 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4
Converted several namespace enums to enum class
2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee
Converted creature ID and spell ID to new form
2023-08-25 13:38:02 +03:00
nordsoft
b1bfc2239f
Backward compatibility with mods
2023-08-22 00:32:26 +04:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
Ivan Savenko
e57f8742cd
Rename ambiguos 'clear' to 'clearSlots'
...
A lot of map objects inherit from CCreatureSet and as result - get
clean() method that resets object army
2023-08-07 19:13:02 +03:00
Ivan Savenko
537f9fa048
Merged master into develop
2023-08-03 23:38:32 +03:00
Dydzio
915283e126
Update polish translations
2023-08-02 21:10:09 +02:00
heroesiiifan
a7fab1099c
Mapeditor translation german update
2023-07-30 20:10:38 +00:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
...
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00