Ivan Savenko
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898733eed7
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Added Query to track visit duration for Taverns and Markets
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2023-10-04 17:47:12 +03:00 |
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Ivan Savenko
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97097c20ad
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Merge pull request #2874 from SoundSSGood/exchange-window-update
Exchange window update
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2023-09-27 15:50:52 +03:00 |
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Ivan Savenko
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0a0c01d639
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Replaced 'isVisitActiveFor' methods with single 'getVisitingHero'
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2023-09-26 15:55:07 +03:00 |
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Ivan Savenko
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b807c3855b
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Add proper visitation checks for netpacks
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2023-09-26 13:42:20 +03:00 |
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Ivan Savenko
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d257fb37f0
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
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Ivan Savenko
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b2f30f78fa
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Allow one AI and human to act simultaneously
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2023-09-26 13:42:20 +03:00 |
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Ivan Savenko
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8c0d78f1d9
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Added initiator-player to packs that add/remove/move objects
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2023-09-19 19:24:34 +03:00 |
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SoundSSGood
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a83f290e13
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bulk move artifacts only equipped, only backpack
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2023-09-19 13:31:42 +03:00 |
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Ivan Savenko
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587be4c7d5
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Merge pull request #2767 from IvanSavenko/dwelling_recruit_fix
Fixes ownership checks for creature recruitment
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2023-09-07 15:09:55 +03:00 |
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Ivan Savenko
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747e28947a
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Fix build
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2023-09-06 16:03:47 +03:00 |
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Ivan Savenko
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3a88180494
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Separated game and battle callback (server & client only)
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2023-09-06 16:03:39 +03:00 |
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Ivan Savenko
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b159d8a028
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Fixes ownership checks for creature recruitment
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2023-09-05 23:12:57 +03:00 |
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Ivan Savenko
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edd029c79c
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Replace "currentPlayer" from gamestate with "activePlayers"
- Allows multiple active players at once, e.g. simturns
- Cleared up validation of netpacks by server, e.g. always check for
pack sender
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2023-08-25 18:56:15 +03:00 |
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Ivan Savenko
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62cd8b12d4
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Converted several namespace enums to enum class
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2023-08-25 13:38:02 +03:00 |
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Ivan Savenko
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c4bc6840ea
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
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Nordsoft91
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1bad0e96ef
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Merge pull request #2635 from Nordsoft91/loading-bar
Loading progress bar
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2023-08-23 17:28:19 +04:00 |
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nordsoft
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dfaf778d16
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Redesign loading solution
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2023-08-22 20:10:20 +04:00 |
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nordsoft
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7b4b01a280
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Adopt turn timer to battle refactoring
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2023-08-22 01:49:50 +04:00 |
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nordsoft
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d50edc28ab
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Merge remote-tracking branch 'upstream/develop' into turn-timer
# Conflicts:
# server/CGameHandler.cpp
# server/CGameHandler.h
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2023-08-22 00:54:38 +04:00 |
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nordsoft
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dbc3a93013
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Merge remote-tracking branch 'upstream/develop' into loading-bar
# Conflicts:
# server/CGameHandler.h
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2023-08-22 00:46:54 +04:00 |
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nordsoft
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45f13c7964
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Progress update on client side
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2023-08-21 19:21:27 +04:00 |
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nordsoft
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584dd20943
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Progress on server side for rmg
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2023-08-21 19:21:22 +04:00 |
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Ivan Savenko
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323772fc2e
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Split CQuery file into multiple files
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2023-08-21 17:55:07 +03:00 |
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Ivan Savenko
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c217d7717a
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server queries is now stored as unique_ptr
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2023-08-21 17:55:07 +03:00 |
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Ivan Savenko
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e8e6c02a4a
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Moved all battle-related functionality of server into a new class
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2023-08-21 17:55:06 +03:00 |
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Ivan Savenko
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00ac8eb306
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Attempt to fix crash on quitApplication on Android
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2023-08-15 00:17:59 +03:00 |
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nordsoft
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a8e5b32b6a
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Fix compiling
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2023-08-14 04:55:45 +04:00 |
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nordsoft
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e414af221b
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Move turn timer logic from GameHandler class
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2023-08-14 03:20:27 +04:00 |
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Andrii Danylchenko
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ec8898a0e7
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#1965 - treat dwelling defenders as neutrals
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2023-07-25 10:13:41 +03:00 |
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Ivan Savenko
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baa865d857
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Extracted message-related functionality of CGameHandler to separate file
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2023-07-15 21:01:13 +03:00 |
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Ivan Savenko
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cb16636fce
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Implemented preserving hero on retreat on 7th day after end of turn
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2023-07-15 19:55:30 +03:00 |
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Ivan Savenko
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ec7e046617
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Fix hero pool persistency between saves
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2023-07-15 19:55:30 +03:00 |
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Ivan Savenko
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19ace6a849
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Moved hero pool logic to the separate files
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2023-07-15 19:55:29 +03:00 |
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Ivan Savenko
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6a08a96d0c
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Added createObject call as wrapper around NewObject netpack
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2023-06-23 13:42:08 +03:00 |
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Tomasz Zieliński
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351d596bdc
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Handle water Prisons and Taverns.
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2023-06-08 09:17:08 +02:00 |
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Konstantin
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05eccbc2bb
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
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Konstantin
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86f5d6de69
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
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Ivan Savenko
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7db67a3101
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int3 now has proper hasher function
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2023-04-20 22:04:24 +03:00 |
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Konstantin P
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f11fa8f0c8
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Teleport: can trigger obstacles now
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2023-04-13 11:24:19 +03:00 |
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nordsoft
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bfc75ccd39
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Merge remote-tracking branch 'upstream/develop' into battle-dialog
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2023-04-11 02:22:42 +04:00 |
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Nordsoft91
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ebd17c9e4a
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Merge pull request #1928 from Nordsoft91/cast-reward
Spell cast reward
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2023-04-10 22:49:36 +04:00 |
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Ivan Savenko
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42b2be4bbb
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Merge pull request #1908 from SoundSSGood/art-client-server-fixes
Artifact related fixes
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2023-04-10 18:26:49 +03:00 |
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nordsoft
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464ad63749
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Implement behavior
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2023-04-10 05:46:45 +04:00 |
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nordsoft
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c0b90432cb
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Change callback interface
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2023-04-10 05:40:03 +04:00 |
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nordsoft
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e440343921
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Bypass initial version of spell callback
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2023-04-10 04:34:24 +04:00 |
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SoundSSGood
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ea7dd14d8b
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client is able to erase artifact
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2023-04-08 00:41:55 +03:00 |
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nordsoft
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ce3028bd73
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Intermediate commit
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2023-04-06 19:34:07 +04:00 |
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Konstantin
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11b237a23c
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vcmi: massive refactoring v1
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2023-04-05 22:33:12 +03:00 |
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Konstantin
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e946ddcfeb
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CGameHandler: obstacle trigger does not use CStack
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2023-04-04 23:02:54 +03:00 |
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Ivan Savenko
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307065a633
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Merge beta into develop
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2023-04-04 16:06:20 +03:00 |
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