Michał W. Urbańczyk
5bbc50fc12
* it's possible to stop hero movement
...
* fixed horde buildings displaying in town hall
2009-03-12 18:50:36 +00:00
mateuszb
a08aaba29d
* probably fixed problem with displaying corpses on battlefield
...
* fixed buy troops window
* workaround for a problem with GeniusAI
* some magic numbers are removed
2009-03-12 18:06:02 +00:00
Michał W. Urbańczyk
d6283fd1ca
* fixed crash when there was no sabegames in Games/ subfolder
...
* fixed crash when loading map with a mine belonging to human player
* fixed crash on moving hero into town garrison
* fixed r-click infowindow for towns
* new sight radious calculation. Works as OH3 for heroes, towns and probably all objects. (to be tested)
2009-03-11 23:25:59 +00:00
Michał W. Urbańczyk
a7680d3957
Bugfixes and support for timed events.
2009-03-09 19:40:43 +00:00
Michał W. Urbańczyk
4653ca6b29
New file for VCMI_Server - NetPacksServer.cpp
...
Redone client -> server protocol.
2009-03-09 10:37:49 +00:00
Michał W. Urbańczyk
d5da904c1f
Really removed ability handler.
2009-03-07 17:10:48 +00:00
Michał W. Urbańczyk
320e04a121
New files
...
For VCMI_LIB: lib/RegisterTypes.cpp lib/NetPacksLib.cpp
For VCMI_CLIENT: client/NetPacksClient.cpp
(+ headers)
Removed files
FOR VCMI_CLIENT: hch/CAbilityHandler.cpp and header
Redone sending and applying messages server => client
May be still buggy.
2009-03-07 17:08:40 +00:00
mateuszb
9eb6128b27
* correct handling of flying creatures in battles
...
* minor changes
2009-03-07 16:05:53 +00:00
Michał W. Urbańczyk
5816028322
new files
2009-03-07 15:55:56 +00:00
Michał W. Urbańczyk
5ebb54ec59
should be fine...
2009-03-07 15:54:12 +00:00
Michał W. Urbańczyk
e9ebc7de5b
wrong1
2009-03-06 22:25:19 +00:00
Michał W. Urbańczyk
b1c0d10ece
2009-03-06 22:11:17 +00:00
mateuszb
329eab2f6a
* corrected stack death animation
2009-03-05 17:57:26 +00:00
mateuszb
dc73072ba4
* fixed #20 from 0.7b bug thread
2009-02-28 16:44:56 +00:00
mateuszb
f835ea9033
* fixed #9 and #12 from 0.7b bug thread
...
* more logging around #19 from that thread
* glowing effect of yellow border around creatures
* blue glowing border around hovered creature
* making animation on battlefield more smooth
* standing stacks have more static animation
2009-02-21 15:43:28 +00:00
Michał W. Urbańczyk
a635ac7143
* it's possible to give numbers moved creatures with keyboard in the stack split window
...
* updated changelog
2009-02-20 19:19:52 +00:00
Michał W. Urbańczyk
79ae1441ff
* support for numpad keyboard
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* cannot build more than one capitol
* cannot build shipyard if town is not near water
2009-02-20 15:44:49 +00:00
mateuszb
2e47b5ce10
* probably fixed #8 from 0.7b forum
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* fixed blockmap for obstacle 10
* better handling of creature animation framesInGroup
* vcmiistari no longer gives creature spell-like abilities
* probably correct calculation of occupiable hexes on battlefield
2009-02-20 13:06:20 +00:00
Michał W. Urbańczyk
fd66234a39
* Witch HutL After the first visit to the hut, right-click/hover on that hut mention the skill available.
...
* refactorings
2009-02-20 12:39:27 +00:00
Michał W. Urbańczyk
6a3bfbee46
* added "Next hero" button functionality
...
* minor improvement for prison (hero appears at proper tile)
* only one spell can be casted per turn
* minor changes
2009-02-20 10:36:15 +00:00
Michał W. Urbańczyk
c1109452d6
* blocked opening sepllbook if hero doesn't have a one
...
* removing one-battle bonuses after battle
* windmill gives 500 gold only during first week ever
2009-02-15 19:49:23 +00:00
Michał W. Urbańczyk
adf5c052f9
* support for prison
...
* updated changelog
2009-02-14 19:12:40 +00:00
Michał W. Urbańczyk
99aef852be
* probably fixed Bind effect
...
* reverted unwanted part of r730
* project files will now have relative paths to libs/includes
* more checkings on startup
2009-02-14 15:00:29 +00:00
Michał W. Urbańczyk
9dbe9bd277
Reverted r731
2009-02-14 14:37:13 +00:00
mateuszb
96a7e1600b
?!?
2009-02-14 13:51:21 +00:00
mateuszb
b42a7fa87b
* CCallback battle calls are more safe now when there is no battle (may prevent some bugs)
...
* corrected some obstacles entries
* removed two stack corruption bugs
* a few tweaks in battle path/available hexes calculation (more of them is needed)
2009-02-14 13:49:30 +00:00
Michał W. Urbańczyk
fd07f7f33e
Experimental commit...
...
* spellbook displays only spells known by Hero
* further fixes for leveling-up
2009-02-14 10:11:07 +00:00
Michał W. Urbańczyk
b2924064ee
* new movement cost calculation.
...
* fixed crashes on loading maps with flag all mines/dwelling victory condition
* minor changes
2009-02-12 14:44:58 +00:00
Michał W. Urbańczyk
efc43e87a8
Fix for scenario list scrolling with wheel.
2009-02-11 18:14:39 +00:00
Michał W. Urbańczyk
4ce04798d4
* added scrolling scenario list with mouse wheel
...
* updated changelog
2009-02-11 17:48:40 +00:00
Michał W. Urbańczyk
59b2bb4940
* fixed scrolling behind window problem (now it's possible to scroll with CTRL + arrows)
...
* proper updating resdatabar after building structure in town or buying creatures (non 800x600 res)
* fixed blinking resdatabar in town screen when buying (800x600)
* updating blockmap/visitmap of randomized objects
* blocked "save" command during battle
* cannot select heroes for computer player (pregame)
* fixed mouse slow downs in pregame
2009-02-11 17:03:30 +00:00
mateuszb
489bd1e4f2
* various obstacles fixes
...
* better support for battle backgrounds
2009-02-10 14:21:51 +00:00
Michał W. Urbańczyk
8e12a5c0a4
* typo in setting hero orientation (move dir)
2009-02-09 16:27:38 +00:00
Michał W. Urbańczyk
c83404a375
* fixed crash when there was no hero available to hire for some player
...
* pregmae wont crash if user gives wrong resolution number
* fixed 1024x600 screen resolution
* selection dialog (eg. for treasure chests) can be closed with enter key
* orientation of hero can't be change if movement points are exhausted
* numerous improvements for Tavern window (hover tips for buttons, button will be inactive if player has 8 heroes or there is a visiting hero in the town garrison)
* campfire, borderguard, bordergate, questguard will be accessible from the top
* spells not known by hero can't be casted
* restored checking mana points before casting spell
2009-02-09 16:18:48 +00:00
mateuszb
445653c880
* most of the obstacles (but needs some polishing)
...
* more appropriate animation of hero casting spell
2009-02-09 14:50:32 +00:00
Michał W. Urbańczyk
c847d56a96
* fixed support for custom hero portrait in the game
...
* fixed problems with non-hero/town defs not present in defobjinfo but present on map (occurring probably only in case of def substitution in map editor)
* fixed hopefully issues with picking bonus in pregame
* no arrows in options in pregame for fixed hero
2009-02-08 17:19:42 +00:00
Michał W. Urbańczyk
a113a8d289
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00
Michał W. Urbańczyk
dd36cfce50
Patch from Dikamilo:
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* compatibility fixes for MinGW
* Code::Blocks project files
2009-02-08 15:39:26 +00:00
Michał W. Urbańczyk
fb4ee65d0e
* changed map reading routine in pregame, minor changes for events
2009-02-08 06:42:15 +00:00
ambtrip
d794a83444
GeniusAI:
...
* code refactoring
* some problems were fixed
2009-02-07 18:52:55 +00:00
mateuszb
02309c5bb8
* fixed positions of stack queue and battle result window when resolution is != 800x600
...
* attack is now possible when hex under cursor is not displayed
* first part of obstacles support
2009-02-07 16:07:29 +00:00
Michał W. Urbańczyk
131c220685
* fixed r-click on tavern hero crash
...
* fixed removing one-week bonuses
* added keybindings for components in selection window (eg. for treasure chest dialog)
* HANDLE_EXCEPTIONC macro will rethrow exception after logging
2009-02-07 13:28:23 +00:00
mateuszb
811e6c0945
* hopefully resolved bugs 19 and 20 reported by Zamolxis
2009-02-06 15:56:03 +00:00
mateuszb
ba9b58d3a4
* moved graphics from CAbilityHandler to Graphics
...
* reading BALLIST.TXT
* minor changes
2009-02-06 14:15:45 +00:00
mateuszb
7b2585e422
* added mirth, sorrow, fortune and misfortune spells
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* actual stack's morale/luck is displayed in creature info window
* initialization of morale/luck for siege machines
* removed redundant copies of spell casting code in CGameHandler.cpp
* corrected duration of frenzy spell which was incorrect in certain cases
2009-02-06 11:50:48 +00:00
Michał W. Urbańczyk
05b3e3215c
* magic well support
...
* improvements in the recruitment window
* improvements for pregame
[cf http://vcmi.antypika.aplus.pl/forum/viewtopic.php?t=97 issues 12-15 and 21 - 22]
* minor changes
2009-02-06 11:15:39 +00:00
mateuszb
72bc53a1b9
* now everything should be fine with attacking in battle
2009-02-05 15:44:21 +00:00
mateuszb
0070c93888
* more support for attacking stacks for back by two hex stacks
...
* minor typo fixed
2009-02-05 14:44:27 +00:00
Michał W. Urbańczyk
e1d6ff54d7
* morale/luck support in battles
...
* minor improvements/fixes
* updated changelog
More objects supported:
* Faerie Ring
* Swan Pond
* Idol of Fortune
* Fountain of Fortune
* Rally Flag
* Oasis
* Temple
* Watering Hole
* Fountain of Youth
2009-02-05 09:49:45 +00:00
Michał W. Urbańczyk
218a3beaf6
* further changes towards luck/morale support
...
* partial support for Idol of Fortune, Fountain of Fortune, Faerie Ring, Swan Pond
2009-02-04 13:40:54 +00:00