Ivan Savenko
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8750aa2c5b
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Merged server savegame and (broken and unused) client savegame files
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2023-07-09 15:30:47 +03:00 |
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Ivan Savenko
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fa4a0004b2
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Merge pull request #2291 from IvanSavenko/terrain_animations_config
Moved hardcoded terrain palette-cycling animations to config
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2023-07-07 14:28:39 +03:00 |
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Ivan Savenko
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ae8579558d
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Merge pull request #2282 from IvanSavenko/adventure_map_fixes
Adventure map fixes for 1.3
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2023-07-07 14:27:58 +03:00 |
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DjWarmonger
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f9e1a70ab8
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Merge pull request #2278 from vcmi/rmg_factions
Rmg factions
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2023-07-06 22:15:36 +02:00 |
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Tomasz Zieliński
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a592f5604b
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Add "bannedTerrains", "bannedMonsters" options for templates.
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2023-07-06 17:30:23 +02:00 |
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Tomasz Zieliński
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06449ce7b0
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Another compile fix
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2023-07-05 21:18:30 +02:00 |
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Tomasz Zieliński
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506a0cdda0
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- Better name as suggested in PR
- Compile fix
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2023-07-05 21:08:32 +02:00 |
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Ivan Savenko
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3bce245780
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Moved hardcoded terrain palette-cycling animations to config
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2023-07-05 22:07:20 +03:00 |
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Tomasz Zieliński
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9f2bfbc1d8
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Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded.
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2023-07-05 20:53:00 +02:00 |
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Nikolay Kostov
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fa3568dca1
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Small fix in characters encodings in Languages.h
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2023-07-05 13:12:49 +03:00 |
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Ivan Savenko
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1cbc6457ce
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Fix possible assertion failure on removing non-owned town
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2023-07-04 20:28:02 +03:00 |
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Ivan Savenko
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5f8a125a98
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Updated translations
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2023-07-03 14:34:53 +03:00 |
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Ivan Savenko
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8ac56f06b0
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Added Hungarian
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2023-07-03 14:34:53 +03:00 |
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Ivan Savenko
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bcc335e0a8
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Added Finnish, Portuguese, Swedish, Turkish languages
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2023-07-03 14:34:53 +03:00 |
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Ivan Savenko
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4b366e1fe8
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Added new languages: Czech, Italian, Korean
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2023-07-03 14:34:53 +03:00 |
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Ivan Savenko
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8efa7911b7
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Implemented "Allied Adventure Map AI" option
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2023-07-03 14:34:53 +03:00 |
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Ivan Savenko
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fc696fa0b3
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Added detection of OS language on first run
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2023-07-03 14:34:53 +03:00 |
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Tomasz Zieliński
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73b78dd75e
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Handle "bannedTowns" (alredy used on Jebus).
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2023-07-02 11:41:47 +02:00 |
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Tomasz Zieliński
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cb4d818241
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Inherit terrain types only after all terrain Ids are resolved.
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2023-07-02 09:28:51 +02:00 |
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Tomasz Zieliński
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04e2cf728e
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Allow all terrains from mods by default (including Wasteland).
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2023-07-02 08:13:06 +02:00 |
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Tomasz Zieliński
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dc3dda7676
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Fix new factions not appearing in random maps
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2023-07-01 15:25:20 +02:00 |
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Ivan Savenko
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9cd246ab8b
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Merge pull request #2259 from IvanSavenko/campaign_refactoring
Fix accumulated issues with campaigns
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2023-06-30 12:59:48 +03:00 |
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Ivan Savenko
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cdc27d1fcf
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Play correct music file in campaign menu
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2023-06-27 20:09:11 +03:00 |
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Ivan Savenko
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0fdbf54937
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Use HeroTypeID instead of int
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2023-06-27 19:32:27 +03:00 |
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Ivan Savenko
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4a5c1556a1
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Always use std::vector<uint8_t> to store binary map
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2023-06-27 16:27:35 +03:00 |
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Ivan Savenko
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96eab03b16
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Fix UI updates
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2023-06-27 14:09:04 +03:00 |
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Ivan Savenko
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cc91be3518
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Added workaround for loading spellbook existance status
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2023-06-27 13:58:45 +03:00 |
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Ivan Savenko
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33cbd46406
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Merge pull request #2252 from SoundSSGood/crash_fix
Crash fix. Cosmetic fixes.
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2023-06-26 23:06:20 +03:00 |
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Ivan Savenko
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7fc66c2797
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Fix loading of experience for predefined heroes
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2023-06-26 20:02:43 +03:00 |
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Ivan Savenko
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3d66455cd1
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Fix build
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2023-06-26 19:44:38 +03:00 |
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Ivan Savenko
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098e68b8dd
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Fix granting of building upgrade as bonus
Such as granting Mages Guild Level 4 when town does not have Mages Guild
Level 1
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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48ac84110b
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Replaced hero crossover logic with one that actually matches H3
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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e2bd98e21e
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CampaignRegions class encapsulation
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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f6b2f58da9
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Use inheritance instead of composition for campaign header
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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a08fe09517
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Added encapsulation for CampaignState class
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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8420a90aa4
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Reorganization of campaigns code
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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d1e5a347ff
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Refactoring of campaign handler: rename types and use strong typing
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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453d441562
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Remove heroes placeholders even in single scenarios
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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2882e2d248
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Added loading of reserved heroes from H3M
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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2b7e554807
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Formatting & cleanup
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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0fb284f948
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Extracted campaign-related code from GameState into a separate class
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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85262cf4f5
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Moved CGameState files into a separate directory
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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5c3cacd290
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Merge pull request #2247 from IvanSavenko/pathfinding_fixes
Fix accumulated issues with pathfinding
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2023-06-25 21:13:52 +03:00 |
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DjWarmonger
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a560eaea51
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Merge pull request #2237 from vcmi/fictive_connections
Wide, fictive, repulsive connections
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2023-06-25 19:57:08 +02:00 |
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Tomasz Zieliński
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43d666a2ff
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Refactor duplicated code
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2023-06-25 18:31:54 +02:00 |
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Ivan Savenko
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c77d353086
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Fix build
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2023-06-25 17:42:36 +03:00 |
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Ivan Savenko
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e0ea994656
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Moved some pathfinding options to game settings
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2023-06-25 17:42:36 +03:00 |
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Ivan Savenko
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03c3797945
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Fixed pathfinding with free ship boarding (Admiral's Hat)
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2023-06-25 17:42:36 +03:00 |
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Ivan Savenko
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08cfbe79cf
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Added encapsulation for movement points access
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2023-06-25 17:42:36 +03:00 |
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Ivan Savenko
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f66a8a9cf0
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Do not allow stopping movement while in air
(client-side check, since proper fix would require major rewrite)
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2023-06-25 17:42:36 +03:00 |
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