Ivan Savenko
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0ba74fea73
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Merge pull request #1515 from IvanSavenko/time_based_animations
Time based animations
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2023-02-01 12:25:54 +02:00 |
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Ivan Savenko
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885fad87f9
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Merge pull request #1527 from IvanSavenko/sdl_abstraction_iteration
SDL abstraction layer iteration
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2023-02-01 12:25:41 +02:00 |
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Ivan Savenko
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466a5ee400
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Merge pull request #1531 from IvanSavenko/remove_mxe
Remove mxe
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2023-01-31 21:24:39 +02:00 |
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Ivan Savenko
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2f31033dba
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Fix typo
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2023-01-31 19:48:24 +02:00 |
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Ivan Savenko
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c72fb1bcfe
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Added conan+mingw info to readme
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2023-01-31 19:38:01 +02:00 |
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Ivan Savenko
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13dde2c4f3
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Removed old info from readme
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2023-01-31 18:50:22 +02:00 |
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Ivan Savenko
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8e13ed74d7
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CMake version bump to 3.16, removed MXE workarounds
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2023-01-31 18:48:14 +02:00 |
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Ivan Savenko
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e938a9bb6c
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Removed non-preset build from CI config
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2023-01-31 18:14:17 +02:00 |
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Ivan Savenko
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a9669578fc
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Remove MXE action from CI
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2023-01-31 18:13:51 +02:00 |
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Ivan Savenko
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c3a2dee45a
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Code cleanup
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2023-01-31 15:00:46 +02:00 |
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Ivan Savenko
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c5508d33fc
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Merge pull request #1514 from IvanSavenko/rewardable_fixes
Minor fixes to rewardable objects
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2023-01-31 12:47:24 +02:00 |
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Ivan Savenko
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971816004f
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Merge pull request #1509 from IvanSavenko/launcher_settings_refresh
Launcher layout changes
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2023-01-31 12:46:48 +02:00 |
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Ivan Savenko
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fc60a7aff0
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Removed redundant include
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2023-01-31 01:28:11 +02:00 |
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Ivan Savenko
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bf343126c4
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Fix Hero animation speed in battles
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2023-01-31 00:42:50 +02:00 |
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DjWarmonger
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e9c36a91a4
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Merge pull request #1525 from IvanSavenko/prison_fix
Yep, Prison ID is special as Prison is `CGHeroInstance` in disguise.
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2023-01-30 21:22:15 +01:00 |
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Ivan Savenko
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5cc23cc286
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Renamed SDL_Pixels -> SDL_PixelAccess due to similar SDL header
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2023-01-30 20:06:08 +02:00 |
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Ivan Savenko
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9c3030603d
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Removed most SDL includes from headers, removed SDL int's
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2023-01-30 19:55:32 +02:00 |
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Ivan Savenko
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57df0a6995
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Fix crash on hovering prison
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2023-01-30 19:00:51 +02:00 |
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Ivan Savenko
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e14290fde0
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Removed loading of images from file into SDL_Surface
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2023-01-30 18:25:47 +02:00 |
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Ivan Savenko
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87218c63c4
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CPicture now uses IImage internally
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2023-01-30 17:18:59 +02:00 |
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Ivan Savenko
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e35a669eeb
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Refactoring of CPicture class to improve encapsulation
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2023-01-30 13:58:13 +02:00 |
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Ivan Savenko
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42df5626d9
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Added Color class to replace SDL_Color
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2023-01-30 00:12:43 +02:00 |
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Ivan Savenko
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8439477751
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Added icons to mod action buttons
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2023-01-29 22:04:01 +02:00 |
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Ivan Savenko
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3da50e83be
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Re-imported icons with higher size to avoid upscaling artifacts
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2023-01-29 22:04:01 +02:00 |
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Ivan Savenko
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4fc96a09cb
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Simplified internal layout of Mod List, no visible changes
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2023-01-29 22:04:01 +02:00 |
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Ivan Savenko
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e87a157b32
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Adjustments to Mods screen layout in Launcher
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2023-01-29 22:04:01 +02:00 |
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Ivan Savenko
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8cdc9985d2
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Small redesign of Settings tab in Launcher
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2023-01-29 22:04:01 +02:00 |
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Konstantin
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47457e61cc
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mapeditor: russian translation
This is a complete russian translation of map editor.
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2023-01-29 22:40:15 +03:00 |
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Konstantin
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f577b7240b
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launcher & editor: use qt_add_translations for Qt6
This will make possible to run update_translations target on
Qt6 build of VCMI
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2023-01-29 22:40:15 +03:00 |
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Konstantin
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848e858312
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launcher: russian translation
This is mostly finished russian translation
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2023-01-29 22:40:15 +03:00 |
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Andrey Filipenkov
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07dc2e1c48
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Merge pull request #1496 from kambala-decapitator/resurrect-message
show resurrect message in the battle log
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2023-01-29 22:18:32 +03:00 |
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Andrey Filipenkov
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783174c2af
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Merge pull request #1523 from rilian-la-te/fix-ios-ci
suppress warning on iOS
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2023-01-29 22:17:43 +03:00 |
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Konstantin
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080d4b13dd
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vcmi: suppress warning on IOS
Let CI passes on develop.
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2023-01-29 21:30:37 +03:00 |
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Ivan Savenko
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57ee9a9bf3
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Merge vcmi/beta into vcmi/develop
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2023-01-29 18:21:55 +02:00 |
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Ivan Savenko
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3749074a4d
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Renamed speed setting name to force-reset it to new scale
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2023-01-28 16:49:35 +02:00 |
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Ivan Savenko
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9d1a075806
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Fix battle speed selector in settings
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2023-01-28 14:00:49 +02:00 |
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Ivan Savenko
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a853045509
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Removed unused value from creature config
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2023-01-28 13:56:51 +02:00 |
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Ivan Savenko
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d34efaeb81
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All battle effects now use time-based timings
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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bdde9f831a
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Fixed timings of building construction to match H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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09413c61b8
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Changed timing of building fade-in to match H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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f1647cc3bb
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Animated spellcasting cursor now has same speed as in H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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3acee297be
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CShowableAnim is now time-based with timing matching H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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a9fefffc65
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Video playback is now time-based, using video file timings
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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a2cd17197e
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Fix Campfire Gold reward amount. Now always one of 400/500/600
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2023-01-28 13:12:03 +02:00 |
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Ivan Savenko
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d82822d37a
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Fix reset of rewardable objects with reset period of 1 day
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2023-01-28 13:12:03 +02:00 |
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Ivan Savenko
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7bbaae75a2
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Merge pull request #1508 from kambala-decapitator/shipyard-regression
attempt to show shipyard dialog only when a hero is selected
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2023-01-28 02:04:10 +02:00 |
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Ivan Savenko
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c2c08a46bf
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Merge pull request #1513 from IvanSavenko/gui_handler_remove_current_event
Removed pointer to current SDL_Event from GuiHandler
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2023-01-28 01:35:08 +02:00 |
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Ivan Savenko
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50a0fc4fb2
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Removed pointer to current SDL_Event from GuiHandler
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2023-01-27 23:17:40 +02:00 |
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Ivan Savenko
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4d1c338503
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Merge pull request #1498 from rilian-la-te/conan-v2
Conan as MXE replacement
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2023-01-27 23:14:37 +02:00 |
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Ivan Savenko
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beb58ee8b0
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Merge pull request #1516 from IvanSavenko/changelog_fix
Fix formatting of list inside another list
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2023-01-27 13:51:37 +02:00 |
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