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89b703c7c7
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Merge pull request #5355 from IvanSavenko/hotfix
Hotfix for 1.6.4
1.6.4
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2025-01-31 14:09:28 +02:00 |
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172c03213c
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Build ID bump for Android
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2025-01-31 11:41:59 +00:00 |
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3bbfee0e1c
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Fix usage of std::bitset
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2025-01-31 11:41:44 +00:00 |
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9754e72063
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Merge pull request #5353 from vcmi/master
Merge master -> beta
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2025-01-31 13:06:09 +02:00 |
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0630caa544
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Merge pull request #5351 from IvanSavenko/fix_fly
Fix excessive paths updates when using Fly/Water Walk
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2025-01-30 18:55:17 +02:00 |
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6957ac33b6
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Fix excessive paths updates when using Fly/Water Walk
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2025-01-30 16:43:52 +00:00 |
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99ecde20b1
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Merge pull request #5349 from vcmi/beta
Merge beta -> master
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2025-01-30 16:03:17 +02:00 |
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1bf1aa8489
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Merge pull request #5348 from IvanSavenko/release_164
Download counter for 1.6.4
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2025-01-30 15:05:11 +02:00 |
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713309c849
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Download counter for 1.6.4
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2025-01-30 12:22:19 +00:00 |
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287af184dc
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Merge pull request #5307 from IvanSavenko/changelog_164
Changelog for 1.6.4
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2025-01-30 13:53:10 +02:00 |
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9bd71c7193
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Changelog for 1.6.4
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2025-01-30 11:52:54 +00:00 |
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1201e2011a
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Merge pull request #5344 from IvanSavenko/hotfix
[1.6.4] Fixes for reported issues
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2025-01-30 13:52:30 +02:00 |
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313fa1e80e
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Remove commented-out code
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2025-01-30 11:31:54 +00:00 |
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fce3f5a658
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Merge pull request #5343 from MichalZr6/spanish_translations
Spanish translation update for map editor and launcher
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2025-01-30 13:11:28 +02:00 |
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377eb9fb44
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Merge pull request #5345 from Laserlicht/ger
[1.6.4] add missing german string
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2025-01-30 13:11:10 +02:00 |
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cd9451612d
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update german
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2025-01-30 01:07:50 +01:00 |
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5d67de0e46
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Fixed few more cases of incorrect town building ordering
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2025-01-29 23:11:53 +00:00 |
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d8ec69bfaa
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Remove non-const iterators to BattleHexArray container
Replaced with several non-const methods to prevent modification of
internal storage without corresponding modification of internal flags
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2025-01-29 23:02:51 +00:00 |
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5c8c69e665
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Smarter logic for determining whether hex is inside the walls
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2025-01-29 23:01:42 +00:00 |
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88088c47ac
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Spanish translation update
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2025-01-29 12:00:27 +01:00 |
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33f4db3c31
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Merge pull request #5338 from IvanSavenko/lobby_chat_languages
[1.6.4] Configuring of visible language channels in lobby
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2025-01-29 12:02:16 +02:00 |
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dd73f50490
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Merge pull request #5342 from IvanSavenko/crashfixes
[1.6.4] Workarounds for crashes from Google Play
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2025-01-29 12:01:55 +02:00 |
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4571ec4f8b
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Merge pull request #5340 from MichalZr6/hungarian_translations
Hungarian translations for launcher, map editor and in-game interface
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2025-01-29 12:01:47 +02:00 |
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8d78bb1a82
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Merge pull request #5337 from IvanSavenko/ffmpeg_explicit
[1.6?] Explicit toggle for ffmpeg video player compilation
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2025-01-29 12:01:35 +02:00 |
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37b981e4a0
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Merge pull request #5244 from Sko0owi/logLocationBeta
Adding flag for changing location of logs for VCMI client
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2025-01-29 12:01:26 +02:00 |
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f4c3367e43
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Workarounds for crashes from Google Play
- Do not crash on failure to read json from disk
- Add more debug information for crash on BattleHex access
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2025-01-28 20:22:28 +00:00 |
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826c7de629
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Hungarian translations
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2025-01-28 14:24:36 +01:00 |
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30f9ce5482
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Merge pull request #5336 from MichalZr6/update_polish_translation
Update polish translation for launcher and map editor
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2025-01-28 13:16:49 +02:00 |
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b50e6851f0
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Merge pull request #5334 from IvanSavenko/detect_overlap
Add detection for same z-index buildings overlapping in town screen
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2025-01-28 13:16:18 +02:00 |
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9d7c4a60e0
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Added support for configuring which language channels are visible to
player in lobby
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2025-01-27 17:19:14 +00:00 |
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bc524c60d7
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Explicit toggle for ffmpeg video player compilation
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2025-01-27 15:38:50 +00:00 |
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d4b25e8a58
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Polish translation update for .ts files
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2025-01-27 08:10:11 +01:00 |
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9a47c3100c
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Restructure mod.json
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2025-01-27 08:00:33 +01:00 |
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64bb3099f6
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Merge pull request #5335 from IvanSavenko/bugfixing_164
Fixes for bugs for 1.6.4
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2025-01-26 19:08:25 +02:00 |
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abc7168ff6
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Consider units on wall hexes as 'inside' town for tower target selection
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2025-01-26 15:51:54 +00:00 |
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112de6324f
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Do not show full damage range limit for units without range penalty
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2025-01-26 15:51:09 +00:00 |
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d54d498d5f
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Don't play new building sound twice on auto-built buildings
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2025-01-26 15:50:26 +00:00 |
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e0e2e70b2d
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Fix multiple overlapping buildings in h3 towns
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2025-01-26 14:45:15 +00:00 |
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6fe8700761
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If mod validation is set to full, VCMI will now detect overlapping
buildings with same z-index
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2025-01-26 14:38:51 +00:00 |
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c6651129e3
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Merge pull request #5332 from Olegmods/patch-5
Fix Castle overlap
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2025-01-26 16:31:41 +02:00 |
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029a5699c3
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Only play sound in lobby for global channels if lobby UI is active
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2025-01-26 11:19:14 +00:00 |
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a4052d0cf4
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Fix corrupted display of H3 fonts when xbrz is in use
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2025-01-26 11:18:21 +00:00 |
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3965c6a0a1
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Fix possible use-after-free in lobby server
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2025-01-26 11:17:53 +00:00 |
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ca3e88ea30
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Fix crash on loading saved game
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2025-01-26 11:16:53 +00:00 |
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f2114a216e
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Fix Castle overlap
#5331 for beta branch.
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2025-01-26 14:05:17 +03:00 |
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41bf8a6eac
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Merge pull request #5325 from IvanSavenko/lua_test_fix
Fix compilation when both tests and lua scripting are on
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2025-01-25 19:43:36 +02:00 |
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2a9d46c60b
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Fix compilation when both tests and lua scripting are on
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2025-01-25 16:14:15 +00:00 |
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f858a6e04b
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Merge pull request #5266 from MichalZr6/battlefield
Minor fixes to BattleHexArray. BattleHex'es as const reference where possible.
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2025-01-25 17:44:14 +02:00 |
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df99645eca
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Merge pull request #5301 from IvanSavenko/map_loading_fix
Map loading fixes
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2025-01-25 17:23:54 +02:00 |
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722d68643f
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Merge pull request #5306 from IvanSavenko/xbrz_foreground
[1.6.4?] Move xbrz upscaling from foreground thread to background
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2025-01-25 17:23:46 +02:00 |
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