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Commit Graph

797 Commits

Author SHA1 Message Date
Ivan Savenko
df0c53af41
Merge pull request #4864 from Laserlicht/creature_window_rework
Creature window rework
2024-11-15 19:13:58 +02:00
SoundSSGood
27b59dd7ee crash fixed 2024-11-13 06:39:37 +02:00
Ivan Savenko
da8fe13632
Merge pull request #4870 from SoundSSGood/secSkillPlace-fix
CHeroOverview secondary skill icons fixed
2024-11-06 22:02:28 +02:00
Ivan Savenko
e7bea6c3b8
Merge pull request #4852 from IvanSavenko/remove_vlc_entities_serialization
Remove remaining pointers to VLC entities from serializer
2024-11-06 22:01:11 +02:00
Ivan Savenko
11d9ee310e
Merge pull request #4785 from Laserlicht/subtitles
Subtitles for videos / sync
2024-11-06 21:56:43 +02:00
SoundSSGood
f60813d86f CHeroOverview secondary skill icons fixed 2024-11-03 17:29:27 +02:00
Laserlicht
0ab4b66026 better approach for scrollbar 2024-11-02 15:16:38 +01:00
Ivan Savenko
0969871835
Merge branch 'develop' into mechanical_bonus 2024-10-31 15:14:51 +02:00
Ivan Savenko
d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 2024-10-30 16:47:02 +00:00
Ivan Savenko
c98ac01e7a Replaced public artType member of ArtifactInstance with getter 2024-10-30 16:47:01 +00:00
Ivan Savenko
f12119f86c
Merge pull request #4812 from SoundSSGood/secSkillPlace
[Hota] SeafaringAcademy. Initial PR
2024-10-30 13:33:39 +02:00
Laserlicht
bb73a35412 code review + pause handling 2024-10-30 00:35:50 +01:00
SoundSSGood
1fcd750774 suggested changes 2024-10-28 21:58:35 +02:00
Ivan Savenko
ee59bc4e71 Add bonus description generation for map objects 2024-10-25 18:36:02 +00:00
Laserlicht
53b7c5da6f added MECHANICAL bonus 2024-10-24 21:30:51 +02:00
SoundSSGood
83279211e6 CSecSkillPlace done 2024-10-23 15:01:56 +03:00
SoundSSGood
03b4733c64 CSecSkillPlace 2024-10-22 01:54:04 +03:00
SoundSSGood
7955960901 CTradeableItem refactoring 2024-10-22 01:54:00 +03:00
SoundSSGood
573bb6abc6 CArtPlace now works with artifact ID 2024-10-20 12:56:54 +03:00
Laserlicht
8b427c3989 use json format 2024-10-16 22:47:38 +02:00
Ivan Savenko
c25aef8f48
Merge pull request #4766 from SoundSSGood/fused-artifacts
Fused artifacts
2024-10-16 15:08:20 +03:00
Laserlicht
54542c54b3 working subtitles 2024-10-16 03:48:14 +02:00
Laserlicht
4d46a2084d basic subtitle rendering 2024-10-16 02:36:26 +02:00
SoundSSGood
86d5c05ffa Fused identical artifacts 2024-10-15 16:51:29 +03:00
Laserlicht
d65938fa17 fix campaign video scrolling for short texts 2024-10-14 23:26:24 +02:00
Laserlicht
9ed4dbaeb4 Merge remote-tracking branch 'upstream/develop' into adv_search 2024-10-14 19:52:55 +02:00
Ivan Savenko
604e3b5c67
Merge pull request #4763 from IvanSavenko/herohandler_split
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-14 19:05:48 +03:00
Ivan Savenko
10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
Ivan Savenko
a8e84c55f6 Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
Ivan Savenko
3dd4fa2528 Reduce usage of pointers to VLC entities
Final goal (of multiple PR's) is to remove all remaining pointers from
serializeable game state, and replace them with either identifiers or
with shared/unique pointers.

CGTownInstance::town and CGHeroInstance::type members have been removed.
Now this data is computed dynamically using subID member.

VLC entity of a town can now be accessed via following methods:
- getFactionID() returns ID of a faction
- getFaction() returns pointer to a faction
- getTown() returns pointer to a town

VLC entity of a hero can now be accessed via following methods:
- getHeroTypeID() returns ID of a hero
- getHeroClassID() returns ID of a hero class
- getHeroType() returns pointer to a hero
- getHeroClass() returns pointer to a hero class
2024-10-10 12:28:08 +00:00
Laserlicht
a826b88641
Merge branch 'develop' into spell 2024-10-07 12:55:23 +02:00
Laserlicht
07aa7bac3c search for texts 2024-10-01 21:19:42 +02:00
Ivan Savenko
cef7466c71
Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring
CArtifactSet  tidy up
2024-10-01 16:26:32 +03:00
Laserlicht
afb90c076d better UI 2024-09-28 02:34:18 +02:00
SoundSSGood
586a32a616 CArtifactSet cleanup 2024-09-23 23:39:19 +03:00
SoundSSGood
b9ae7f1138 CMap put move and remove artifact method 2024-09-23 23:30:38 +03:00
Ivan Savenko
248cff49a4 Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
Ivan Savenko
e3d365262e
Merge pull request #4588 from Laserlicht/intro_video_rework
Intro video rework
2024-09-19 16:18:31 +03:00
Ivan Savenko
915533ed2e Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
Laserlicht
8fc3fe3cc3 scaling 2024-09-12 23:06:33 +02:00
Laserlicht
822fa61bf2 intro rework 2024-09-12 22:28:45 +02:00
Ivan Savenko
ce4548718c
Merge pull request #4544 from IvanSavenko/map_settings
Per-map game settings
2024-09-10 00:03:10 +03:00
Laserlicht
7ae8514657 allow double click for bonus selection 2024-09-06 00:22:59 +02:00
Ivan Savenko
8225eb454e Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
Ivan Savenko
20d5b33ea6 Remove marketModes as member
marketModes are now generated in runtime and are not a member of
IMarket. Was not a bad change, but towns load buildings before town type
is randomized, leading to case where market modes are not actually known
when building is added to town (like random towns with market built)

Since altar requires CArtifactSet for work, IMarket will now always
contain it, but it will only be accessible if market supports altar
mode.
2024-08-27 14:07:00 +00:00
Ivan Savenko
11e8b04ac5
Merge pull request #4463 from SoundSSGood/IMarket-refactoring
IMarket refactoring
2024-08-26 22:48:23 +03:00
Ivan Savenko
3d39963a1c Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
Ivan Savenko
475a20124f Fix crash on right-clicking spell component in some dialogs 2024-08-21 18:19:31 +00:00
SoundSSGood
2e3e6b1553 market->getObjInstanceID() 2024-08-21 01:01:23 +03:00
Laserlicht
01c14ae9ce
Merge branch 'develop' into extended_statistic 2024-08-20 20:25:16 +02:00