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Commit Graph

12658 Commits

Author SHA1 Message Date
nordsoft
b8ab64f448 Make options tab configurable 2023-08-23 19:29:50 +04:00
Konstantin
e6710a4eb0 vcmi: bump serialization version 2023-08-23 17:53:09 +03:00
Konstantin
d746a96d55 vcmi: use SpellSchool identifier instead of enum
Use identifier instead of enum inside callbacks. It is better and more
expandable solution.
2023-08-23 17:53:09 +03:00
Konstantin
75c39c6562 vcmi: handle icons for SPELL_DAMAGE_REDUCTION
For all schools and for ANY subtype
2023-08-23 17:53:09 +03:00
Konstantin
d20711bcd6 immunities: polishing 2023-08-23 17:53:09 +03:00
Konstantin
344593e891 vcmi: made some CSpell properties private
There are getters for it.
2023-08-23 17:53:08 +03:00
Konstantin
4d67a7e3d1 BonusParams: add XXX_IMMUNITY to deprecated
This bonuses does not exist now.
2023-08-23 17:52:16 +03:00
Konstantin
8724181a0f vcmi: spell resistance rework
Now instead of XXX_IMMUNITY bonuses we have 2 bonuses with spellSchool
subtype: SPELL_SCHOOL_IMMUNITY and NEGATIVE_EFFECT_IMMUNITY.
All previous bonuses of subtype 0 is covered by SPELL_SCHOOL_IMMUNITY,
and all previous bonuses of subtype 1 is covered by
NEGATIVE_EFFECT_IMMUNITY. Unit tests are updated accordingly.
2023-08-23 17:52:16 +03:00
Konstantin
c9bc3fd4e1 CSpellHandler: use getBonusBearer
Use getBonusBearer method and cachingStr method for optimization
2023-08-23 17:52:16 +03:00
Ivan Savenko
a852236602
Merge pull request #2627 from IvanSavenko/threading_cleanup
Threading cleanup
2023-08-23 17:30:31 +03:00
Ivan Savenko
3eb19e6ed7 Fix possible unprotected access to battleint 2023-08-23 16:32:29 +03:00
Ivan Savenko
a44c08a847 Slightly better thread names 2023-08-23 16:32:29 +03:00
Ivan Savenko
0613756abc Remove unused code 2023-08-23 16:32:29 +03:00
Ivan Savenko
dfe8ca3d61 Use more lightweight scoped_lock 2023-08-23 16:32:29 +03:00
Ivan Savenko
44d16b32fe Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
Ivan Savenko
87957e74c1 Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
Ivan Savenko
142889e3a5 Give all threads created by client human-readable name for debug 2023-08-23 16:32:29 +03:00
Nordsoft91
1bad0e96ef
Merge pull request #2635 from Nordsoft91/loading-bar
Loading progress bar
2023-08-23 17:28:19 +04:00
nordsoft
cda4ae84aa Don't send loading updates too frequently 2023-08-23 15:45:00 +04:00
Michael
d2bbe0f35a
starttime in foldername 2023-08-23 01:47:55 +02:00
Michael
538acfe3c0
Update StartInfo.h
fix
2023-08-23 01:08:57 +02:00
Michael
a0450d1363
format... 2023-08-23 00:39:09 +02:00
Michael
fed9ae5157
Merge branch 'develop' into autosave 2023-08-23 00:37:15 +02:00
Michael
51ba22a631
code review 2023-08-23 00:35:44 +02:00
Nordsoft91
e09b13c00a
Merge pull request #2576 from Nordsoft91/turn-timer
Implement turn timer feature
2023-08-23 01:48:12 +04:00
nordsoft
937935ce8c Fix compiling (how does it work on mac?) 2023-08-23 01:20:29 +04:00
Michael
65884b15d0
Update settings.json
best setting as default (subfolder with map-name)
2023-08-22 20:51:28 +02:00
Michael
68a1b883eb
autosave folders 2023-08-22 20:43:44 +02:00
nordsoft
15847c89b6 Fix tests 2023-08-22 21:02:32 +04:00
nordsoft
dfaf778d16 Redesign loading solution 2023-08-22 20:10:20 +04:00
nordsoft
d9a2a7bfd0 Fix minor points 2023-08-22 16:00:14 +04:00
nordsoft
fb21620c60 Fix battle timer reset after refactoring 2023-08-22 14:14:50 +04:00
nordsoft
dd3e9f102b Fix game crash at AI turn 2023-08-22 02:08:42 +04:00
Nordsoft91
ec4da06b56
Merge pull request #2631 from Laserlicht/date_alignment
date alignment
2023-08-22 02:00:49 +04:00
nordsoft
7b4b01a280 Adopt turn timer to battle refactoring 2023-08-22 01:49:50 +04:00
nordsoft
d50edc28ab Merge remote-tracking branch 'upstream/develop' into turn-timer
# Conflicts:
#	server/CGameHandler.cpp
#	server/CGameHandler.h
2023-08-22 00:54:38 +04:00
nordsoft
dbc3a93013 Merge remote-tracking branch 'upstream/develop' into loading-bar
# Conflicts:
#	server/CGameHandler.h
2023-08-22 00:46:54 +04:00
nordsoft
4cf28fe00e Fix linux clang compiling 2023-08-22 00:40:03 +04:00
nordsoft
b1bfc2239f Backward compatibility with mods 2023-08-22 00:32:26 +04:00
Ivan Savenko
78780bb20c
Merge pull request #2579 from IvanSavenko/server_battle_processor
(develop) Refactoring of server-side battles code
2023-08-21 23:21:40 +03:00
Michael
0dab3b83a0
date alignment 2023-08-21 20:45:00 +02:00
Dydzio
764608f100 Merge remote-tracking branch 'dydzio/configurable-autobattle-spells' into configurable-autobattle-spells 2023-08-21 20:10:04 +02:00
Dydzio
e81cd4e0e6 Delete empty file 2023-08-21 20:09:50 +02:00
nordsoft
a60d503078 Fix progress bar 2023-08-21 19:21:32 +04:00
nordsoft
45f13c7964 Progress update on client side 2023-08-21 19:21:27 +04:00
nordsoft
584dd20943 Progress on server side for rmg 2023-08-21 19:21:22 +04:00
Dydzio
28fe28adf5 Fix player coloring 2023-08-21 17:08:15 +02:00
Dydzio
b73f9325ad Fixes from code review 2023-08-21 16:56:50 +02:00
Ivan Savenko
5f7f0ec2ea Declare enum classes as int8_t 2023-08-21 17:55:49 +03:00
Ivan Savenko
1c552ba9d9 Remove unused code 2023-08-21 17:55:49 +03:00