ArseniyShestakov
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a49950e958
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Fix 2292. Fix chat on adventure map, increase maxOutputPerLine
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2015-11-08 22:16:58 +03:00 |
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Ivan Savenko
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3aa5360ac6
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Merge pull request #135 from josch/develop
Replace deprecated FFmpeg API for compatibility with ffmpeg 2.9
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2015-11-07 11:23:30 +02:00 |
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ArseniyShestakov
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7eebcb9d60
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Artifacts: replace few more ints by ArtifactID
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2015-11-07 11:46:58 +03:00 |
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AlexVinS
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e645b46aed
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Revert "Merge pull request #124 from vcmi/issue/1372"
This reverts commit da01af319b , reversing
changes made to 8b6b4e2e0b .
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2015-11-07 11:35:02 +03:00 |
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ArseniyShestakov
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bd12989ad6
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Artifacts: use ArtifactID instead of ints
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2015-11-06 21:54:51 +03:00 |
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Andreas Cadhalpun
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f80c1410b3
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Replace deprecated FFmpeg API for compatibility with ffmpeg 2.9
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2015-11-05 12:38:04 +01:00 |
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Alexander Shishkin
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da01af319b
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Merge pull request #124 from vcmi/issue/1372
Issue/1372
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2015-11-04 10:39:40 +03:00 |
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ArseniyShestakov
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8b6b4e2e0b
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Fix header case for Linux to Windows cross compilation using MingGW
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2015-11-03 14:40:36 +03:00 |
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AlexVinS
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4b5cb3599a
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Do not try to rise demons from war machines
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2015-11-03 02:20:26 +03:00 |
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AlexVinS
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6a9dc78dcd
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[WiP]Added some checks for RISE_DEMONS action.
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2015-11-03 02:18:36 +03:00 |
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AlexVinS
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fbebbf39f3
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Fix zero size stack summoned in case of basic resurrection.
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2015-11-03 02:18:35 +03:00 |
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AlexVinS
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f6b9015324
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Use constant for summoned creature slot
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2015-11-03 02:18:34 +03:00 |
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AlexVinS
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c94bea51e3
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Update army in case of summoned creatures
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2015-11-03 02:18:33 +03:00 |
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AlexVinS
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b024237e8a
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Remove stack instancies of removed stacks
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2015-11-03 02:18:32 +03:00 |
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DjWarmonger
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349f16a359
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Version bump.
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2015-11-02 17:28:54 +01:00 |
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DjWarmonger
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d7b70da27e
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2015-11-02 16:40:39 +01:00 |
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DjWarmonger
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c047fea44c
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Updated changelog. To be released as VCMI 0.98e.
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2015-11-02 16:39:57 +01:00 |
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AlexVinS
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34cc9c78f7
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[c::b] update projects
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2015-11-01 00:01:41 +03:00 |
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DjWarmonger
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621c62b44e
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Don't crash when spell school level is higher than 3 (which is another bug)
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2015-10-31 21:15:40 +01:00 |
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DjWarmonger
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5ef02aaf88
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Updated MSVS project.
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2015-10-31 15:08:13 +01:00 |
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DjWarmonger
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17071c6ec8
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Merge pull request #125 from ArseniyShestakov/newMovementSystem
Okay, time to merge this.
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2015-10-31 13:56:22 +01:00 |
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ArseniyShestakov
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a0a55974ea
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Fix issue 2320. Town events for buildings should now work
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2015-10-28 08:46:43 +03:00 |
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ArseniyShestakov
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c4ea0c7ff2
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CPathfinder: don't include RegisterTypes
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2015-10-27 17:42:31 +03:00 |
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ArseniyShestakov
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92fee1bdbf
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CPathfinder: shorten options struct declaration
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2015-10-27 03:50:38 +03:00 |
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ArseniyShestakov
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6b34eb729e
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Move all pathfinding-related code into new file
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2015-10-27 03:34:47 +03:00 |
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ArseniyShestakov
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9e8427a078
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CPathfinder: update comment for isSourceGuarded condition
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2015-10-27 00:22:40 +03:00 |
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DjWarmonger
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94f8e1e9e4
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Merge pull request #127 from vcmi/moreCatchingSectors
Cache SectorMap where possible and update when necessary.
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2015-10-26 21:31:17 +01:00 |
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ArseniyShestakov
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01257efc02
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CPathfinder: get rid of curPos and pass on initializeGraph
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2015-10-26 20:17:10 +03:00 |
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DjWarmonger
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1e36f3cecd
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Cache SectorMap where possible and update when necessary.
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2015-10-26 16:38:17 +01:00 |
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ArseniyShestakov
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68bd37aa45
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Store penalty in value of FLYING_MOVEMENT and WATER_WALKING
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2015-10-26 18:30:11 +03:00 |
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AlexVinS
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c9e03405f2
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fix a warning
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2015-10-25 23:17:33 +03:00 |
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AlexVinS
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e8e484bbca
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Merge branch 'mutexRelax_fix' into develop
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2015-10-25 22:35:19 +03:00 |
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ArseniyShestakov
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44ca00cd16
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CPathfinder: rename functions
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2015-10-25 19:11:00 +03:00 |
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ArseniyShestakov
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a536691781
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CPathfinder: fix typos and more code cleanups
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2015-10-25 17:01:28 +03:00 |
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DjWarmonger
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2a59cb6191
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Fixed #2308 - AI didn't attack enemy heroes at all.
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2015-10-25 11:55:50 +01:00 |
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DjWarmonger
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768b1ca289
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More consitent code.
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2015-10-25 11:16:43 +01:00 |
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DjWarmonger
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87f838f286
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AI should poke inaccessible Quest Guards less often.
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2015-10-25 08:39:03 +01:00 |
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DjWarmonger
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520e42bcd7
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Fixed #2317
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2015-10-25 08:21:15 +01:00 |
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DjWarmonger
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c47c08aa01
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Replaced iterators with auto & loop.
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2015-10-25 07:07:01 +01:00 |
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AlexVinS
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92ae56b369
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Mingw build fix
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2015-10-24 22:21:54 +03:00 |
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DjWarmonger
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4e444abf66
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Few more uses of cached visibleTiles.
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2015-10-24 20:46:55 +02:00 |
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DjWarmonger
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63ca9202e4
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Reverted old MapHandler::hideObject to avoid weird crash.
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2015-10-24 19:03:11 +02:00 |
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DjWarmonger
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a6ea0981b6
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Merge branch 'develop' into mutexRelax
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2015-10-24 18:30:43 +02:00 |
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DjWarmonger
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eb0af0096e
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Fixed #2072.
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2015-10-24 18:16:57 +02:00 |
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DjWarmonger
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61692ba168
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Possibly fixed #1583 and other issues concerning players capturing towns.
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2015-10-24 18:03:00 +02:00 |
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DjWarmonger
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3c4f7ec126
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Fixed #2311
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2015-10-24 17:15:21 +02:00 |
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DjWarmonger
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641aa13526
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Some fixes for previous commit.
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2015-10-24 17:02:00 +02:00 |
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DjWarmonger
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716c324695
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Don't give a turn to player who is about to lose (days without town).
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2015-10-24 16:21:30 +02:00 |
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DjWarmonger
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abe88ea890
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- Refactoring legacy code
- Some checks for #2311
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2015-10-24 15:09:46 +02:00 |
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ArseniyShestakov
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4f7c3ec60f
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Minor formatting fixes within pathfinder-related code
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2015-10-24 15:50:00 +03:00 |
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