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Commit Graph

7110 Commits

Author SHA1 Message Date
718d42f0d6 Merge pull request #3910 from vcmi/center_penrose
Shift center of tiling to center of the map
2024-05-08 16:40:00 +03:00
72703f89fe Merge pull request #3909 from IvanSavenko/clean_rmg_crash
Disable 'catch everything' block in RMG in favor of clean crash
2024-05-08 16:39:52 +03:00
37d062f1eb Fix incorrect comparison operator 2024-05-08 15:09:11 +02:00
eece03d24f Fix for centering the tiles, extra logs 2024-05-08 13:16:26 +02:00
ec20e9e907 Shift center of tiling to center of the map 2024-05-08 12:16:42 +02:00
f5824ccea4 Re-throw exception on RMG failure to prevent weird crashes later 2024-05-08 09:55:34 +00:00
8b861fc58f Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
4769c86c82 Merge pull request #3902 from vcmi/underground_biomes
Option to define surface or underground level for obstacle set
2024-05-07 16:42:33 +03:00
10a91cb1d8 Merge pull request #3901 from IvanSavenko/sonar_fix
[1.6] Fix some new issues reported by Sonar Cloud
2024-05-07 11:59:17 +03:00
66e2e13ba1 Add few more safety checks to network connection logic 2024-05-07 08:34:47 +00:00
ede92c1a9c Revert "Simple implementation of heartbeat package"
This reverts commit 5f344e410a.
2024-05-07 08:31:08 +00:00
9763ea2ecb Style 2024-05-07 09:14:16 +02:00
4949b98ed3 Merge pull request #3759 from Laserlicht/bio
Let's try this
2024-05-07 09:05:14 +02:00
dd55188b77 Option to define surface or underground level for obstacle set 2024-05-07 07:15:00 +02:00
66f1f48d4c Merge pull request #3867 from IvanSavenko/heartbeat
Simple implementation of heartbeat package
2024-05-06 22:35:58 +03:00
30e0a16ee9 Fix some 'new' issues reported by Sonar Cloud 2024-05-06 15:33:30 +00:00
157443c1df #3876 - allow to embark after battle for AI pathfinder 2024-05-05 13:52:57 +03:00
6ac67775f5 Merge pull request #3861 from Laserlicht/pvp_options
Pvp options
2024-05-03 10:38:42 +03:00
1f209fd94a use MetaString 2024-05-02 21:03:23 +02:00
47c3e6f4b6 Simplified code 2024-05-02 17:53:36 +03:00
08ce3a8338 Clarified code 2024-05-02 17:32:38 +03:00
f6e5f09d50 Fix possible uninitialized variables 2024-05-02 17:32:27 +03:00
812e96ebb1 Guest can also use & renaming 2024-05-01 15:58:22 +02:00
20176521eb Actually revert this change, it's not better. 2024-05-01 15:27:19 +02:00
4d13c3b94f Final fixes and tweaks 2024-05-01 13:58:24 +02:00
186b6629c7 Do not hide roads behind objects 2024-05-01 12:15:07 +02:00
d5b6e31223 Fix guard check 2024-05-01 11:38:44 +02:00
5315beec8c Fixes for guard condition 2024-05-01 11:34:34 +02:00
acab1d38cf Build fix 2024-05-01 10:45:01 +02:00
7f3cf607a7 Allow guards not stronger than 1/3 max value next to roads 2024-05-01 10:24:21 +02:00
67447acd0e First implementation that works 2024-05-01 09:16:10 +02:00
4d948e8c6d Also, this 2024-05-01 07:58:47 +02:00
9301bb9af5 Do not place guardes treasure on roads. Do not place guards next to roads. 2024-05-01 07:58:17 +02:00
e505aab29a scrolling works 2024-05-01 00:49:33 +02:00
5f344e410a Simple implementation of heartbeat package 2024-04-30 22:44:31 +03:00
0565c062e5 Server functionality 2024-04-30 01:52:49 +02:00
151075f088 Fix save compatibility with 1.4 that was broken by artifact costumes 2024-04-28 20:54:33 +03:00
c74d728f5a Merge pull request #3833 from SoundSSGood/artifacts-costumes
Artifacts costumes
2024-04-28 16:10:24 +03:00
0ac7108293 Update lib/CPlayerState.h
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-04-28 13:02:27 +02:00
b0effdbbf4 Merge pull request #3836 from vcmi/unpropagate_bonus
Fixes issue of bonuses not correctly removed
2024-04-28 13:10:23 +03:00
ce68b3f45d class CArtifactsOfHeroMain : public CKeyShortcut 2024-04-27 21:35:38 +03:00
ce9d2d8ab8 Switching costume 2024-04-27 21:35:37 +03:00
25dea7e364 Saving costume 2024-04-27 21:35:37 +03:00
ab50bf9198 biography to description 2024-04-27 18:41:21 +02:00
39e19f79f4 Fix #3754, #2316 2024-04-27 13:57:50 +03:00
914cea5877 Tweaks 2024-04-26 19:33:26 +02:00
04691c851f Fixes issue of bonuses not correctly removed 2024-04-26 19:22:20 +02:00
5010344df0 Added serialization of turn timer handler 2024-04-26 13:16:02 +03:00
75aae66858 Fix off-by-one error - turnLimit 1 should work after 1st turn, not 2nd 2024-04-26 12:44:42 +03:00
01c2814d35 Merge pull request #3821 from SoundSSGood/CWindowWithArtifacts-refactoring
CWindowWithArtifacts refactoring
2024-04-26 11:58:38 +03:00