be9813b4fb
Remove temporary workaround
2024-04-12 11:51:15 +02:00
0bd1c3c95d
Merge pull request #3746 from IvanSavenko/fix_undefined_behavior
...
Fix discovered undefined behavior cases
2024-04-12 11:51:13 +03:00
6e9f15c8e6
Merge pull request #3743 from dydzio0614/special-factions
...
Allow factions to be special
2024-04-12 11:49:58 +03:00
4fa7f0e93d
Also allow filtering biomes by faction(s)
2024-04-12 10:25:13 +02:00
a7d47cd3d2
Merge pull request #3742 from IvanSavenko/adventure_map_spellcast_fixes
...
Adventure map spellcasting fixes
2024-04-12 11:17:19 +03:00
622e4b059b
Update lib/CTownHandler.cpp
2024-04-12 11:14:35 +03:00
6899acc1d7
Fix alignments check
2024-04-12 09:38:45 +02:00
1f81ddbac4
Fixes in object loading
2024-04-12 06:29:01 +02:00
9e81c53547
Do not give spells as reward if hero can't learn them
2024-04-12 00:25:02 +03:00
9cf3db4eb5
Completely remove dead quest instead of leaving nullptr
...
All code that uses this container assumes non-null content
2024-04-11 23:56:29 +03:00
68bb36f7c7
Compile fixes
2024-04-11 18:38:50 +02:00
53fcd3ad26
Merge pull request #3739 from SoundSSGood/fixes
...
Fixes for found regressions
2024-04-11 19:30:55 +03:00
a356fdaf2a
Allow filtering obstacles by faction aligmnment
2024-04-11 18:10:14 +02:00
edcf12a80c
(untested) Attempt to fix crash on moving artifact on Android
2024-04-11 16:21:44 +03:00
c99d4b959e
Fix potentially uninintialized variables
2024-04-11 13:25:54 +03:00
738a89bb99
Market fix
2024-04-10 23:30:31 +03:00
e8a6308a15
Artifacts swap check
2024-04-10 23:30:31 +03:00
00ebbad622
Ability to make faction not pickable on typical maps
2024-04-10 21:22:29 +02:00
320469d773
Cleanup
2024-04-10 20:04:08 +03:00
3fc4383153
Show popup dialog instead of server error when using TP from water
2024-04-10 20:04:08 +03:00
6c45353aa7
Casting DD or TP will now spend mana before hero movement (and any side
...
effects such as visiting objects)
2024-04-10 20:04:08 +03:00
8353bca34f
Small refactoring of adventure map spell casting:
...
- Removed duplicated checks for DD possibility
- Moved most of spell-specific code from AdventureMapInterface to library
code
- AdventureSpellMechanics class now provides methods to check whether
spellcast is possible, similarly to battle spells
- If it is not possible to cast adventure map spell (e.g. no mana or no
move points) game will show infowindow immediately on clicking spellbook
instead of on cast attempt
- If hero does not have movement points for a DD, game will show correct
error message
- Added game settings 'dimensionDoorFailureSpendsPoints' due to
discovered H3 logic
2024-04-10 20:04:08 +03:00
bcd4a8c961
Merge pull request #3736 from IvanSavenko/fix_server_translations
...
Do not translate strings on server side
2024-04-10 19:12:34 +03:00
5b43720dda
Merge pull request #3686 from dydzio0614/dimension-door-changes
...
Dimension door changes
2024-04-10 11:47:36 +03:00
6c9d18a85c
Allow multiple terrains per biome
2024-04-10 09:40:12 +02:00
5c4d1703ca
Fix for loading templates from other mods
2024-04-09 22:09:03 +02:00
637270ee36
Minor fixes
2024-04-09 19:59:27 +02:00
510e1023da
Merge pull request #3730 from IvanSavenko/localization_export
...
Better export command for translations
2024-04-09 19:11:10 +03:00
8aaa9e63dd
Fix build
2024-04-09 18:56:28 +03:00
8d9489c368
Fix conflicts with templates loaded from mods
2024-04-09 17:29:33 +02:00
50e8d1fd82
Add save compatibility check
2024-04-09 16:42:20 +03:00
42616cf4e8
Fix text formatting, fix todo's
2024-04-09 16:13:30 +03:00
18ece6dcf6
Remove some usages of server-side translations
2024-04-09 16:13:30 +03:00
7a42e21e4d
Fix formatting of luck/morale bonuses
2024-04-09 16:13:30 +03:00
9e49587749
Replace bonus string description with metastring that can properly
...
handle translations
2024-04-09 16:13:30 +03:00
bf2c9237b2
Register templates for new objects from mods
2024-04-08 16:39:41 +02:00
c7149103ce
Compile fix
2024-04-08 15:24:52 +02:00
d9a598ad9c
Merge remote-tracking branch 'origin/develop' into biome_system
2024-04-08 15:01:17 +02:00
224e971c4b
Unused variable
2024-04-08 14:56:21 +02:00
3e3959d360
Move all OH3 objects and obstacle sets to a mod
2024-04-08 12:50:41 +02:00
050157db9d
Register vcmi-only strings as part of 'vcmi' mod instead of 'core'
2024-04-08 13:16:54 +03:00
4947baebee
Fix crash on loading vmap's
2024-04-08 13:16:34 +03:00
8582bd7d66
Replaced 'convert txt' command with more convenient 'translate' and
...
'translate maps' commands.
2024-04-08 13:16:23 +03:00
5dcef193a3
Block spellcasting if 0 creatures will be raised
2024-04-07 18:50:37 +03:00
86cffb3a77
Removed unused variable
2024-04-06 18:12:44 +02:00
73ec53a9e0
Fix build
2024-04-06 15:29:15 +02:00
b0cff23c37
Cleanup
2024-04-06 15:06:08 +02:00
907438c6f5
Fix crash on attempt to compute movement range for siege tower
2024-04-06 15:59:08 +03:00
1a6aae9363
Fix crash on selecting scenario with "start with strongest hero from
...
scenario X" starting bonus
2024-04-06 15:59:08 +03:00
8efceb110b
#3691 - boat attached to hero should not block tiles on its own
2024-04-06 12:30:19 +03:00