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Commit Graph

7110 Commits

Author SHA1 Message Date
8b0f9c86f8 Fixed possible crash on invalid town building name 2023-08-06 13:30:20 +03:00
041236837b Possible fix for crash from Android crash reporting 2023-08-05 12:49:38 +03:00
dd17896082 Fix crash on bonus parsing failure (outdated mods?) 2023-08-05 12:49:02 +03:00
ad8695ac91 Fix saving games - regression from filesystem changes 2023-08-04 18:41:42 +03:00
537f9fa048 Merged master into develop 2023-08-03 23:38:32 +03:00
44fae4945d Update distances in all zones adjacent to object 2023-08-02 20:41:29 +02:00
ca0eacc283 Merge pull request #2458 from vcmi/fix_water_tavern
Fix crash at water tavern
2023-08-02 20:03:02 +02:00
250b27ba46 Fix crash due to missing boat for neutrla heroes 2023-08-02 17:19:23 +02:00
f6247164ad Fix crash, fix invisible boat blocking the tile 2023-08-01 18:51:33 +02:00
69abfda981 stash 2023-08-01 08:23:09 +02:00
8a81b3013f Fixed transferring of artifacts from backpack in campaigns 2023-07-31 22:06:54 +03:00
d9e7a8f88a Merge pull request #2446 from IvanSavenko/bugfixing
(1.3.0) Bugfixing
2023-07-31 16:21:43 +03:00
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
8ea7e91189 moved mod-related files to new directory 2023-07-30 20:38:32 +03:00
7f72f7a82c Cleanup server connection code a bit 2023-07-30 20:15:32 +03:00
593b82d178 Removed all references to boost::interprocess library 2023-07-30 20:14:57 +03:00
397c4c7595 Fix dismissing heroes on map with "Capture town" victory condition 2023-07-30 15:28:56 +03:00
95dd4b3ffb Fix incorrect warnings about missing translations 2023-07-30 13:19:52 +03:00
6c52293dd9 Merge pull request #2425 from IvanSavenko/fix_combat_replay
Attempt to fix combat replay queries
2023-07-29 00:03:44 +03:00
4d08a131d3 Reorganization of boost filesystem usage
- Removed (most of) boost filesystem namespace usings
- Replaced boost::filesystem::fstream with std::fstream and different
constructor that should be available on any plaftorm
2023-07-28 19:12:04 +03:00
21a39f0b01 Removed boost::iostreams in favor of std::stream / boost::filesystem 2023-07-28 19:12:04 +03:00
6153c1b203 Merge pull request #2422 from IvanSavenko/hero_pool_fix
Fix errors about "hero has no army" for defeated heroes
2023-07-28 13:43:50 +03:00
bee59b3c1c Update Languages.h 2023-07-28 00:48:06 +00:00
917229b988 Update Languages.h 2023-07-28 00:29:57 +00:00
aed8c411fc Minor rework & cleanup of combat replays 2023-07-27 19:25:55 +03:00
72210afc92 Do not attempt to reset movement for inactive heroes in pool 2023-07-27 15:51:38 +03:00
2747174810 Fix incorrect sand shore id 2023-07-26 17:12:09 +02:00
e733b55c90 Removed buggy and poorly designed fromString method
Use VLC->modh directly with proper parameters instead
2023-07-25 22:36:45 +03:00
1335a834e2 Merge pull request #2408 from IvanSavenko/remove_log_warning
Remove log warning
2023-07-25 18:15:52 +03:00
705cdb846d Merge pull request #2403 from IvanSavenko/error_detection_fix
Attempt to fix & improve error reporting
2023-07-25 18:15:28 +03:00
ae1aa816d3 Merge pull request #2405 from vcmi/fix-2389
#1965 - treat dwelling defenders as neutrals
2023-07-25 17:02:45 +02:00
b4c9b81a33 Update SideInBattle.cpp 2023-07-25 15:02:28 +03:00
71fe5c556f Merge pull request #2203 from vcmi/remove_seed_info
Remove random seed from map description
2023-07-25 10:36:32 +02:00
ec8898a0e7 #1965 - treat dwelling defenders as neutrals 2023-07-25 10:13:41 +03:00
fe9090ddfa #2044 - changed order of destructors to avoid crash 2023-07-25 10:09:28 +03:00
37437224f9 Remove excessive warning 2023-07-24 23:16:34 +03:00
21e794268b Attempt to fix & improve error detection:
- use std::fstream instead of boost::iostreams for properly working flush
- removed some catch-all blocks
- reduce catch scope of some try/catch blocks to clearly indicate intent
2023-07-24 18:48:56 +03:00
6522cec969 Just the notes 2023-07-24 08:44:37 +02:00
a280cc8845 Merge pull request #2384 from IvanSavenko/bugfixing_beta
Bugfixing iteration
2023-07-24 00:49:34 +03:00
a619193e3c Fixed initialization of heroes in taverns 2023-07-22 22:04:32 +03:00
5aa2492a90 Fixed crash on ending battle with a draw 2023-07-22 22:04:12 +03:00
bf7b77600a Merge pull request #2375 from vcmi/fix_roads
Fix RMG failing to place roads sometimes
2023-07-22 15:56:25 +02:00
0be3d6911c Merge pull request #2236 from vcmi/limit_seer_huts
Create only a single seer hut for every artifact we have
2023-07-22 08:17:03 +02:00
8456f92bf7 Merge pull request #2292 from IvanSavenko/radial_wheel_garrison
Radial wheel for army management
2023-07-21 20:54:49 +03:00
377bec277d Merge pull request #2350 from vcmi/ban_stuff_on_water_maps
Ban objects on maps without water
2023-07-21 15:48:13 +02:00
1762df2b77 Formatting 2023-07-21 14:55:49 +02:00
8bfa34e97b Allow routing road behind objects not visitable from top if that's absolutely neccessary. 2023-07-21 14:55:34 +02:00
d26595cef7 Radial menu is now a proper window. Minor fixes to positioning. 2023-07-21 15:47:42 +03:00
cfdc7e6e65 Merge pull request #2363 from IvanSavenko/rewardable_translation
Translation support for configurable objects
2023-07-21 15:44:46 +03:00
cefbe5152e Merge pull request #2359 from IvanSavenko/crashfixing
Fix crashes from 1.2.1 statistics on Google Play
2023-07-21 15:44:37 +03:00