..
battle
CArtifact getters setters
2023-07-05 15:48:08 +03:00
bonuses
vcmi: a bunch of forward definitions
2023-05-07 20:37:32 +03:00
campaign
Play correct music file in campaign menu
2023-06-27 20:09:11 +03:00
events
vcmi: modernize lib/events
2023-03-06 20:24:38 +03:00
filesystem
Merged server savegame and (broken and unused) client savegame files
2023-07-09 15:30:47 +03:00
gameState
Attempt to fix & improve error detection:
2023-07-24 18:48:56 +03:00
logging
Attempt to fix & improve error detection:
2023-07-24 18:48:56 +03:00
mapObjectConstructors
Attempt to fix & improve error detection:
2023-07-24 18:48:56 +03:00
mapObjects
Fixed initialization of heroes in taverns
2023-07-22 22:04:32 +03:00
mapping
Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps
2023-07-19 12:05:30 +02:00
minizip
pathfinder
Moved CGameState files into a separate directory
2023-06-26 17:15:59 +03:00
registerTypes
Merge pull request #2308 from IvanSavenko/remove_client_savegame
2023-07-19 14:46:46 +03:00
rewardable
Text of configurable/rewardable objects now uses translator
2023-07-19 22:25:52 +03:00
rmg
Merge pull request #2375 from vcmi/fix_roads
2023-07-22 15:56:25 +02:00
serializer
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
2023-07-11 14:36:08 +03:00
spells
Build fix
2023-07-18 10:55:26 +02:00
vstd
AI_Base.h
ArtifactUtils.cpp
Fix build in debug mode
2023-07-11 15:21:31 +03:00
ArtifactUtils.h
fix build
2023-07-01 14:59:23 +03:00
BasicTypes.cpp
vcmi: a bunch of forward definitions
2023-05-07 20:37:32 +03:00
BattleFieldHandler.cpp
vcmi: a bunch of forward definitions
2023-05-07 20:37:32 +03:00
BattleFieldHandler.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp
+ Handled banning spells and artifacts
2023-07-17 17:21:28 +02:00
CArtHandler.h
+ Handled banning spells and artifacts
2023-07-17 17:21:28 +02:00
CArtifactInstance.cpp
Fix build in debug mode
2023-07-11 15:21:31 +03:00
CArtifactInstance.h
CArtifact getters setters
2023-07-05 15:48:08 +03:00
CBonusTypeHandler.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CBonusTypeHandler.h
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CBuildingHandler.cpp
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CBuildingHandler.h
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CConfigHandler.cpp
Initial part of dynamically-sized adventure map:
2023-05-09 13:10:33 +03:00
CConfigHandler.h
Initial part of dynamically-sized adventure map:
2023-05-09 13:10:33 +03:00
CConsoleHandler.cpp
vcmi: reduce boost a little bit
2023-04-11 17:11:14 +03:00
CConsoleHandler.h
vcmi: reduce boost a little bit
2023-04-11 17:11:14 +03:00
CCreatureHandler.cpp
CCreatureHandler: fix positive morale
2023-07-14 11:33:21 +03:00
CCreatureHandler.h
Implemented support for fixed monster def's from hota
2023-06-20 19:37:27 +03:00
CCreatureSet.cpp
Merge pull request #2259 from IvanSavenko/campaign_refactoring
2023-06-30 12:59:48 +03:00
CCreatureSet.h
CArtifactInstance moved to own file
2023-06-30 19:41:19 +03:00
CGameInfoCallback.cpp
+ Handled banning spells and artifacts
2023-07-17 17:21:28 +02:00
CGameInfoCallback.h
Moved hero pool logic to the separate files
2023-07-15 19:55:29 +03:00
CGameInterface.cpp
Fixed handling of tactics
2023-07-18 22:02:35 +03:00
CGameInterface.h
Fixed handling of tactics
2023-07-18 22:02:35 +03:00
CGeneralTextHandler.cpp
Disabled check for unused lines in translations due to false positives
2023-04-03 01:12:48 +03:00
CGeneralTextHandler.h
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CHeroHandler.cpp
Checking flags and conditions
2023-07-09 11:16:36 +02:00
CHeroHandler.h
Checking flags and conditions
2023-07-09 11:16:36 +02:00
CMakeLists.txt
CModHandler.cpp
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
CModHandler.h
Split massive CMap.h a bit
2023-05-31 23:01:57 +03:00
CModVersion.cpp
Split massive CMap.h a bit
2023-05-31 23:01:57 +03:00
CModVersion.h
Split massive CMap.h a bit
2023-05-31 23:01:57 +03:00
Color.h
CondSh.h
ConstTransitivePtr.h
CPlayerState.cpp
Moved hero pool logic to the separate files
2023-07-15 19:55:29 +03:00
CPlayerState.h
Moved hero pool logic to the separate files
2023-07-15 19:55:29 +03:00
CRandomGenerator.cpp
Implemented persistent random seed for hero pool
2023-07-15 19:55:30 +03:00
CRandomGenerator.h
Implemented persistent random seed for hero pool
2023-07-15 19:55:30 +03:00
CScriptingModule.cpp
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CScriptingModule.h
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
CSkillHandler.cpp
Ban Navigation on maps without water
2023-07-18 10:54:36 +02:00
CSkillHandler.h
Ban Navigation on maps without water
2023-07-18 10:54:36 +02:00
CSoundBase.h
CStack.cpp
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
CStack.h
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
CStopWatch.h
CThreadHelper.cpp
Haiku patch
2023-03-27 10:10:09 +02:00
CThreadHelper.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
CTownHandler.cpp
Text of configurable/rewardable objects now uses translator
2023-07-19 22:25:52 +03:00
CTownHandler.h
Text of configurable/rewardable objects now uses translator
2023-07-19 22:25:52 +03:00
FunctionList.h
GameConstants.cpp
Extracted message-related functionality of CGameHandler to separate file
2023-07-15 21:01:13 +03:00
GameConstants.h
Extracted message-related functionality of CGameHandler to separate file
2023-07-15 21:01:13 +03:00
GameSettings.cpp
Implemented support for showing amount of guards in banks
2023-07-19 13:17:50 +03:00
GameSettings.h
Implemented support for showing amount of guards in banks
2023-07-19 13:17:50 +03:00
IBonusTypeHandler.h
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
IGameCallback.cpp
+ Handled banning spells and artifacts
2023-07-17 17:21:28 +02:00
IGameCallback.h
Added createObject call as wrapper around NewObject netpack
2023-06-23 13:42:08 +03:00
IGameEventsReceiver.h
Fix possible assertion failure on removing non-owned town
2023-07-04 20:28:02 +03:00
IHandlerBase.cpp
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
IHandlerBase.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
int3.h
Reodered methods in file to group similar code
2023-04-20 22:04:24 +03:00
Interprocess.h
JsonDetail.cpp
Merged "music" resource type into "sound", enables ogg's use as sounds
2023-05-15 22:22:54 +03:00
JsonDetail.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
JsonNode.cpp
Text of configurable/rewardable objects now uses translator
2023-07-19 22:25:52 +03:00
JsonNode.h
Text of configurable/rewardable objects now uses translator
2023-07-19 22:25:52 +03:00
JsonRandom.cpp
CArtifact getters setters
2023-07-05 15:48:08 +03:00
JsonRandom.h
deeper decoupling
2023-04-30 17:13:07 +04:00
Languages.h
Small fix in characters encodings in Languages.h
2023-07-05 13:12:49 +03:00
LoadProgress.cpp
Fix divide by zero crash
2023-04-02 15:28:41 +04:00
LoadProgress.h
LogicalExpression.cpp
vcmi: modernize rest of lib
2023-03-16 17:55:20 +03:00
LogicalExpression.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
MetaString.cpp
Heroes placed on water in map will be automatically given boat
2023-06-20 19:37:27 +03:00
MetaString.h
Fix build
2023-06-20 19:37:27 +03:00
NetPacks.h
Merge pull request #2308 from IvanSavenko/remove_client_savegame
2023-07-19 14:46:46 +03:00
NetPacksBase.h
CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization.
2023-06-24 19:01:36 +03:00
NetPacksLib.cpp
Fixed initialization of heroes in taverns
2023-07-22 22:04:32 +03:00
NetPacksLobby.h
Refactoring of campaign handler: rename types and use strong typing
2023-06-26 17:15:59 +03:00
NetPackVisitor.h
Merge pull request #2308 from IvanSavenko/remove_client_savegame
2023-07-19 14:46:46 +03:00
ObstacleHandler.cpp
Implemented foreground/background obstacles:
2023-06-06 15:53:14 +03:00
ObstacleHandler.h
Implemented foreground/background obstacles:
2023-06-06 15:53:14 +03:00
Point.h
Radial menu is now a proper window. Minor fixes to positioning.
2023-07-21 15:47:42 +03:00
Rect.cpp
Rect.h
Rect: fix serialization
2023-07-14 11:39:04 +03:00
ResourceSet.cpp
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
ResourceSet.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
RiverHandler.cpp
Moved hardcoded terrain palette-cycling animations to config
2023-07-05 22:07:20 +03:00
RiverHandler.h
Moved hardcoded terrain palette-cycling animations to config
2023-07-05 22:07:20 +03:00
RoadHandler.cpp
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
RoadHandler.h
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
ScopeGuard.h
Fix ScopeGuard move behavior
2023-04-02 15:46:56 +04:00
ScriptHandler.cpp
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
ScriptHandler.h
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
StartInfo.cpp
Implemented "Allied Adventure Map AI" option
2023-07-03 14:34:53 +03:00
StartInfo.h
Moved hero pool logic to the separate files
2023-07-15 19:55:29 +03:00
StdInc.cpp
StdInc.h
StringConstants.h
Implemented identifiers mapping for town buildings
2023-05-31 23:01:57 +03:00
TerrainHandler.cpp
Moved hardcoded terrain palette-cycling animations to config
2023-07-05 22:07:20 +03:00
TerrainHandler.h
Moved hardcoded terrain palette-cycling animations to config
2023-07-05 22:07:20 +03:00
TextOperations.cpp
TextOperations.h
UnlockGuard.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
vcmi_endian.h
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
VCMI_lib.cbp
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
VCMI_Lib.cpp
Attempt to fix & improve error detection:
2023-07-24 18:48:56 +03:00
VCMI_Lib.h
Renamed & reorganized all game mechanics settings names
2023-03-16 18:11:35 +02:00
VCMI_lib.vcxproj
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
VCMI_lib.vcxproj.filters
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
VCMIDirs.cpp
fix "development mode" condition when building in single process mode
2023-04-05 20:22:29 +03:00
VCMIDirs.h