ArseniyShestakov
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e91d79414b
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PathfinderOptions: use settings and move all defaults into schema
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2015-11-21 00:32:23 +03:00 |
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ArseniyShestakov
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a49950e958
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Fix 2292. Fix chat on adventure map, increase maxOutputPerLine
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2015-11-08 22:16:58 +03:00 |
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DjWarmonger
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17071c6ec8
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Merge pull request #125 from ArseniyShestakov/newMovementSystem
Okay, time to merge this.
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2015-10-31 13:56:22 +01:00 |
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ArseniyShestakov
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68bd37aa45
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Store penalty in value of FLYING_MOVEMENT and WATER_WALKING
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2015-10-26 18:30:11 +03:00 |
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ArseniyShestakov
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6ebe2abc1a
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Fix penalties for FLYING_MOVEMENT and WATER_WALKING
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2015-10-23 20:50:52 +03:00 |
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ArseniyShestakov
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596e0d7b40
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Fix issue 1230. Implement Nomads sandwalker bonus
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2015-10-15 01:11:15 +03:00 |
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ArseniyShestakov
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52a52dcfd9
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Implement NO_TERRAIN_PENALTY bonus
Penalty of specified terrain type is ignored if hero have this bonus
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2015-10-15 01:09:02 +03:00 |
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AlexVinS
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a112c2f7c8
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Made Disrupting Ray effect permanent.
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2015-10-06 00:26:04 +03:00 |
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AlexVinS
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fa06e05487
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Merge branch 'develop' into SpellsRefactoring7
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2015-10-05 00:45:57 +03:00 |
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AlexVinS
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1e2e40b9c0
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Tweak bonus descriptions, fixes mantiss 2261
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2015-09-29 18:11:43 +03:00 |
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AlexVinS
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3d7435c520
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Introduced absolute specific spell immunity.
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2015-09-29 17:26:44 +03:00 |
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AlexVinS
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253b850ac3
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Partial fix for 1791
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2015-09-29 17:26:43 +03:00 |
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AlexVinS
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e5b4b2341d
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Fix fortess heros specialities, issue 2131
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2015-09-14 17:36:33 +03:00 |
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AlexVinS
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3ed3f1fa13
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Use json configuration for special spell effect duration
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2015-09-14 13:22:23 +03:00 |
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AlexVinS
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3c053e5dd5
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Quick fix for 2245 & 2238
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2015-09-14 12:35:58 +03:00 |
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AlexVinS
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d4ae63e7ef
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Expert FIRE_SHIELD should not be massive
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2015-09-14 12:08:48 +03:00 |
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AlexVinS
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075b65b31b
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Use dummy animations
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2015-09-12 21:09:53 +03:00 |
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AlexVinS
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98ea8bf314
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Introduce dummy spell animation/ animation pause configuration
* save format changed with backward compatibility, UNTESTED
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2015-09-12 21:09:52 +03:00 |
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AlexVinS
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83fdce473e
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Fix mod schema: RMG templates added.
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2015-07-27 08:36:19 +03:00 |
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AlexVinS
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4e72978abd
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Add some missing object subtypes, (found on test map VCMI_Tests_2011b.h3m)
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2015-06-10 23:59:13 +03:00 |
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AlexVinS
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478a1b8dfd
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Explicitly define garrison subtypes
(!) named subtypes are required for future map format.
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2015-06-10 19:58:03 +03:00 |
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AlexVinS
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5f8ecc22d5
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Introduce configuration option for editor animation of map object and setup it for hero classes.
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2015-06-10 14:21:33 +03:00 |
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DjWarmonger
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9e7b459882
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Partial solution to #2206
TODO: add serialized field that contains custom guard config
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2015-06-05 11:28:14 +02:00 |
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DjWarmonger
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a68b58d969
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- Use straight paths for some connections
- More fixes for template schema
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2015-06-02 16:40:32 +02:00 |
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DjWarmonger
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d6225f50e1
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Fixes for template schema.
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2015-06-02 15:26:33 +02:00 |
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DjWarmonger
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6890ae9f02
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- Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well.
- Fixes for template scheme
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2015-05-27 11:30:46 +02:00 |
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DjWarmonger
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2e70d8a084
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- VCMI will now read templates from mods
- Added partial schema for RMG template
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2015-05-26 18:19:41 +02:00 |
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DjWarmonger
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ff6638b9f9
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Rogues now grant expert Vision effect.
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2015-05-25 09:53:32 +02:00 |
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AlexVinS
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257a1b024d
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Fix scuttleBoat configuration
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2015-04-13 04:42:28 +03:00 |
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AlexVinS
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368401ca07
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Fix removeObstacle configuration
* fixes 0002165
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2015-04-11 14:34:09 +03:00 |
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AlexVinS
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724baed55b
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fix typo
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2015-04-11 10:19:35 +03:00 |
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AlexVinS
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0a391cd367
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Tweak DISPELL config
* make it positive and non-smart on adv and expert level,
as it should work on ally creatures on basic level and on all for higher levels
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2015-04-11 10:19:30 +03:00 |
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DjWarmonger
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37f9d898ac
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Fixed terrain type to "subterra". Updated Object Format on WIki to list all possible terrain types.
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2015-04-05 15:38:23 +02:00 |
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DjWarmonger
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df80c50106
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Added missing Den of Thieves to RMG. Limit set to 1 per zone.
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2015-04-05 12:35:26 +02:00 |
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beegee1
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e9b7044c9b
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Fix mantis #1859, unknown pattern in underground
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2015-03-28 16:41:26 +01:00 |
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AlexVinS
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9600446cf9
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+smart target, +hit animation
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2015-03-18 17:48:32 +03:00 |
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DjWarmonger
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a832b7efee
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Fixed #2026
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2015-03-12 10:08:10 +01:00 |
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DjWarmonger
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f894abe494
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Unified interface for object template.
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2015-03-12 08:31:30 +01:00 |
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DjWarmonger
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cf74969603
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Fixes, logging for Seer Huts
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2015-03-11 22:17:35 +01:00 |
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DjWarmonger
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ec879046ca
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Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
Okay let's do this!
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2015-03-10 09:04:25 +01:00 |
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DjWarmonger
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f32849a73e
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Attempt to compile refactored spells in MSVS.
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2015-03-09 19:24:45 +01:00 |
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ArseniyShestakov
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1c2afc659f
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Config: replace teleport handler with monolith, subterraneanGate and whirlpool
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2015-03-08 16:17:33 +03:00 |
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DjWarmonger
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607375a9bc
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Generate Seer Huts with creature rewards
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2015-02-28 21:14:45 +01:00 |
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AlexVinS
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b6038240ab
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Implemented DISGUISE spell. Untested
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2015-02-26 08:39:59 +03:00 |
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AlexVinS
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b846b717a1
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implemented VISIONS spell (partially)
(-) todo: agressivnes
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2015-02-26 08:39:56 +03:00 |
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AlexVinS
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36cdb2968b
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Refactoring
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2015-02-26 08:39:54 +03:00 |
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AlexVinS
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666d7a4f45
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Start implementing VISIONS and DISGUISE
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2015-02-26 08:39:53 +03:00 |
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AlexVinS
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c6c7552efe
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fix scuttleBoat location type. it should be LOCATION
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2015-02-26 08:39:44 +03:00 |
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AlexVinS
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08d4f7991e
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Extract adventure spell mechanics
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2015-02-26 08:39:39 +03:00 |
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DjWarmonger
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2a082e6c21
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Merge pull request #84 from Fayth/test/advMapFading
If no one objects, I will try to merge this.
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2015-02-18 09:52:09 +01:00 |
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