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Commit Graph

9020 Commits

Author SHA1 Message Date
Ivan Savenko
b8a3bcc8f1 Map editor can be built during single-app build
Editor remains as separate .exe in such build, but it won't break
compilation
2022-12-05 22:28:01 +02:00
Ivan Savenko
d13bbabf08 Made copying of config & mods directories on build optional
Added option COPY_CONFIG_ON_BUILD, if set to OFF then post-process
command that copies config & mods directories to build destination will
be disabled.

This command may be convenient in most cases, but when only config file is
edited CMake won't trigger this command since lib was not changed.

At least on Linux, symlinks are more reliable alternative
2022-12-05 22:26:59 +02:00
Ivan Savenko
98f6173516 BUILD_SINGLE_APP is now CMake option 2022-12-05 22:21:21 +02:00
Ivan Savenko
6463e906d5 vcmi can be compiled as single app on Linux
TODO: check compilation on Win/Mac using Github Actions
2022-12-05 21:36:02 +02:00
nordsoft
bc37ceb7f3 Smart invalidation for move/erase/new object 2022-12-03 23:11:40 +04:00
Ivan Savenko
1b4c5be4de Implemented proper rendering order generation for battlefield objects 2022-12-02 17:49:38 +02:00
Andrii Danylchenko
fd21f9ead2
Merge pull request #1180 from vcmi/beta
allow uploading beta to build server
2022-12-02 11:47:19 +02:00
Andrii Danylchenko
c7510cb8ae allow uploading beta to build server 2022-12-02 09:23:06 +02:00
Andrii Danylchenko
d9c4b28ccc
Merge pull request #1177 from IvanSavenko/fix_mod_identifiers
Fix mod identifiers registration & incorrect mod validation
2022-12-02 09:20:49 +02:00
Ivan Savenko
90a25cb28d Fix tower shooter rendering 2022-12-02 02:13:02 +02:00
Ivan Savenko
15051c33ce Remove casting sound from quick sands - should be applied on obstacle
creation
2022-12-02 01:57:04 +02:00
Ivan Savenko
58ba5f1aee Fixes to effects of earthquake, obstacle-creating and offensive spells 2022-12-02 01:55:09 +02:00
Ivan Savenko
d8742dac3f Show correct error message on attempting to cast Remove Obstacle on
fields with no removable obstacles
2022-12-02 00:27:48 +02:00
Ivan Savenko
215932b520 Fix compile after merge 2022-12-02 00:06:57 +02:00
Ivan Savenko
495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 2022-12-01 23:58:01 +02:00
Ivan Savenko
2442d38b9a Fix ranged attack animations 2022-12-01 23:40:03 +02:00
Ivan Savenko
bbd4d361e4 Send hover event to buttons in battle UI 2022-12-01 23:39:43 +02:00
Ivan Savenko
c721d7c4f3 Fix overwriting of hover text of buttons in combat 2022-12-01 23:36:41 +02:00
Ivan Savenko
5094fab4d9 Refactoring of spell animations, multiple fixes for spell visuals 2022-12-01 22:06:42 +02:00
Nordsoft91
2a857cf0b9
Merge pull request #1179 from Nordsoft91/ios-files-browser 2022-12-01 16:43:42 +04:00
nordsoft
632ffb4462 Alphabetical order for parameters 2022-12-01 14:56:42 +04:00
Andrii Danylchenko
82179a9cdb
Merge pull request #1176 from IvanSavenko/tower_shooter_icons
Tower shooter icons fix
2022-12-01 12:30:24 +02:00
Andrii Danylchenko
ab365fdaef
Merge pull request #1175 from SoundSSGood/refactoring-art
Refactoring of artifacts code
2022-12-01 11:13:31 +02:00
nordsoft
09c681ca64 Implement browsing data 2022-12-01 00:24:09 +04:00
Ivan Savenko
92ca0d9877 cleared up rendering of tower shooters 2022-11-30 22:05:25 +02:00
SoundSSGood
45a3064e5d suggested changes 2022-11-30 18:28:33 +02:00
Ivan Savenko
7c410ab5ce Fix potential crash due to iterator invalidation 2022-11-30 18:07:21 +02:00
Ivan Savenko
5cd405bce8 Fixed meta field handling in JsonUtils::inherit function, removed
workarounds
2022-11-30 17:38:53 +02:00
Ivan Savenko
79c96e94fa Cleared up comments 2022-11-30 17:37:36 +02:00
Andrii Danylchenko
6015e160cf
Merge pull request #1178 from Nordsoft91/editor-icons
Add icons for map editor toolbal
2022-11-30 14:43:37 +02:00
nordsoft
e9e8fdecb5 Update icon for underground toggle 2022-11-30 15:33:59 +04:00
nordsoft
4b8403be4b Add icons into search path 2022-11-30 15:22:53 +04:00
nordsoft
3c4d2a4b92 Add icons for map editor toolbal 2022-11-30 02:59:36 +04:00
Ivan Savenko
36ae26bc37 Fixed several scenarios which could lead to json with incorrectly set
mod origin info, leading to non-resolving identifiers
2022-11-29 22:34:32 +02:00
SoundSSGood
3bf0cfe4fa
Merge branch 'vcmi:develop' into refactoring-art 2022-11-29 22:34:08 +02:00
Ivan Savenko
abe11aaf54 Introduced "map" scope for accessing identifier on map loading.
Currently it allows access to all mods, should be restricted to mods
that map depends on
2022-11-29 22:33:08 +02:00
SoundSSGood
96d8e952c4 attempt to fix the build 2022-11-29 21:45:37 +02:00
Nordsoft91
c6d317e409
Merge pull request #1119 from krs0/feature/H3_original_files_extractor
VCMI H3 original archives extractor #1118
2022-11-29 21:54:57 +04:00
Ivan Savenko
4a42ef29d9
VCMI mod version bump 2022-11-29 19:07:21 +02:00
Nordsoft91
89b8b87a6b
Merge pull request #1156 from vcmi/features/online
Online mode
2022-11-29 20:43:39 +04:00
Ivan Savenko
c233e57079
Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-29 18:24:03 +02:00
nordsoft
98d59eb221 Added more comments 2022-11-29 19:42:09 +04:00
Ivan Savenko
6d4bcba842 Fix moat rendering position 2022-11-29 17:18:43 +02:00
Ivan Savenko
de5616bb3b Fix combat log position 2022-11-29 17:18:30 +02:00
Ivan Savenko
a512e0d58f Fixed ugly solid-white status bars in pregame, removed operator* from
CPicture
2022-11-29 17:07:21 +02:00
Ivan Savenko
26a2ac72b8 Added default tower shooter icons to all standard factions 2022-11-29 15:14:57 +02:00
Ivan Savenko
8b7ca176f8 Updated schema 2022-11-29 15:14:10 +02:00
Ivan Savenko
178cd0226f Show town-specific tower icon in battle queue, if such icon exists 2022-11-29 14:59:50 +02:00
Ivan Savenko
861a6849f9 Added possibility to define per-town tower icon for battle queue in siege 2022-11-29 14:47:51 +02:00
Ivan Savenko
3d1f6df0e2 Added simple icon for tower shooter creature, fixes #791 2022-11-29 12:18:27 +02:00