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Commit Graph

9020 Commits

Author SHA1 Message Date
Ivan Savenko
4f91b062db Refactoring of projectile controller
- projectiles now separated based on type
- each type has its own rendering method
- refactoring of CShootingAnimation
2022-11-25 16:32:23 +02:00
nordsoft
41e652dad2 Move buttons blocks at proper place 2022-11-25 14:36:17 +04:00
nordsoft
ebb65b5d0e Prevent multiple clicks 2022-11-25 14:26:59 +04:00
Ivan Savenko
abb553d975 Next step of code refactoring:
- refactoring of CBattleFieldController code (except for 2 arcane
methods)
- introduced class CCanvas for encapsulated rendering surface
- battleint rendering is now partially done with CCanvas
- removed unused includes of CBitmapHandler
2022-11-25 11:46:47 +02:00
Andrii Danylchenko
0ccb706782
Merge pull request #1155 from Nordsoft91/fix-camp-919
Fix for #919
2022-11-25 11:43:25 +02:00
Andrii Danylchenko
23c5aa95c6
Merge pull request #1159 from Nordsoft91/fix-mods-update
Fix mods updating
2022-11-25 10:02:48 +02:00
Andrii Danylchenko
59063a310b
Merge pull request #1160 from Nordsoft91/dwelling-accumulate
Change default value for DWELLINGS_ACCUMULATE_CREATURES
2022-11-25 10:01:34 +02:00
nordsoft
8f938c7c9b Change default value for DWELLINGS_ACCUMULATE_CREATURES 2022-11-25 03:41:14 +04:00
Ivan Savenko
6b3beb05e5 BattleInt split is finished, start of refactoring:
- Refactoring of siege controller code
- Replaced some usages of C struct SDL_Surface with proper c++ class
IImage
- Refactoring of rendering of battlefield objects (WIP)
2022-11-25 00:26:14 +02:00
Ivan Savenko
cb6fe1eedf Moved battle effects into a new class 2022-11-24 16:30:04 +02:00
nordsoft
f785525508 Fix mods updating 2022-11-23 21:34:05 +04:00
Andrii Danylchenko
eed9de2ff5
Merge pull request #1154 from IvanSavenko/music_player_fixes
Minor improvements & fixes to music player
2022-11-23 15:20:20 +02:00
nordsoft
b3cdcc774e Fix appearance for camp heroes 2022-11-23 14:34:57 +04:00
Andrii Danylchenko
e31beafa17 #1100 - fix visiting allied dwellings 2022-11-23 02:40:56 +04:00
nordsoft
aead3854b9 Fix for campaign advance 2022-11-23 02:06:43 +04:00
nordsoft
52375468e4 Remove unused variable 2022-11-23 01:02:17 +04:00
nordsoft
665d6ebb78 Ios scroll by gesture 2022-11-22 03:36:50 +04:00
nordsoft
2de168b3fe Do not reconnect for lobby mode 2022-11-22 03:36:50 +04:00
nordsoft
71f17c317e Merge remote-tracking branch 'upstream/develop' into lobby 2022-11-22 03:36:50 +04:00
Nordsoft91
3133c238b8 Merge pull request #1146 from IvanSavenko/ray_projectile
Implemented ray-like projectiles for shooters
2022-11-22 03:36:50 +04:00
Ivan Savenko
e70b2e7793 Merge pull request #1145 from vcmi/master_debian_build
Fixes building .deb packages on Launchpad PPA
2022-11-21 20:24:13 +04:00
Ivan Savenko
8e6193ad6e Actually use new locale for filesystem access 2022-11-21 16:58:36 +02:00
Ivan Savenko
e6afd8621c Minor improvements & fixes to music player
- music will be selected correctly after rapid leaving and reentering
town screen
- music sets are now store as single std::map instead of unnecessary
"map of maps"
- fixed computation of resume time for restarted/looped music tracks
- updated & clarified some comments
- converted C functions for SDL_Mixer callbacks into lambdas
- formatting fixes
2022-11-21 16:20:20 +02:00
Ivan Savenko
61eca7e3be Hotfix: erase stored music position once it has been used
Fixes infinite loop on attempts to resume music track from position
larger than music duration
2022-11-20 23:42:50 +02:00
Ivan Savenko
02fe0425c7 Moved battle actions handling into a separate class 2022-11-20 22:56:42 +02:00
Ivan Savenko
b01737daf2 Moved stacks & animations handling into a separate class 2022-11-20 19:11:34 +02:00
SoundSSGood
584f6a6230
Update lib/CArtHandler.cpp
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-20 10:15:57 +02:00
SoundSSGood
4b52d38c57 artifact assemble fixed 2022-11-19 16:35:06 +02:00
Nordsoft91
4912f4d5ae
Merge pull request #1151 from Nordsoft91/editor-fix-imageload
Fix loading images which aren't divided by 4
2022-11-19 15:08:55 +04:00
Andrii Danylchenko
7ae35b95a3
Merge pull request #1149 from Nordsoft91/fix-crash-3234
Fix #3234
2022-11-19 12:40:43 +02:00
Nordsoft91
640ebcdca4
Update BitmapHandler.cpp 2022-11-19 01:52:21 +04:00
SoundSSGood
e6e669d024 ArtifactUtils::isSlotBackpack() func + refactoring 2022-11-18 23:13:44 +02:00
Nordsoft91
fef3b7652b
Update BitmapHandler.cpp 2022-11-19 01:02:18 +04:00
SoundSSGood
30bbb57619
Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-18 22:15:03 +02:00
nordsoft
3e7e29c714 Fixes for pcx 2022-11-19 00:09:28 +04:00
nordsoft
0d9f7d15a2 Fix typo 2022-11-19 00:02:08 +04:00
nordsoft
7bac01f10a More fixes on image loader 2022-11-19 00:01:48 +04:00
nordsoft
3a913140fd Fix loading images 2022-11-18 23:26:19 +04:00
Ivan Savenko
7a6ad671ab Separated battle control panel into new class, refactoring of
CGStatusBar to allow shared API with battle console
2022-11-18 17:54:10 +02:00
nordsoft
625c18a889 Fix #3234 2022-11-18 04:05:35 +04:00
SoundSSGood
e9ab894638 backpack assemble 2022-11-18 01:55:29 +02:00
SoundSSGood
16b650136a backpack disassemble 2022-11-18 01:27:39 +02:00
Ivan Savenko
3c5858f01e Separated battlefield background&hexes handling into a new class 2022-11-17 23:57:51 +02:00
SoundSSGood
2d078132bf assemble in backpack initial 2022-11-17 19:43:54 +02:00
Ivan Savenko
9c2a6dc9fc moved battle obstacle handling into separate class 2022-11-17 19:36:25 +02:00
Ivan Savenko
a65dd0726d Separated siege-related part of BattleInterface into separate class
- added constants for BattleHex'es of castle towers
2022-11-17 18:50:12 +02:00
Ivan Savenko
bd1b2e4977 Battle Interface refactoring: separated projectile handling into a
separate class (untested)
2022-11-17 13:21:03 +02:00
Ivan Savenko
0b7edd471c
Merge pull request #1128 from IvanSavenko/movement_fix
Fix #1088 - Refactoring of hero movement animation code
2022-11-17 13:05:15 +02:00
nordsoft
6ab8fccc60 Fix crash 2022-11-17 05:06:23 +04:00
nordsoft
ddebf85665 try to fix mxe 2022-11-17 04:30:43 +04:00