ArseniyShestakov
b2f74a93cf
Code style: add empty parameter list to all lambda expressions ( #345 )
2017-07-17 15:35:57 +03:00
Dydzio
81ccecedca
Fix color change of highlighted hex borders ( #343 )
2017-07-17 01:15:05 +03:00
ArseniyShestakov
b52cfe5283
Code style: use parentheses for creating heap-based objects ( #344 )
2017-07-16 12:58:05 +03:00
AlexVinS
7374689301
Fixed https://bugs.vcmi.eu/view.php?id=2715
2017-07-16 00:02:55 +03:00
ArseniyShestakov
a4c0ad94b1
Code style: remove default value hints in definitions ( #342 )
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Some are outdated and this is something IDE are useful for.
2017-07-15 14:08:20 +03:00
ArseniyShestakov
ea0ceb1805
Merge pull request #323 from vcmi/CStackTweaks
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CStack tweaks
2017-07-15 00:42:08 +03:00
AlexVinS
2fb531b6d0
Display actual moral and luck for batlle stack
2017-07-14 21:42:36 +03:00
Arseniy Shestakov
f1e5797834
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
Dydzio
7bf1b91235
Visual Studio files tweaks
2017-07-13 13:18:40 +02:00
Alex Dunn
1d735503d1
CMake: fix macOS app bundle ( #337 )
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Currently the vcmiclient binary is left behind in the build directory.
2017-07-13 11:29:23 +03:00
Arseniy Shestakov
dbcd79c48a
Code cleanup: remove double and unneded semicolons
2017-07-12 22:01:10 +03:00
AlexVinS
09df2dcfbb
fixed possible race condition
2017-07-12 19:40:14 +03:00
AlexVinS
2c525fc76e
Attempt to fix headless tests crash.
2017-07-12 17:02:25 +03:00
Dydzio
252f68cb1a
Fix black market behavior to match H3
2017-07-12 01:21:00 +02:00
ArseniyShestakov
2cf7c7b234
Merge pull request #335 from dydzio0614/bug2476_fix2
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Fix #2 for bug #2476
2017-07-11 15:40:35 +03:00
Dydzio
182210421d
Fix #2 for bug #2476
2017-07-11 14:04:43 +02:00
ArseniyShestakov
fcd63cd982
Merge pull request #333 from dydzio0614/RealFullscreen
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Add optional real fullscreen mode support
2017-07-10 21:04:24 +03:00
AlexVinS
1fe01b7254
Moved defensive stance log message building to server side.
2017-07-10 04:05:36 +03:00
AlexVinS
7bf8c9bd69
fixed and cleanup
2017-07-08 21:20:38 +03:00
AlexVinS
4f14f22d3a
Unified CStack ammo, casts and counterattacks
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* it is possible now to add casts and shoots OTF (f.e. with spell bonus)
Centralized stack 'ammo' loading from bonus system.
* introduced small proxy class for local bonus cache
(no need to use global cache if particular selector used on node only in one place)
* handle killing resurrected creatures
* use IBonusBearer::MaxHealth() where possible
* Fixed https://bugs.vcmi.eu/view.php?id=2486
* Possible fix for 0 HP after resurrection.
* Hack-fixed https://bugs.vcmi.eu/view.php?id=2584
* Unified CStack health API
* Use CHealth for CStack count and health points
* increased SERIALIZATION_VERSION
2017-07-08 20:29:59 +03:00
Dydzio
c377f594a5
Add optional real fullscreen mode support
2017-07-08 18:43:04 +02:00
ArseniyShestakov
3634af10ba
Merge pull request #330 from dydzio0614/AmountBoxTweaks
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Tweak battle creatures amount box hiding
2017-07-08 15:54:18 +03:00
Dydzio
2d6f964d65
Amount box support for stacked war machines
2017-07-07 19:04:29 +02:00
Dydzio
ae2323672a
Tweak battle creatures amount box hiding
2017-07-07 18:11:05 +02:00
Victor Luchits
36b8541ab5
MacOS build fix
2017-07-07 15:20:52 +03:00
Victor Luchits
30cc2f6a01
Change the output path for cmake so all files go into the same root directory
2017-07-07 13:08:53 +03:00
AlexVinS
4d204095cf
fix
2017-07-07 02:55:23 +03:00
Alex Dunn
38693d83a1
macOS: use HTTPS for appcast ( #325 )
2017-07-06 22:48:14 +03:00
Alex Dunn
489fdaefb7
client: only copy libminizip when not provided by the system ( #328 )
2017-07-06 09:26:41 +03:00
Alex Dunn
34058f1396
macOS: turn Sparkle off by default ( #327 )
2017-07-06 09:09:30 +03:00
Victor Luchits
310f6e27cb
Workaround ffmpeg linking problems
2017-07-04 03:31:13 +03:00
AlexVinS
dbaf3cb023
Cleanup & formatting
2017-07-04 01:32:40 +03:00
AlexVinS
dfbc9cea8a
Hack-fixed icon position
2017-07-03 22:01:03 +03:00
AlexVinS
6dd89efc9a
tweaks
2017-07-03 21:43:05 +03:00
AlexVinS
a65befaa08
Moved town portal logic to mechanics class
2017-07-03 21:43:04 +03:00
AlexVinS
3d1a84875e
Queries refactoring
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* Moved SUMMON_BOAT special case to mechanics
* Partially moved Town portal logic to mechanics class
* Added generic query reply to CCallback
* Redesigned Queries so that base API do not depends on CGameHandler
* Got rid of CGameHandler::castSpellRequest
* Removed CGameHandler::castSpell
* Added new Query type for town portal dialog (not used yet)
2017-07-03 21:43:04 +03:00
ArseniyShestakov
5dfb7a5771
Merge pull request #317 from vcmi/attackerOwned
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Refactored CStack::attackerOwned to CStack::side
2017-07-03 16:19:54 +03:00
AlexVinS
3ce238e4d3
Tweak
2017-07-03 13:40:22 +03:00
AlexVinS
e4c14c4cc2
avoid assertions in stack position checks
2017-07-03 12:59:33 +03:00
Arseniy Shestakov
c059f95e2e
CClient::loadGame: pass correct save version for BinaryDeserializer
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Fix loading crashes that appear after duel mode removal.
2017-07-03 05:11:58 +03:00
AlexVinS
4f8c7bd4bb
CStack refactoring
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* removed all occurrences of attackerOwned
* Use BattleSide enum
* more tweaks
2017-07-01 19:17:08 +03:00
ArseniyShestakov
2f305cc68d
Remove code related to duel mode ( #312 )
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Remove code related to duel mode
2017-07-01 16:30:13 +03:00
Arseniy Shestakov
fb19a3a068
CMake: update all CMakeLists to include actual sources and headers
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This make it easier to use project with newer CMake and Qt Creator.
I decided against using GLOB since we don't rename files that much.
2017-06-29 02:03:37 +03:00
ArseniyShestakov
bd27636cd9
Merge pull request #316 from FeniksFire/improvingTheBattle
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Refactoring.
2017-06-28 19:55:03 +03:00
FeniksFire
8ccdda6d2d
Improve formatting, update other config information about includes.
2017-06-27 17:00:44 +02:00
FeniksFire
4113bdab01
Moving some files from lib to the battle subdirectory.
2017-06-26 15:26:08 +02:00
Arseniy Shestakov
eeff7ee315
Few minor code improvements
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* All command line options now case insensetive.
* SDL_VIDEO_X11_DGAMOUS unused in SDL2 so it's removed.
* Added current year into the --help output for client and server.
* Moved DO_NOT_START_SERVER into session settings.
2017-06-26 04:56:28 +03:00
Arseniy Shestakov
6c8192956e
PreGame: implement campaign saves list and improve filtering
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There no campaign info screen, but dedicated list for campaign saves.
2017-06-24 03:14:32 +03:00
Fay
01e5f992d3
Android: possible solution for sdl2 colors problem
2017-06-17 00:34:18 +03:00
AlexVinS
86f9df5f68
Made gamestate lock static
2017-06-14 07:59:41 +03:00