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Commit Graph

7277 Commits

Author SHA1 Message Date
Henning Koehler
7e5c1ec7f8 made artillery bonus-based; supports multiple bonus shots 2017-08-27 21:05:17 +12:00
Henning Koehler
8bdb8f01ca made scholar skill bonus-based 2017-08-27 20:10:25 +12:00
Henning Koehler
0153d0fc78 made fire/air/water/earth magic skills bonus-based 2017-08-27 19:37:54 +12:00
Henning Koehler
25e6b5cc07 added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based 2017-08-27 17:40:52 +12:00
Henning Koehler
9bbfb57b93 cleaned up secondary skill bonus merging 2017-08-27 15:35:04 +12:00
Henning Koehler
06d2507371 log file loading 2017-08-27 12:59:09 +12:00
Henning Koehler
fc77c40a82 made ballistics bonus-based 2017-08-26 21:16:05 +12:00
Henning Koehler
19e619f61e wisdom is now bonus-based 2017-08-26 20:49:29 +12:00
Henning Koehler
1fa6cbe514 scouting uses SIGHT_RADIUS bonus 2017-08-26 18:01:39 +12:00
Henning Koehler
e8c32e05d8 turned pathfinding effect into a bonus 2017-08-26 14:59:24 +12:00
Henning Koehler
c9ef773da0 fixed logging after rebase 2017-08-26 14:06:47 +12:00
Henning Koehler
91fac7755a made tactics skill configurable 2017-08-26 10:08:06 +12:00
Henning Koehler
3cc84e5975 moved contains functions for multimap to Globals.h 2017-08-26 10:08:06 +12:00
Henning Koehler
c0740e3623 fixed crash when loading neutral faction; skills.json no longer requires index values 2017-08-26 10:08:06 +12:00
Henning Koehler
0357a4fe3b enabled config of skill descriptions 2017-08-26 10:08:06 +12:00
Henning Koehler
8c7895239e always load objects with index at specified position 2017-08-26 10:08:06 +12:00
Henning Koehler
64e2db6a0f added sufficient debug to diagnose - problem is with lack of original data 2017-08-26 10:08:06 +12:00
Henning Koehler
d8648288f0 added debug info to skill loading 2017-08-26 10:08:06 +12:00
Henning Koehler
993b7bf614 skills are initialized properly (and file loading isn't actually working yet) 2017-08-26 10:08:06 +12:00
Henning Koehler
05cf95400c loading secondary skill bonuses from config/skills.json works (kind of) 2017-08-26 09:33:08 +12:00
Henning Koehler
9811fbe02c updateSkill attempts to update existing bonus instead of adding new 2017-08-26 09:33:08 +12:00
Henning Koehler
a6c3352d7c moved secondary skill default bonus initialization into CSkillHandler 2017-08-26 09:33:08 +12:00
Henning Koehler
159e27a0ab changed CBonusSystemNode* to BonusList in CSkill 2017-08-26 09:33:08 +12:00
Henning Koehler
fbab52eb18 added basic handler for loading secondary skill bonuses 2017-08-26 09:33:08 +12:00
Arseniy Shestakov
8180e4d5c5 VCMIDirs: improvements for development on Mac and Linux
Also added /usr/share/games in VCMIDirsXDG::dataPaths for mantis#2189.
2017-08-25 08:43:27 +03:00
Arseniy Shestakov
1110dd27d1 Launcher: use QDesktopWidget to get display list instead of SDL2
First of all SDL2 trying to use dbus and this conflict with Qt. Check mantis#2704.
And there no reason to use SDL2 in launcher when Qt can do the same thing as well.
2017-08-24 04:55:44 +03:00
Arseniy Shestakov
c6ff28936d Client: change intro video position 2017-08-24 03:29:37 +03:00
Arseniy Shestakov
525ee8771a Launcher: avoid menu items not overlap so it's look slightly better
It's still very ugly, but less ugly than it's was.
2017-08-24 03:04:40 +03:00
Arseniy Shestakov
dfe781945b CMake: try to enable automated DS_Store generation for Mac
We should see in AppleScript from CMake would work on Travis CI.
Also use VCMI as volume name of DMG for now and update pre-generated DS_Store for it.
2017-08-21 17:04:53 +03:00
Arseniy Shestakov
97db21043d Documentation: remove README.linux. Information moved to wiki
https://wiki.vcmi.eu/index.php?title=How_to_build_VCMI_(Linux)

Time is limited and duplication not make it any easier to maintain documentation.
Since we have wiki already we must move all important information here and keep it up to date.
2017-08-21 02:45:50 +03:00
Dydzio
1df939bf70 Working FIRST_STRIKE ability 2017-08-19 20:39:24 +02:00
Dydzio
5ba8d64b63 Working WIDE_BREATH ability 2017-08-19 19:16:44 +02:00
Dydzio
8cae811d11 Merge branch 'kuririn' into NewAbilities 2017-08-19 18:40:06 +02:00
ArseniyShestakov
2f65e27464 Merge pull request #368 from dydzio0614/vstweak
Visual Studio files tweaks
2017-08-19 18:07:25 +03:00
Dydzio
ea17b0f458 Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
Dydzio
651f0da9a1 Fix to include vstd/CLoggerBase.h 2017-08-19 13:32:24 +02:00
Dydzio
e3ba491fa1 Use multi-core compile by default, fix VCMI_client path 2017-08-19 13:27:24 +02:00
Dydzio
f5a033c19b Add new recommended path to gitignore 2017-08-19 13:10:52 +02:00
Dydzio
5ec21f8dc7 Improve default header/library paths 2017-08-19 12:58:59 +02:00
AlexVinS
2400bec52c Merge remote-tracking branch 'remotes/FeniksFire/develop' into develop 2017-08-19 00:37:32 +03:00
Dydzio
906bd7fc71 Fix CMake MSVS build problem (#366)
* Fix CMake MSVS 2015 boost linking problem
Same errors as here when building vcmi client and server: https://stackoverflow.com/questions/27196312/boost-1-57-0-program-options-msvs-2013-linker-error
Fix based on: https://groups.google.com/forum/#!topic/boost-list/Lhqvoet8N18

* Compile fix for VS 2017.3 due to incompatibility with variadic templates in Boost

https://developercommunity.visualstudio.com/content/problem/69009/compilation-error-on-msvc2015-on-boostbase-from-me.html
2017-08-18 23:11:11 +03:00
FeniksFire
f331386b6f Dimension door movement points fix
When hero with one move point make dimension doors then he can have on
graphics full move points. Caused by substraction that make unsigned
variable < 0.
2017-08-18 21:35:48 +02:00
Arseniy Shestakov
c7fbbb1248 Travis CI: improve package name generation script 2017-08-17 12:01:03 +03:00
ArseniyShestakov
d0bd4efbc7 Merge pull request #362 from vcmi/appveyor/vcpkg
AppVeyor builds with Vcpkg and CMake improvements
2017-08-17 01:47:43 +03:00
Dydzio
63d8e306ab Update visual studio sln (#365)
* Update visual studio sln
* Rename VCMI_VS11.sln to VCMI_VS14.sln
2017-08-16 23:56:38 +03:00
Arseniy Shestakov
5fce56d23e CMake: add ENABLE_DEBUG_CONSOLE option for Windows enabled by default
For now we'll keep console, but in future we need a way to toggle it at runtime.
2017-08-16 23:45:38 +03:00
Arseniy Shestakov
03c7bf5ee6 CMake: installer building improvements for Windows
- Implement support for BundleUtilities when Vcpkg is used
- Add some hacky code to copy Qt plugins install directory
- Use same icon for launcher as used for VCMI, launcher one is ugly
2017-08-16 18:34:46 +03:00
Arseniy Shestakov
adbfa09e31 CMake: restore some of old MinGW code and improve ENABLE_PCH option
- MinGW: restore DLL deploy for MXE builds
- MinGW: restore linking options for: dbghelp, mswsock, iconv, etc
- MinGW: build with -Og when Debug is used to avoid crashes / freezes
- Cotire: when ENABLE_PCH is OFF we won't include Cotire at all
- FuzzyLite: enable FORCE_BUNDLED_FL by default for Linux to avoid FL5 usage
- Remove Version.cpp from lib source list so it's won't appear in projects
- Add option ENABLE_GITVERSION to disable Version.cpp usage
2017-08-16 16:12:36 +03:00
Arseniy Shestakov
2b3a467728 CMake: structure changes and other small improvements
- Now cmake_minimum_required used properly and set to 2.8.12
- cmake_modules/CMakeCPackOptions.cmake.in is removed
2017-08-16 16:10:08 +03:00
Arseniy Shestakov
fee999300e VCMIDirs: add hack to run from single directory on Mac and Linux
Also change working directory to where binary is on all platforms except Android
2017-08-16 16:10:08 +03:00