mateuszb
c71127809e
* minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed)
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* minor changes
2011-06-22 12:44:28 +00:00
mateuszb
b071888800
minor fix for std.verm example
2011-06-19 18:28:06 +00:00
mateuszb
645ca7be87
* a few examples of verm usage
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* semantic macros for verm
* many bugfixes in interpreter
2011-06-18 18:24:56 +00:00
mateuszb
3e9b247470
* defining functions in verm works
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* a few more standard functions
* standard verm file
2011-06-14 17:29:13 +00:00
mateuszb
73a05d62fd
* significantly improved verm interpreter - if, comparisons, lambda expressions are working!
2011-06-11 18:10:15 +00:00
mateuszb
af3050058f
* some work on interpreter
2011-06-04 18:16:32 +00:00
mateuszb
5786c26586
* building verm tree without modifiers
2011-05-29 18:16:49 +00:00
mateuszb
94166b83aa
* some changes
2011-05-22 18:46:52 +00:00
mateuszb
53ce30f083
* partial support for string processing
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* post-triggers should work
* minor improvements
2011-05-17 19:24:18 +00:00
mateuszb
6014edb7ea
* minor improvements in parser/interpreter
2011-05-16 12:11:00 +00:00
mateuszb
4eef7aa83b
* partially done OB receiver
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* minor structure imprevements
2011-05-15 18:21:07 +00:00
mateuszb
09a51acfc2
* minor bugfix
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* a bit more of function handling
2011-05-12 20:49:37 +00:00
mateuszb
95b16906aa
* a few bugs in interpreter fixed
2011-05-11 19:53:55 +00:00
mateuszb
743df272e4
* arithmetic and boolean operations on variables
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* hopefully working DO receiver
2011-05-07 15:13:56 +00:00
mateuszb
2d36cae2ca
* partially done DO receiver
2011-05-06 19:32:04 +00:00
mateuszb
85d0d49207
* most of VR:S receiver
2011-05-03 14:45:57 +00:00
mateuszb
86a7cd12ff
* checking ERM conditions should work now
2011-05-02 18:39:57 +00:00
mateuszb
4ac2d32985
* minor work on ERM interpreter
2011-04-22 20:33:34 +00:00
mateuszb
66837f1ee0
* some work towards running triggers
2011-04-21 20:06:42 +00:00
mateuszb
69c8c0d058
* a bit more of erm interpreter (iexp getter/setter)
2011-04-17 17:51:48 +00:00
mateuszb
36fb9b0b6e
* some progress in VERM interpreter
2011-04-16 17:39:38 +00:00
mateuszb
033c067144
* it shouldn't parse scripts yet
2011-04-10 16:42:20 +00:00
mateuszb
382e239e47
* a bit more of ERM/VERM interpreter
2011-04-10 16:39:34 +00:00
mateuszb
b0ca5b677c
* a few data structures for ERM/VERM interpreter
2011-04-08 19:24:30 +00:00
mateuszb
7874d84c4e
* basic structure of ERM interpreter
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* SHOW_FPS moved to settings.txt
* minor changes
2011-04-06 20:30:59 +00:00
mateuszb
3fc570a8e9
* parsing multiple consecutive modifiers in VERM
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* minor improvements
2011-04-03 13:15:07 +00:00
mateuszb
21eaec883c
* VERM grammar seems to be complete
2011-04-02 18:06:52 +00:00
mateuszb
ccecc6637f
* partially done support for VERM
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* MSVC compilation fix (using boost::ref is an error)
2011-04-01 19:09:05 +00:00
mateuszb
c6d0814062
* ERM parser is generally done, no serious bugs are known
2011-03-28 19:34:00 +00:00
mateuszb
3c393843e6
* ERM parsing mostly done, some strange cases of body syntax, undocumented expressions and encoding issues still remain.
2011-03-27 17:24:30 +00:00
mateuszb
caf50fc278
* most of WoG's ERM parsed, a few minor things left + body needs to be parsed a bit deeper.
2011-03-25 20:38:24 +00:00
mateuszb
31b4906daa
* ERM parser improvements, it should be GCC-compatible now
2011-03-24 22:05:08 +00:00
mateuszb
fca2b5da7a
* ERM parser improvements
2011-03-23 19:41:29 +00:00
mateuszb
a09a54ba2f
* improved ERM grammar (syntax error printing is mostly disabled)
2011-03-21 20:34:44 +00:00
mateuszb
f88ac50a44
* improved ERM parser but there is something wrong with printing function or parser
2011-03-20 18:09:55 +00:00
mateuszb
b3ed75ab03
* first part of ERM parser
2011-03-19 17:06:46 +00:00
mateuszb
406b3e3f1c
* unnecessary code removed
2011-03-15 17:25:51 +00:00
mateuszb
13af78edca
* unnecessary arguments removed
2011-02-26 17:34:23 +00:00
mateuszb
1dd05788c9
* fixed #53
2011-02-26 17:32:56 +00:00
mateuszb
3ed607e1f6
* fixed bug 673
2011-02-24 15:54:45 +00:00
mateuszb
7ccffc550f
* changelog updated for upcoming 0.84 release
2011-02-24 15:50:43 +00:00
mateuszb
ab4418917a
* artillery skill fixed
2011-02-24 15:33:03 +00:00
mateuszb
ba7eb6ce49
* bug 492 fixed
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* boost::filesystem version set to 2 (should work with all relatively new versions of boost)
2011-02-24 15:05:21 +00:00
mateuszb
0482195489
* bug 652 fixed
2011-02-24 13:14:52 +00:00
mateuszb
4647d4af2c
boost 1.46 compile fixes.
2011-02-24 12:21:48 +00:00
mateuszb
5e0b0e49b2
* bug 392 fixed
2011-02-23 18:21:51 +00:00
mateuszb
6d6a1af9ed
* fixed crash on after attack spell casting
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* more aggressive stack direction normalization after action
* artillery support
2011-02-23 17:10:35 +00:00
mateuszb
e979802012
* fix for bug 672
2011-02-23 15:51:33 +00:00
mateuszb
a6b4cfdde7
* spell scroll campaign bonus
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* minor fix (gratuitous call to giveCampaignBonusToHero)
2011-02-23 11:21:40 +00:00
mateuszb
8e7b855478
BLOCK_SPELLS_ABOVE_LEVEL was removed on purpose
2011-02-23 10:01:23 +00:00
mateuszb
6db7f1d610
* minor improvements in spell immunity handling
2011-02-22 13:44:34 +00:00
mateuszb
b4edd10e6c
* beegee's comments patch
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* very minor changes
2011-02-22 11:52:36 +00:00
mateuszb
1458cf64c2
* fixed bug 298
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* fixed INDEPENDENT_MIN bonus value type
* minor changes
2011-02-21 16:53:23 +00:00
mateuszb
43468e16e1
* bug 97 fixed
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* better handling of BLOCK_SPELLS_ABOVE_LEVEL bonus
2011-02-21 13:27:31 +00:00
mateuszb
519a4186de
* fixed bugs 470 and 523
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* minor improvements
2011-02-20 18:32:39 +00:00
mateuszb
4e631fc530
* fix for bug 573
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* minor changes
2011-02-15 19:54:55 +00:00
mateuszb
fcdc3f0bdd
Various changes, including exprank limiter and development towards Tactics secondary skill support.
2011-02-12 16:12:48 +00:00
mateuszb
d630d88ac1
* some work towards fix of 537
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* 338 seems to be fixed
2011-02-10 14:44:21 +00:00
mateuszb
8b8d06ac64
* fixed bug 257
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* minor changes
2011-02-09 15:19:53 +00:00
mateuszb
8a4187df16
* fixed displaying animation of creature starting moving
2011-02-09 13:56:30 +00:00
mateuszb
824d2b52db
* more or less fixed spells
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* certain hero specialties are still broken
2011-01-20 19:57:12 +00:00
mateuszb
2451c0dea6
* a bit better stack reversing
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* FoWChange uses unordered_set instead of set
2011-01-20 17:25:15 +00:00
mateuszb
a9c98d2b8c
#463 and #571 should be fixed now
2011-01-18 18:54:53 +00:00
mateuszb
98494a5e6f
* defensive stance implemented (bug #342 fixed)
2011-01-18 17:23:31 +00:00
mateuszb
8a063b88e5
* bug #569 fixed
2011-01-18 16:24:06 +00:00
mateuszb
57580b87e1
* minor fix for battle interface
2011-01-14 18:08:01 +00:00
mateuszb
9e3f8b86bf
* improved speed of CLodHandler::entries
2011-01-14 16:52:37 +00:00
mateuszb
56ec829049
* minor refactoring
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* minor improvements in battle interface
2011-01-09 17:41:46 +00:00
mateuszb
957f1764d7
* some progress in StupidAI
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* refactoring of battle handling
WARNING: strange crash on entering battle
2011-01-07 10:48:31 +00:00
mateuszb
8104a43809
* a voodoo fix of a mysterious bug
2010-12-27 10:48:28 +00:00
mateuszb
b3fd14b524
* splitted CGameState into general game state and battle game state
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* added missing fields to serialize in CHero
2010-12-25 19:23:30 +00:00
mateuszb
6383c9a013
* more extensive usage of CStack pointers instead of stack IDs
2010-12-24 21:44:48 +00:00
mateuszb
4929cf9782
* enum for secondary skills
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* THex for battle positions
* towards removal of battleGetStackByID
TODO:
investigate the necessity of putting implementation of BattleAction CGlobalAI::activeStack( const CStack * stack ) in CGeniusAI.cpp
2010-12-23 20:18:10 +00:00
mateuszb
af2c4633ad
* partially done duel mode
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* program options parsing via boost::program_options
* Stupid AI - a stupid battle-only AI
* precompiled headers for server and Stupid AI on MSVC
2010-12-22 20:14:40 +00:00
mateuszb
49083c4e5a
* ConstTransitive CGI more or less done
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* hch contents distributed to more appropriate folders
2010-12-20 21:22:53 +00:00
mateuszb
8b831c1f46
Const-transitiveness of CGI almost reached
2010-12-20 13:04:24 +00:00
mateuszb
b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
2010-12-19 14:39:56 +00:00
mateuszb
5806976a9a
* towards ConstTranssitivePointers in CGI
2010-12-18 22:11:28 +00:00
mateuszb
23c501b79e
some changes
2010-12-17 18:47:07 +00:00
mateuszb
3989afd153
* more const-correct interface
2010-12-13 20:16:18 +00:00
mateuszb
ad48681d91
* cleanup
2010-12-08 20:17:05 +00:00
mateuszb
6f56b5bb30
* a few more consts
2010-12-04 19:44:23 +00:00
mateuszb
efedb1a55a
* minor cleanup
2010-12-04 19:15:20 +00:00
mateuszb
9356ba15ef
* minor improvements for campaigns
2010-09-04 14:49:15 +00:00
mateuszb
4ba3c68ced
Chenges (networking for PG, minor fixes)
2010-09-03 18:42:54 +00:00
mateuszb
dc0cdf68b6
* small fix
2010-09-02 14:41:35 +00:00
mateuszb
608e26b453
* a few fixes for CStack.effects removal - more should come
2010-08-31 10:22:21 +00:00
mateuszb
34b4e09927
* minor changes - hero crossover in campaigns
2010-08-30 14:52:18 +00:00
mateuszb
fc79b9b6cf
* partial implementation of hero crossover
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* minor fixes to resolution handling
* other minor fixes and changes
2010-08-28 14:52:20 +00:00
mateuszb
d1bfe4cbd6
* a bit better screen scrolling for small resolutions
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* a bit optimized terrainRect
2010-08-26 15:33:55 +00:00
mateuszb
c45d037bc8
* small bugfix for hiding tiles
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* minor changes
2010-08-26 12:06:36 +00:00
mateuszb
7cad2364fe
* minor fixes for screen scrolling
2010-08-23 16:13:30 +00:00
mateuszb
6b8718b046
* partially done support for resolutions smaller than 800x600 by screen scrolling
2010-08-23 15:16:40 +00:00
mateuszb
d681afe1c1
Changes towards campaign support.
2010-08-20 13:34:39 +00:00
mateuszb
6ebfe25f86
* compile fixes & minor changes (I hope they are correct, SComponent::setSurface didn't return any value and failed to compile - I'm not sure if I return proper value).
2010-08-19 15:24:32 +00:00
mateuszb
fe87ba6608
* fixed crash on displaying right or bottom part of advmap
2010-08-18 10:37:43 +00:00
mateuszb
9c60629bcf
* minor changes
2010-08-17 14:58:13 +00:00
mateuszb
c96dab5c7e
* reverting prevoius revisiom
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* minor changes
2010-08-17 12:48:34 +00:00
mateuszb
9aa6d0a7b9
* refactoring of map handler and minor changes
2010-08-16 13:51:31 +00:00
mateuszb
9445e5b184
* small refactoring
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Please don't touch CGI->state directly in client code - use callbacks instead. I'd like to make some mechanics-critical handlers in CGI const - a lot of work, certain changes have been done here.
2010-08-16 09:54:09 +00:00