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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
Commit Graph

9604 Commits

Author SHA1 Message Date
Ivan Savenko
c793527b44 Added "days since start of the game" limiter. Fixes Water Wheel 2023-01-24 16:54:14 +02:00
Ivan Savenko
ca521fb129 Removed incomplete functionality from rewardable object 2023-01-24 16:29:05 +02:00
Ivan Savenko
c9dcb921ab Implemented "changeCreatures" option for Stables 2023-01-24 16:18:59 +02:00
Ivan Savenko
ecbcafefbc It is now possible to configure what exactly will be reset in object 2023-01-24 13:54:03 +02:00
Ivan Savenko
0c70822928 Implemented logical expression (allOf/anyOf/noneOf) for limiters 2023-01-23 23:54:54 +02:00
Ivan Savenko
f8f6df02f3 Removed remaining hardcoded objects 2023-01-23 15:27:27 +02:00
Ivan Savenko
62e127fb59 Bonusing objects are now configured in json 2023-01-23 01:05:10 +02:00
Ivan Savenko
bfd6c40f25 Moved all once-per-hero visitable (sans Tree) to config 2023-01-22 22:58:53 +02:00
Ivan Savenko
a6bda58276 Moved CGOnceVisitable to config 2023-01-22 20:26:19 +02:00
Ivan Savenko
0e1b309edc Moved pickable objects into a separate file 2023-01-22 18:53:01 +02:00
Ivan Savenko
fcb455b7f4 Fixed remaining bugs with converted objects 2023-01-22 18:37:26 +02:00
Ivan Savenko
695a94c3c8 Fixed all major bugs with newly converted objects 2023-01-22 18:17:26 +02:00
Ivan Savenko
9f3f9cc563 Added some missing functionality for configurable object 2023-01-22 02:08:58 +02:00
Ivan Savenko
83bb70cd8a All CGPickable objects are now fully configurable 2023-01-21 16:45:04 +02:00
Ivan Savenko
a19c9eccc4 Fix ios compile 2023-01-20 16:11:43 +02:00
Ivan Savenko
8ed115a628 Fix ios compile 2023-01-20 16:11:43 +02:00
Ivan Savenko
fc0f5a9fb3 Reduced SDL includes 2023-01-20 16:11:43 +02:00
Ivan Savenko
aae83af9f3 Fix Windows compile 2023-01-20 16:11:43 +02:00
Ivan Savenko
9be38780cd Removed remaining parts of Geomeotries.h/cpp 2023-01-20 16:11:43 +02:00
Ivan Savenko
6e2d09d605 Cleanup 2023-01-20 16:11:43 +02:00
Ivan Savenko
46931a0ecf Bugfixing 2023-01-20 16:11:43 +02:00
Ivan Savenko
ee7a573cb8 Refactoring of SDL API usage:
- Rect no longer inherits from SDL_Rect
- renamed vcmi functions that used SDL naming format
- moved all functions in SDL_Extensions file into CSDL_Ext namespace
- SDL_Rect is now used only by SDL_Extensions, all other code uses Rect
2023-01-20 16:11:43 +02:00
Ivan Savenko
9a30484183 Point and Rect now reside in library 2023-01-20 16:11:43 +02:00
Ivan Savenko
e0842d416c Fix identifier format 2023-01-20 15:18:36 +02:00
Ivan Savenko
27442e2950 Remove unused code 2023-01-20 15:18:36 +02:00
Ivan Savenko
5a9ffb8e95 Serialization version bump 2023-01-20 15:18:36 +02:00
Ivan Savenko
47c1803c42 Finalization of refactoring:
- Entity interface now has getNameTranslated & getNameTextID methods
- Entity interface no longer has getName method
- removed (most) usages of normalizeIndentifier workaround method
- all moddable objects have identifier in form of mod:name
- all moddable object register strings in form of mod.type.name
2023-01-20 15:18:36 +02:00
Ivan Savenko
05a1d7c6e3 All text for factions/towns/building are passed through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
388ed88b5d All artifact strings now pass through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
d2b837b116 All creature-related texts go through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
fa6f7513e8 All heroes-related strings are passed through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
e22f6283c2 Secondary skills strings are now passed through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
5da407e822 All spell texts are now passed through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
30d7bdc884 Moved tower damage computation to town instance 2023-01-20 15:18:10 +02:00
Ivan Savenko
b7c27e7d47 ios compilation fix 2023-01-20 15:18:10 +02:00
Ivan Savenko
789f4d6bc8 Formatting 2023-01-20 15:18:10 +02:00
Ivan Savenko
f33d7d4f90 Fixed petrify & paralyze damage calculation 2023-01-20 15:18:10 +02:00
Ivan Savenko
03ca4b54c0 Fixed damage to opposite elementals 2023-01-20 15:18:10 +02:00
Ivan Savenko
1f38f27741 Fixed Bless and Curse damage calculation 2023-01-20 15:18:10 +02:00
Ivan Savenko
33b5bfbbd2 Fixed secondary skill specialties 2023-01-20 15:18:10 +02:00
Ivan Savenko
4015d3d8bd Fixed creature specialties 2023-01-20 15:18:10 +02:00
Ivan Savenko
4a09dc0757 Fixed Adela's Bless specialty 2023-01-20 15:18:10 +02:00
Ivan Savenko
fb3c3a4636 Provide distance information fo Jousting ability 2023-01-20 15:18:10 +02:00
Ivan Savenko
b86969909a Fixes compilation due to changes in callback interface 2023-01-20 15:18:10 +02:00
Ivan Savenko
1418ce4678 Refactoring & fixes of damage calculation 2023-01-20 15:18:10 +02:00
Ivan Savenko
8149cd6173 Fix missing obstacles on subterranean terrain 2023-01-20 15:16:42 +02:00
Ivan Savenko
785a9aadcd
Do not consider corpses for movement range display (#1476) 2023-01-20 15:16:28 +02:00
Ivan Savenko
21c053ba87 Fix assertion failure on shutdown 2023-01-20 15:15:57 +02:00
Ivan Savenko
d0c292e2fd Fix order of map indexes 2023-01-20 15:15:57 +02:00
Ivan Savenko
8cfde8fc5e Fixed selection of dragon's breath attack against double-wide units 2023-01-20 15:15:44 +02:00