Andrii Danylchenko
cf97bf2cfd
Remove unused code
2022-12-18 13:11:02 +02:00
Andrii Danylchenko
1555c51313
fix assertion
2022-12-18 12:29:03 +02:00
Andrii Danylchenko
c55178e876
Merge pull request #1241 from trofi/catch-by-reference
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AI/Nullkiller/Goals/ExecuteHeroChain.cpp: catch polymorphic exception…
2022-12-18 09:07:18 +02:00
Sergei Trofimovich
c2c352c6dd
AI/Nullkiller/Goals/ExecuteHeroChain.cpp: catch polymorphic exceptions by reference
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The suspicious code was detected by `gcc-13` as:
AI/Nullkiller/Goals/ExecuteHeroChain.cpp: In member function 'virtual void NKAI::Goals::ExecuteHeroChain::accept(NKAI::AIGateway*)':
AI/Nullkiller/Goals/ExecuteHeroChain.cpp:130:47: warning: catching polymorphic type 'class NKAI::cannotFulfillGoalException' by value [-Wcatch-value=]
130 | catch(cannotFulfillGoalException)
| ^~~~~~~~~~~~~~~~~~~~~~~~~~
AI/Nullkiller/Goals/ExecuteHeroChain.cpp:176:23: warning: catching polymorphic type 'class NKAI::goalFulfilledException' by value [-Wcatch-value=]
176 | catch(goalFulfilledException)
| ^~~~~~~~~~~~~~~~~~~~~~
Similar to object passing by value and reference passing polymorphic
exceptions by reference likely destroys them when copy-constructed to
a base class. Let's catch them by reference.
2022-12-17 21:50:57 +00:00
Andrii Danylchenko
19105d1cc9
Merge pull request #1234 from Nordsoft91/bump-1.2
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Bump version
2022-12-16 20:16:44 +02:00
nordsoft
7b2b3bd065
Bump version
2022-12-16 17:12:36 +04:00
Hennadii Chernyshchyk
eec7d91f2c
Remove unused forward declaration
2022-12-15 15:33:30 +04:00
Hennadii Chernyshchyk
8de6c4a704
Fix SharedMemory declaration
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Should be under VCMI_LIB_NAMESPACE_BEGIN
2022-12-15 15:33:30 +04:00
Andrii Danylchenko
ee55a21fae
Merge pull request #1190 from Nordsoft91/editor-speedup
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Smart invalidation for move/erase/new object [1.2]
2022-12-15 12:23:28 +02:00
Andrii Danylchenko
8c07ddbae0
Merge pull request #1204 from IvanSavenko/single_process_app_upgrade
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[1.2] Single process app support for platforms other than ios
2022-12-15 12:22:24 +02:00
Ivan Savenko
155f776ae8
Merge pull request #1172 from IvanSavenko/battleint_refactor
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[1.2] Refactoring of BattleInterface class
2022-12-13 21:31:18 +02:00
Ivan Savenko
d94076c618
Fix msvc build
2022-12-13 16:54:49 +02:00
Ivan Savenko
55d0f0ad9f
Fixed infinite loop
2022-12-13 15:17:42 +02:00
Ivan Savenko
99e5569ab5
Changes according to review
2022-12-13 15:10:31 +02:00
Ivan Savenko
264f5c91e8
Applied suggestions from review
2022-12-13 13:58:16 +02:00
Ivan Savenko
f97d4c3630
Removed commented-out code
2022-12-12 18:50:14 +02:00
Ivan Savenko
602e52127b
Cleaned up forward declarations
2022-12-12 18:26:04 +02:00
Ivan Savenko
d40d5250b7
changes to status bar according to review comments:
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- renamed IStatusBar API to more clear names
- removed "locking" of status bar
- added comments for IStatusBar API
- removed dynamic_casts to CGStatusBar, now IStatusBar API is fully
sufficient
2022-12-12 18:23:41 +02:00
Ivan Savenko
1558c28c0a
Fix obstacle rendering
2022-12-12 00:05:00 +02:00
Ivan Savenko
c302efd315
Fix crash on accessing not yet created object
2022-12-12 00:04:46 +02:00
Ivan Savenko
ac839ad26a
Changes to rest of the code according to review:
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- renamed status bar method clearMatching -> clearIfMatching
- renamed class ColorShifterAddMul -> ColorShifterMultiplyAndAdd
- fixed missing return from function
- fixed potential access to deleted object
2022-12-11 23:43:43 +02:00
Ivan Savenko
49a6d056d9
Changes for BattleInterface classes according to code review:
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- added documentation comments for classes, members and methods
- added const specifier to methods where applicable
- renamed some methods with more clear name
- removed some commented-out or unused code
2022-12-11 23:16:23 +02:00
Ivan Savenko
7f5e5259c8
Changes to Canvas class according to review:
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- renamed CCanvas -> Canvas.cpp
- replaced shared_ptr<Canvas> with Canvas&
- removed getSurface method
2022-12-11 22:09:57 +02:00
Ivan Savenko
c855823528
Renamed files in client/battle to match new names of classes
2022-12-09 13:38:46 +02:00
Ivan Savenko
3f9a0a855e
Renamed most of classes in client/battle directory to match current code
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style
2022-12-09 13:26:17 +02:00
krs
ed70c69a2b
extractToFolder fix with entry.offset is set to 0
2022-12-08 02:52:30 +04:00
krs
35db24a443
Reverted extractToFolder() for texts, to old stand alone version.
2022-12-08 02:52:30 +04:00
Ivan Savenko
f8c67829a1
Restored single-app build to off by default
2022-12-06 22:30:34 +02:00
Ivan Savenko
4e1c8324fe
Removed another unused friend declaration
2022-12-06 21:11:41 +02:00
Ivan Savenko
e09f42f487
Reverted launcher change: launcher should use shared version of libvcmi
2022-12-06 21:11:20 +02:00
Ivan Savenko
4e43f5bdc2
Removed dllimport/export from single-app launcher build
2022-12-06 19:39:33 +02:00
Ivan Savenko
e0c8bd5d70
Removed unused friend class reference
2022-12-06 19:38:55 +02:00
Ivan Savenko
fd97b51183
Yet another attempt to fix Windows compile:
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when building vcmi_lib statically (or linking against static vcmi_lib)
do not place dllexport/dllimport tags
2022-12-06 18:35:24 +02:00
Ivan Savenko
a06d7ec80e
Fix Armaggeddon visual effect
2022-12-06 14:29:31 +02:00
Ivan Savenko
3c037ed620
Fix spellcaster animations
2022-12-06 14:12:13 +02:00
Ivan Savenko
f247a98373
Fix non-siege battles
2022-12-06 14:11:37 +02:00
Ivan Savenko
2c05f588fd
Moved CBattleRenderer into a separate file
2022-12-06 13:41:29 +02:00
Ivan Savenko
085abb9e32
Fix compilation on Windows
2022-12-06 12:46:10 +02:00
Nordsoft91
923d4e6e6b
Merge pull request #1205 from krs0/feature/PCX_file_conversion_in_Resource_Extractor_throws_exception_on_IOS_(boost__locale_stuff)
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PCX file conversion in Resource Extractor throws exception on IOS (boost::locale stuff)
2022-12-06 04:38:27 +04:00
Ivan Savenko
09ac2421b9
Fix Windows single-app build
2022-12-06 01:53:19 +02:00
Ivan Savenko
2a492261e1
Fix building with cmake older than 3.12
2022-12-06 01:33:00 +02:00
krs
117496cb23
PCX file conversion in Resource Extractor throws exception on IOS (boost::locale stuff)
2022-12-06 00:49:39 +02:00
Ivan Savenko
bc1ba2135d
TEST COMMIT, will be reverted after successful Github Action run
2022-12-06 00:02:14 +02:00
Ivan Savenko
fa23965d0b
Renamed for consistency BUILD_SINGLE_APP -> ENABLE_SINGLE_APP_BUILD
2022-12-06 00:00:56 +02:00
Ivan Savenko
d2702a8fcd
Removed old definitions from Global.h
2022-12-05 23:09:22 +02:00
Ivan Savenko
5e37ad6836
Changes to single-app build
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- client version of library is now always called vcmi, like in regular
builds (e.g. libvcmi.so)
- server version of library keeps its separate name
2022-12-05 22:57:43 +02:00
Ivan Savenko
538c6e39f9
Split VCMIDirs::developmentMode to handle data & binaries separately
2022-12-05 22:56:10 +02:00
Ivan Savenko
b8a3bcc8f1
Map editor can be built during single-app build
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Editor remains as separate .exe in such build, but it won't break
compilation
2022-12-05 22:28:01 +02:00
Ivan Savenko
d13bbabf08
Made copying of config & mods directories on build optional
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Added option COPY_CONFIG_ON_BUILD, if set to OFF then post-process
command that copies config & mods directories to build destination will
be disabled.
This command may be convenient in most cases, but when only config file is
edited CMake won't trigger this command since lib was not changed.
At least on Linux, symlinks are more reliable alternative
2022-12-05 22:26:59 +02:00
Ivan Savenko
98f6173516
BUILD_SINGLE_APP is now CMake option
2022-12-05 22:21:21 +02:00