Ivan Savenko
d1e5a347ff
Refactoring of campaign handler: rename types and use strong typing
2023-06-26 17:15:59 +03:00
Ivan Savenko
85262cf4f5
Moved CGameState files into a separate directory
2023-06-26 17:15:59 +03:00
Ivan Savenko
08cfbe79cf
Added encapsulation for movement points access
2023-06-25 17:42:36 +03:00
Ivan Savenko
f7b27da00e
Implemented support for "coast visitable" objects:
...
- objects marked as coast visitable can be visited from land even when
placed in water
- added isBlockedVisitable and isCoastVisitable method to
CGObjectInstance
- implemented json config for these properties in banks
2023-06-25 17:42:33 +03:00
Ivan Savenko
ce3e150d59
Minor formatting
2023-06-23 13:55:52 +03:00
Ivan Savenko
6a08a96d0c
Added createObject call as wrapper around NewObject netpack
2023-06-23 13:42:08 +03:00
Ivan Savenko
d8879f1e53
NewObject pack now receives visitable position instead of h3m position
2023-06-23 13:34:51 +03:00
Ivan Savenko
69dc95c3c8
Merge pull request #2235 from IvanSavenko/hota_h3m_support
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Hota h3m support
2023-06-23 13:32:10 +03:00
Ivan Savenko
bd4d2788ed
Split pathfinder into multiple smaller files
2023-06-21 13:46:09 +03:00
Ivan Savenko
87fcfa4add
Removed excessive pathfinder includes
2023-06-21 12:00:44 +03:00
Ivan Savenko
3913b8e98c
Heroes placed on water in map will be automatically given boat
2023-06-20 19:37:27 +03:00
Ivan Savenko
a84666edf6
MetaString can be serialized in json
2023-06-20 19:37:27 +03:00
Ivan Savenko
d51fe62804
Win/loss condition texts use MetaString
2023-06-20 19:37:27 +03:00
Ivan Savenko
56d69e790b
Renamed MetaString methods to more logical names
2023-06-20 19:37:27 +03:00
Ivan Savenko
f35b3a0dc3
Replace MetaString operator << with member function
2023-06-20 19:37:27 +03:00
Ivan Savenko
6ed0fbe579
Fix excessive warning - neutral town with Portal is perfectly legal
2023-06-20 19:37:27 +03:00
Ivan Savenko
ece9982ca0
Fix build
2023-06-16 18:11:45 +03:00
Ivan Savenko
6aedb99117
Cleaned up IShipyard interface
2023-06-16 17:59:10 +03:00
Tomasz Zieliński
adec58f5bf
- Set fixed boat type for Tavern / Prison
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- Move magical boat offset to static function
2023-06-15 17:53:18 +02:00
Tomasz Zieliński
351d596bdc
Handle water Prisons and Taverns.
2023-06-08 09:17:08 +02:00
Tomasz Zieliński
db917ae435
Fix #1140
2023-06-07 17:29:07 +02:00
Ivan Savenko
1e9eea30e1
Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop
2023-06-05 18:53:17 +03:00
Ivan Savenko
acac42291e
Remove excessive CMap.h includes
2023-05-31 23:18:38 +03:00
Michael
70bdec41a3
case-insensitive cheats
2023-05-20 01:14:06 +02:00
SoundSSGood
021f94a579
artifact utils
2023-05-17 17:00:31 +03:00
SoundSSGood
a10279e1cc
Grail fix
2023-05-16 16:51:45 +03:00
Ivan Savenko
79982c4ad4
Fix broken bonuses due to calling PutArtifact before NewArtifact
2023-05-09 16:48:52 +03:00
nordsoft
ce80c83ca2
Merge remote-tracking branch 'upstream/develop' into town-buildings
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# Conflicts:
# lib/CTownHandler.cpp
# lib/rewardable/Interface.cpp
2023-05-04 22:23:44 +04:00
Konstantin
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
nordsoft
92dcfd1f68
Fix garrisons hero
2023-05-02 15:09:02 +04:00
nordsoft
96420bfc05
Fix configurable reward for non-query scenrio
2023-05-02 14:45:42 +04:00
Konstantin
fbc05c70ac
vcmi: camelCase methods of new classes
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Also use EGameSettings for clamping morale and luck
2023-05-02 12:09:13 +03:00
Konstantin
a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
nordsoft
c4cf2a100b
Fix behavior for hero bought in town tavern
2023-05-02 04:44:09 +04:00
Ivan Savenko
916b41d9a7
Merge pull request #2078 from IvanSavenko/shortcuts
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Basic shortcuts system
2023-05-01 21:45:52 +03:00
nordsoft
59bc9326e9
Remove excess pointer from market interface
2023-05-01 21:49:37 +04:00
Ivan Savenko
a654cc2391
Removed vstd::advance. Added vstd::next to handle similar cases.
2023-05-01 17:58:18 +03:00
Ivan Savenko
ac09f78c67
Merge pull request #2109 from IvanSavenko/server_fix
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Fix potential nullptr-to-reference conversion
2023-05-01 16:36:51 +03:00
Ivan Savenko
c7bee037d2
Fix potential nullptr-to-reference conversion
2023-05-01 14:44:52 +03:00
Ivan Savenko
4aa232a60a
Merge pull request #2055 from SoundSSGood/cartifactholder-rework
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Artifact related code refactoring part2 (client CArtifactHolder)
2023-05-01 02:33:08 +03:00
Konstantin
86f5d6de69
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
Ivan Savenko
d985ac90d3
Merge master -> develop
2023-04-28 22:57:25 +03:00
Ivan Savenko
c55f52e84f
Fixed disabled special weeks
2023-04-28 16:54:00 +03:00
Konstantin P
b472c89276
vcmi: make some CStack properties private
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There is a getters for this properties already available
2023-04-27 20:58:49 +03:00
Ivan Savenko
fb739e7186
Merge beta -> develop
2023-04-26 22:48:08 +03:00
Ivan Savenko
9296306fa3
Merge pull request #2041 from IvanSavenko/bugfixing_for_hotfix
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Fixes for 1.2.1
2023-04-24 18:13:00 +03:00
Ivan Savenko
48abf46824
Merge pull request #2005 from IvanSavenko/advmap_refactor
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Refactoring of adventure map interface
2023-04-24 17:19:22 +03:00
Andrii Danylchenko
eff158a9a8
Fix killing hero with grail
2023-04-23 16:17:27 +03:00
SoundSSGood
c86af54ce1
arts move condition fix
2023-04-23 14:18:55 +03:00
Nordsoft91
a553a4aa66
Merge pull request #2030 from Nordsoft91/boats
2023-04-22 03:27:00 +04:00