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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-26 03:52:01 +02:00

244 Commits

Author SHA1 Message Date
Ivan Savenko
2c2bec791c Fixes and cleanup of game client network shutdown and restart 2024-02-03 19:27:04 +02:00
Ivan Savenko
29c0989849 Use std::byte to manage network data 2024-02-02 02:02:09 +02:00
Ivan Savenko
c12558bf8a Simplified code 2024-02-02 01:26:53 +02:00
Ivan Savenko
c5c46a7c9a Implemented connecting to server via proxy 2024-01-30 21:31:41 +02:00
Ivan Savenko
eaca128c99 Code cleanup 2024-01-26 19:15:57 +02:00
Ivan Savenko
322c5faf63 Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-26 16:52:23 +02:00
Ivan Savenko
388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic 2024-01-26 16:32:36 +02:00
Ivan Savenko
9e62eb28c5 Fix merge 2024-01-21 00:53:22 +02:00
Ivan Savenko
fc4ae3bd8c Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-20 23:01:49 +02:00
Andrii Danylchenko
cc7fc4a2c6 Fix headless mode 2024-01-20 22:55:27 +02:00
Ivan Savenko
baa73f5433 Code cleanup 2024-01-20 00:26:25 +02:00
Ivan Savenko
709905b1a0 Simplified networking API 2024-01-19 23:52:28 +02:00
Ivan Savenko
80e960bc8e Finalized new TCP networking API 2024-01-19 23:52:28 +02:00
Ivan Savenko
ffa58152ac Client-side support for hosting game server via lobby 2024-01-19 23:49:59 +02:00
Ivan Savenko
55b504792e Implemented basic version of login window and persistent connection on
client
2024-01-19 23:49:59 +02:00
Ivan Savenko
78b7d9e726 Replaced open port check with server crash check 2024-01-19 23:49:59 +02:00
Ivan Savenko
0196707083 Fix UUID initialization on client 2024-01-19 23:49:59 +02:00
Ivan Savenko
2396c14114 Fixed logic for reconnection attempts to local server. Cleanup.
Added distinct fields in config for local and remote connection.
Removed code for restoring last session since it does not works as
intended and often triggers after crash
2024-01-19 23:49:59 +02:00
Ivan Savenko
a3639e77b1 Fixed handling of connection failure on client 2024-01-19 23:49:59 +02:00
Ivan Savenko
5694777a96 Simplified connection logic 2024-01-19 23:49:59 +02:00
Ivan Savenko
8ea69e457a Simplified applying of lobby packs 2024-01-19 23:49:59 +02:00
Ivan Savenko
22f0ca67c6 Fix connection to game lobby & map load 2024-01-19 23:49:59 +02:00
Ivan Savenko
0a1153e1c6 Switch client-server communication to new API 2024-01-19 23:49:59 +02:00
Ivan Savenko
496c13b34a Stabilization 2024-01-19 13:56:06 +02:00
Ivan Savenko
9af7c63a26 Fix build 2024-01-19 13:56:05 +02:00
Ivan Savenko
ea1f05d15a Stabilization 2024-01-19 13:55:22 +02:00
Ivan Savenko
bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
Alexander Wilms
f3277b7953 Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Laserlicht
c635ca562e
fix campaign completion 2024-01-07 14:36:07 +01:00
Laserlicht
cb9c4bbaf0 unlimited replay option 2023-12-28 20:48:19 +01:00
Laserlicht
fc4827c89c
option for allowing cheats 2023-12-27 14:39:35 +01:00
Ivan Savenko
b8a4091356 Fix regressions from timers - client may be destroyed while receiving
timer update or pack reply
2023-11-27 20:27:10 +02:00
Ivan Savenko
301ac2457a Cleanup 2023-11-13 17:48:55 +02:00
Ivan Savenko
5c810df36f Reorganized types registration code 2023-11-11 00:39:08 +02:00
Ivan Savenko
4a7fa9bf8c Simplified CTypeList class 2023-11-08 22:05:36 +02:00
Ivan Savenko
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Nordsoft91
1ffc246c8b
Merge pull request #3051 from Laserlicht/name_change
possibility to change name in lobby
2023-10-16 22:28:31 +02:00
Laserlicht
be6ed36422
fix 2023-10-16 21:35:29 +02:00
nordsoft
c8452355ce Revert "Merge pull request #2959 from Alexander-Wilms/faster-server-connection"
This reverts commit 43636af2e475a2b8d3ae0ee6eeacedc2cc2e290e, reversing
changes made to aed2e360ba3235632158b9adc7eb5638c05b4e84.

# Conflicts:
#	client/CServerHandler.cpp
2023-10-14 22:52:24 +02:00
Laserlicht
0c6b1ca3c8
possibility to change name 2023-10-13 23:04:35 +02:00
Nordsoft91
4ae123e2a1
Merge pull request #3038 from Alexander-Wilms/connection-error-window
Show info dialog when connection to multiplayer server fails
2023-10-12 00:16:04 +02:00
Alexander Wilms
7c627d8163 Show info dialog when connection to multiplayer server fails 2023-10-10 18:11:11 +02:00
nordsoft
fe7c01cd37 Fix 3024 2023-10-08 17:46:47 +02:00
Nordsoft91
43636af2e4
Merge pull request #2959 from Alexander-Wilms/faster-server-connection
Sleep for 10 ms instead of 1000 ms while waiting for server connection
2023-10-08 17:21:57 +02:00
Nordsoft91
088ce9b948
Merge pull request #3013 from Nordsoft91/turn-timer 2023-10-08 12:11:44 +02:00
Alexander Wilms
732c39fcc6 Fix build 2023-10-07 00:08:22 +02:00
Alexander Wilms
c8f1512a3f Use correct address to decide whether we're connecting to a remote server or a local one 2023-10-06 23:33:51 +02:00
nordsoft
a09c595cf4 Support simturn timers 2023-10-06 18:17:05 +02:00
nordsoft
043f54698b Fix translations in map editor / fix crash on game end 2023-10-05 23:34:29 +02:00
Ivan Savenko
e322d0a084
Merge pull request #2966 from IvanSavenko/simplify_ui_lock
Simplified locking of game UI state
2023-10-04 16:50:23 +03:00