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Commit Graph

3159 Commits

Author SHA1 Message Date
Ivan Savenko
d85ee019ec Removed CGHeroInstance::convertPosition method 2022-12-07 22:51:32 +02:00
Ivan Savenko
49cbd5adc9 CGHeroInstance::convertPosition is no longer static method 2022-12-07 22:34:08 +02:00
Ivan Savenko
908e6892f3 Removed CGHeroInstance::getPosition pseudo-override
Now access to hero visible position is always done via visitablePos
2022-12-07 22:10:08 +02:00
Ivan Savenko
2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland
- fixed almost all instances of overloaded-virtual warning
- cleared up inheritance & method overrides in code affected by warning
2022-12-07 21:50:45 +02:00
Ivan Savenko
65802d958b Integrated valid fixes from PR #1143 2022-12-07 18:13:54 +02:00
Ivan Savenko
fb6b3c31e8 Renamed UNUSED -> MAYBE_UNUSED macro to match c++17 attribute name 2022-12-07 18:06:47 +02:00
Andrii Danylchenko
a72d1270cd #1186 - disable status bar with other advmap controls 2022-12-03 21:32:47 +02:00
Ivan Savenko
397371b969 HoMM3 bug workaround: fixes missing slot on artifact merchant background
image
2022-12-02 18:52:05 +02:00
Nordsoft91
2a857cf0b9
Merge pull request #1179 from Nordsoft91/ios-files-browser 2022-12-01 16:43:42 +04:00
nordsoft
632ffb4462 Alphabetical order for parameters 2022-12-01 14:56:42 +04:00
Andrii Danylchenko
82179a9cdb
Merge pull request #1176 from IvanSavenko/tower_shooter_icons
Tower shooter icons fix
2022-12-01 12:30:24 +02:00
nordsoft
09c681ca64 Implement browsing data 2022-12-01 00:24:09 +04:00
SoundSSGood
3bf0cfe4fa
Merge branch 'vcmi:develop' into refactoring-art 2022-11-29 22:34:08 +02:00
Nordsoft91
c6d317e409
Merge pull request #1119 from krs0/feature/H3_original_files_extractor
VCMI H3 original archives extractor #1118
2022-11-29 21:54:57 +04:00
Nordsoft91
89b8b87a6b
Merge pull request #1156 from vcmi/features/online
Online mode
2022-11-29 20:43:39 +04:00
Ivan Savenko
c233e57079
Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-29 18:24:03 +02:00
Ivan Savenko
178cd0226f Show town-specific tower icon in battle queue, if such icon exists 2022-11-29 14:59:50 +02:00
Ivan Savenko
861a6849f9 Added possibility to define per-town tower icon for battle queue in siege 2022-11-29 14:47:51 +02:00
Andrii Danylchenko
d6ca8017bf Clickable status bar to send messages with on mobile 2022-11-29 08:05:54 +02:00
SoundSSGood
909dcb82fa use ArtifactID 2022-11-29 00:32:18 +02:00
krs
9b3cab1181 IVCMIDirs::userExtractedPath() created 2022-11-27 19:35:11 +02:00
krs
cbd3dffb7c Reverted changes in CAnimation.h and .cpp 2022-11-27 19:35:11 +02:00
krs
75b4b64b6f Final checks according to review 2022-11-27 19:35:11 +02:00
krs
f0b66b6192 Animation.cpp fixes after review 2022-11-27 19:35:10 +02:00
krs
d1cdd7d59f Reverted changes made in client for Extractor 2022-11-27 19:35:10 +02:00
krs
10ec486251 Extractor moved to Editor 2022-11-27 19:35:10 +02:00
krs
93cf2682f3 Working Extractor, DefSplitter and pcx convertor 2022-11-27 19:35:10 +02:00
Andrii Danylchenko
dfee2eda68
Merge pull request #1148 from SoundSSGood/ask-assemble
Feature to assemble/disassemble arts in backpack
2022-11-27 09:48:57 +02:00
nordsoft
41e652dad2 Move buttons blocks at proper place 2022-11-25 14:36:17 +04:00
nordsoft
ebb65b5d0e Prevent multiple clicks 2022-11-25 14:26:59 +04:00
Andrii Danylchenko
0ccb706782
Merge pull request #1155 from Nordsoft91/fix-camp-919
Fix for #919
2022-11-25 11:43:25 +02:00
nordsoft
aead3854b9 Fix for campaign advance 2022-11-23 02:06:43 +04:00
nordsoft
2de168b3fe Do not reconnect for lobby mode 2022-11-22 03:36:50 +04:00
Nordsoft91
3133c238b8 Merge pull request #1146 from IvanSavenko/ray_projectile
Implemented ray-like projectiles for shooters
2022-11-22 03:36:50 +04:00
Ivan Savenko
e6afd8621c Minor improvements & fixes to music player
- music will be selected correctly after rapid leaving and reentering
town screen
- music sets are now store as single std::map instead of unnecessary
"map of maps"
- fixed computation of resume time for restarted/looped music tracks
- updated & clarified some comments
- converted C functions for SDL_Mixer callbacks into lambdas
- formatting fixes
2022-11-21 16:20:20 +02:00
Ivan Savenko
61eca7e3be Hotfix: erase stored music position once it has been used
Fixes infinite loop on attempts to resume music track from position
larger than music duration
2022-11-20 23:42:50 +02:00
SoundSSGood
e6e669d024 ArtifactUtils::isSlotBackpack() func + refactoring 2022-11-18 23:13:44 +02:00
SoundSSGood
30bbb57619
Apply suggestions from code review
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-18 22:15:03 +02:00
nordsoft
625c18a889 Fix #3234 2022-11-18 04:05:35 +04:00
SoundSSGood
e9ab894638 backpack assemble 2022-11-18 01:55:29 +02:00
SoundSSGood
16b650136a backpack disassemble 2022-11-18 01:27:39 +02:00
SoundSSGood
2d078132bf assemble in backpack initial 2022-11-17 19:43:54 +02:00
Ivan Savenko
0b7edd471c
Merge pull request #1128 from IvanSavenko/movement_fix
Fix #1088 - Refactoring of hero movement animation code
2022-11-17 13:05:15 +02:00
Nordsoft91
1893212abb
Merge pull request #1146 from IvanSavenko/ray_projectile
Implemented ray-like projectiles for shooters
2022-11-16 22:45:00 +04:00
Ivan Savenko
b3067c0e3f Attemts to improve timing of ranged attacks:
- when computing number of steps/frames to display projectile round to
nearest instead of rounding down
- end projectile animation only *after* last step was shown
2022-11-16 17:53:40 +02:00
Ivan Savenko
d1c95204c5 Code formatting 2022-11-16 12:29:07 +02:00
Ivan Savenko
48be492517 Fix parameter order in case of right-to-left lines, formatting 2022-11-16 12:28:07 +02:00
Ivan Savenko
6678a747bb Implemented ray-like projectiles for shooters
- Added missing support for ray-like projectiles
- Archmages, Evil Eyes and Beholders now use ray for shooting
- New method to draw 1 pixel-wide line with color gradient at arbitrary
angle
- fixed incorrect attackClimaxFrame field for Archmages
2022-11-15 21:42:16 +02:00
nordsoft
915d215076 Fix connections amount problem 2022-11-15 22:09:47 +04:00
nordsoft
e7a8466e2b Merge remote-tracking branch 'upstream/develop' into lobby 2022-11-15 22:09:46 +04:00