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Commit Graph

6795 Commits

Author SHA1 Message Date
Vadim Markovtsev
8546f510d1 Update cotire 2016-10-02 17:12:08 +02:00
Vadim Markovtsev
6d89a2f15c Fix whitespace dev warnings
They are bogus, but still
2016-10-02 17:12:08 +02:00
Dydzio
b84e680f57 Revert changing class structure 2016-10-02 16:57:26 +02:00
Vadim Markovtsev
7ac4e6ed18 Fix freshly recruited hero phantom in castle entrance 2016-10-02 16:29:24 +02:00
Vadim Markovtsev
05dff6b8e2 Merge pull request #228 from vmarkovtsev/develop
Fix launcher's UI for Ubuntu's scaled view on Retina displays
2016-10-02 16:29:04 +02:00
AlexVinS
85863dbed6 Fix build 2016-10-02 17:25:55 +03:00
dydzio
02e795d508 Fix commander appearing in battles while dead 2016-10-02 16:25:20 +02:00
AlexVinS
723734fd04 Fixed commander always dies. 2016-10-02 17:15:25 +03:00
AlexVinS
5fa9d64d78 Do not allow cast if it affects only "wrong" targets 2016-10-02 16:46:04 +03:00
Arseniy Shestakov
7b7958c548 Cheat codes: add option to apply cheats on different players
All suitable codes can now be used with "ai", "all" color or with object ID:
vcminahar all - will apply cheat to all heroes of all players
vcminahar ai - will apply cheat  to all heroes of AI players
vcminahar blue - will apply it to all heroes of blue player
vcminahar 553 - will apply cheat to hero with instance id of 553 if it's exist
Cheats without options work as before.
2016-10-02 16:21:46 +03:00
AlexVinS
cd5c0b3297 Style tweaks. 2016-10-02 15:22:55 +03:00
AlexVinS
34a494ade0 hack-fixed http://bugs.vcmi.eu/view.php?id=2533 2016-10-02 12:39:25 +03:00
AlexVinS
affbc71c56 cleanup 2016-10-02 11:58:53 +03:00
Arseniy Shestakov
bccb82ffcb Add important changes to ChangeLog 2016-10-02 11:49:46 +03:00
Arseniy Shestakov
04eb0e3787 CGameState::battleGetBattlefieldType: avoid crash on tile 0,0,0
Fix issue 2524
2016-10-02 08:39:01 +03:00
AlexVinS
c5440a1c6c Fixed http://bugs.vcmi.eu/view.php?id=2541 2016-10-02 01:32:28 +03:00
Vadim Markovtsev
ac3c231fee Fix launcher's UI for Ubuntu's scaled view on Retina displays 2016-10-02 00:31:22 +02:00
AlexVinS
8aa57f0cbc fix 2016-10-02 01:07:13 +03:00
Alexander Shishkin
a92e820eb4 Merge pull request #227 from Chocimier/book
Prevent flipping empty spellbook
2016-10-02 00:42:33 +04:00
Piotr Wójcik
ea6545b1d3 Prevent flipping empty spellbook
When hero has no travel spells he can no longer flip spell book opened from right panel button
2016-10-01 21:39:40 +02:00
AlexVinS
23b7a803b6 cleanup 2016-10-01 20:07:36 +03:00
DjWarmonger
76408e9de0 Merge pull request #226 from vmarkovtsev/develop
Looks like I could approve this one ;)
2016-10-01 18:15:15 +02:00
AlexVinS
7c91d378c8 Display specific message if cast blocked by CURSED_GROUND 2016-10-01 18:35:56 +03:00
AlexVinS
52ae5b4a86 Fixed http://bugs.vcmi.eu/view.php?id=482 2016-10-01 18:18:46 +03:00
Vadim Markovtsev
205fb01e65 Add myself to AUTHORS 2016-10-01 17:17:37 +02:00
AlexVinS
799b8519e0 Allow cast avdmap spells without spellbook
* fixes http://bugs.vcmi.eu/view.php?id=1898
* partial fix for http://bugs.vcmi.eu/view.php?id=482
* fixes http://bugs.vcmi.eu/view.php?id=2155
2016-10-01 17:21:39 +03:00
AlexVinS
f124db9f61 Get rid of Bonus::sourceSpell()
* now bonus API looks more or less clean
2016-10-01 14:47:21 +03:00
AlexVinS
c2a6c268c0 Cleanup terrain overlay bonuses, fixed CURSED_GROUND 2016-10-01 14:10:09 +03:00
AlexVinS
b6368e23ab cleanup 2016-10-01 11:05:58 +03:00
AlexVinS
f6bfba0ced Unified Dispell-related bonus selectors 2016-10-01 10:31:59 +03:00
AlexVinS
96c17505ae get rid of IBonusBearer::getSpellBonuses & Selector::anyRange 2016-10-01 09:07:18 +03:00
AlexVinS
c243ae6f3e Get rid of IBonusBearer::getEffect 2016-10-01 08:28:33 +03:00
AlexVinS
a1ff409080 Tweak
* handle BIND_EFFECT by bonus type
2016-10-01 08:04:39 +03:00
AlexVinS
04f7b4f951 Cleanup 2016-10-01 07:47:39 +03:00
AlexVinS
730e3b6d0f Explicit use of limit selector in CBattleInfoCallback::getRandomBeneficialSpell
* reverted changes in IBonusBearer::hasBonusFrom just in case
2016-10-01 07:28:03 +03:00
AlexVinS
902117d812 Get rid of IBonusBearer::getBonusesCount it had only one usage 2016-10-01 06:51:12 +03:00
ArseniyShestakov
95ee76977f Merge pull request #225 from dydzio0614/CreatureUpgradeWindow
Improve creature upgrade handling. Fix issue #2172
2016-09-30 22:31:07 +03:00
dydzio
33ea28c5dd Improve creature upgrade handling. Fix issue #2172 2016-09-30 21:21:41 +02:00
AlexVinS
2f7e10a06f Use range limit selector when modifying bonus lists and checking for spell bonuses
* fixes http://bugs.vcmi.eu/view.php?id=2532
2016-09-30 17:12:28 +03:00
Alexander Shishkin
0f7a68684d Merge pull request #224 from dydzio0614/patch-2
Update year to 2016 in readme
2016-09-30 15:56:49 +04:00
Dydzio
11a7ebc9c7 Update year to 2016 in readme
Better late than never
2016-09-30 13:51:34 +02:00
AlexVinS
6ddc1c78a2 Fixed http://bugs.vcmi.eu/view.php?id=2530 2016-09-30 02:35:07 +03:00
Alexander Shishkin
7cef9529e2 Merge pull request #223 from dydzio0614/patch-1
Fixing some wrong ingame sounds
2016-09-30 03:25:01 +04:00
AlexVinS
887794e88b Remove UNTIL_BEING_ATTACKED bonuses after any received damage.
* fixes http://bugs.vcmi.eu/view.php?id=2528
2016-09-30 02:09:02 +03:00
AlexVinS
245d17a9e9 Fixed typo bonus duration enum. Mod compatibility retained. 2016-09-30 01:57:33 +03:00
AlexVinS
8aa31f4073 Fixed http://bugs.vcmi.eu/view.php?id=2529 2016-09-30 01:54:40 +03:00
Dydzio
97bae58f47 Fixing magog shoot sound
In H3 magog shooting sound is same as fireball spell sound.
2016-09-30 00:46:14 +02:00
Dydzio
5a34cb69aa Correcting timed spell sounds
Haste spell has wrong sound, rest seems to be fine.
2016-09-30 00:37:44 +02:00
Dydzio
aa412a9812 Correcting offensive spell sounds
Fireball and destroy undead sounds are incorrect, fixed them to be same as in original H3.
2016-09-30 00:32:27 +02:00
Arseniy Shestakov
84fc8770e9 Disable tests for Deb and RPM packages 2016-09-30 01:16:27 +03:00