kdmcser
e12b72a839
merge changes
2024-11-09 17:37:06 +08:00
kdmcser
5f4a5228ce
Merge branch 'develop' into artifact_sort_fix
2024-11-09 17:34:43 +08:00
kdmcser
8d58066f69
fix artifact sort by slot crash
2024-11-09 17:24:14 +08:00
kdmcser
17dd8ffb48
fix artifact sort by slot crash
2024-11-09 16:54:47 +08:00
Ivan Savenko
a39469d165
Add save compatibility
2024-10-30 16:57:03 +00:00
Ivan Savenko
01d787fb5a
Removed remaining cases of serialization of VLC entities
2024-10-30 16:48:18 +00:00
Ivan Savenko
d3af9f1c67
Removed pointer to VLC entity from CStackBasicDescriptor
2024-10-30 16:47:02 +00:00
Ivan Savenko
c98ac01e7a
Replaced public artType member of ArtifactInstance with getter
2024-10-30 16:47:01 +00:00
Ivan Savenko
04ca8aca9f
Update tests
2024-10-30 16:22:12 +00:00
Ivan Savenko
08fbcd5239
TerrainTile now uses identifiers instead of pointers to VLC
2024-10-30 16:22:11 +00:00
Ivan Savenko
c25aef8f48
Merge pull request #4766 from SoundSSGood/fused-artifacts
...
Fused artifacts
2024-10-16 15:08:20 +03:00
Ivan Savenko
604e3b5c67
Merge pull request #4763 from IvanSavenko/herohandler_split
...
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-14 19:05:48 +03:00
Ivan Savenko
10ad0fc760
Split CHeroHandler.cpp/.h into 1 file per class
...
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
SoundSSGood
d4d3ddf685
fused artifacts
2024-10-12 16:43:04 +03:00
Ivan Savenko
a8e84c55f6
Fix some of the new warnings from sonarcloud
2024-10-11 10:45:29 +00:00
Ivan Savenko
3dd4fa2528
Reduce usage of pointers to VLC entities
...
Final goal (of multiple PR's) is to remove all remaining pointers from
serializeable game state, and replace them with either identifiers or
with shared/unique pointers.
CGTownInstance::town and CGHeroInstance::type members have been removed.
Now this data is computed dynamically using subID member.
VLC entity of a town can now be accessed via following methods:
- getFactionID() returns ID of a faction
- getFaction() returns pointer to a faction
- getTown() returns pointer to a town
VLC entity of a hero can now be accessed via following methods:
- getHeroTypeID() returns ID of a hero
- getHeroClassID() returns ID of a hero class
- getHeroType() returns pointer to a hero
- getHeroClass() returns pointer to a hero class
2024-10-10 12:28:08 +00:00
Ivan Savenko
81f0222c68
Merge pull request #4741 from IvanSavenko/serialize_local_state
...
Serialize local state of player interface
2024-10-10 15:03:14 +03:00
Ivan Savenko
5aebf287b9
Merge pull request #4735 from IvanSavenko/private_pos
...
Reduce usages of ambiguos CGObjectInstance::pos
2024-10-10 15:00:50 +03:00
Ivan Savenko
a8f8c3f4b1
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00
Warzyw647
c4859d51d0
Changed Commander Resistance type from Dwarf to Golem
...
Only changed the bonus on level-ups
The starting bonus on level 1 needs to be changed in mods
2024-10-09 00:42:04 +02:00
Ivan Savenko
679181c103
Implemented serialization of local player state in json form
2024-10-08 20:04:32 +00:00
Ivan Savenko
d0606d2dc9
Fix scripting build
2024-10-07 15:14:03 +00:00
Ivan Savenko
c0f5c7c0ea
Replace pointer with reference in pack apply functions
2024-10-07 14:59:46 +00:00
Ivan Savenko
48fb58e7a0
Replace few more pointers with references, remove manual delete call
2024-10-07 14:59:14 +00:00
Ivan Savenko
786f80871e
Replace more usages of pointers to packs with references
2024-10-07 14:59:14 +00:00
Ivan Savenko
ee831c06e7
Reduced usage of CPack, replaced with CPackForServer where applicable
2024-10-07 14:59:14 +00:00
Ivan Savenko
c1c552d394
Replaced some of pointers to CPack's with references
2024-10-07 14:59:14 +00:00
Ivan Savenko
f6f6f98580
Merge pull request #4699 from SoundSSGood/backpack-arts-sorting
...
Backpack artifacts sorting
2024-10-07 17:55:42 +03:00
Laserlicht
a826b88641
Merge branch 'develop' into spell
2024-10-07 12:55:23 +02:00
Ivan Savenko
371eac070f
Fixes for player disconnection handling
...
- Fixed lack of notification if player disconnects via connection loss,
e.g. app crash / network going down
- Replaced notification via chat message with notification via info window
2024-10-04 12:48:50 +00:00
SoundSSGood
e6f4a63951
add sort buttons
2024-10-02 13:35:08 +03:00
SoundSSGood
e22d15b1d8
manageBackpackArtifacts
2024-10-02 12:45:50 +03:00
Laserlicht
9c6bd20159
code review
2024-10-01 16:32:28 +02:00
Ivan Savenko
cef7466c71
Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring
...
CArtifactSet tidy up
2024-10-01 16:26:32 +03:00
Laserlicht
e2b49bbf79
fix condition
2024-09-30 02:46:45 +02:00
Laserlicht
713fcd6543
research per day & seperate config
2024-09-30 02:40:28 +02:00
Laserlicht
f94f0a3274
new dialog
2024-09-28 15:51:53 +02:00
Laserlicht
d929bfb9d1
rename; introduce factor
2024-09-28 15:05:13 +02:00
Laserlicht
2052a26031
code review
2024-09-28 14:25:11 +02:00
Laserlicht
3559f9f923
HMI for spell research
2024-09-28 01:47:32 +02:00
Laserlicht
7707adc44f
checks on server
2024-09-28 01:18:10 +02:00
Laserlicht
5b2aa4dc71
swapping spells
2024-09-28 00:34:25 +02:00
Laserlicht
857b2e9a35
spell replacement works
2024-09-27 23:52:33 +02:00
Laserlicht
a9327b3fa3
netpacks
2024-09-27 22:47:22 +02:00
Ivan Savenko
f2c20b54d0
Unify rewardable map object and town building code
2024-09-27 15:41:24 +00:00
SoundSSGood
586a32a616
CArtifactSet cleanup
2024-09-23 23:39:19 +03:00
SoundSSGood
b9ae7f1138
CMap put move and remove artifact method
2024-09-23 23:30:38 +03:00
Ivan Savenko
292f4c8ad2
Do not process pack if it was blocked by a queryReply
...
Regression from earlier PR
2024-09-19 16:45:13 +00:00
Ivan Savenko
bff2e064fc
Wait for queries generated by town building visit to end before visiting
...
next building
2024-09-16 19:32:39 +00:00
Ivan Savenko
1d7a89c79b
Only visiting heroes can now activate manual rewardable buildings
...
- This is more clear - in case if building generates queries
- Avoids some edge cases, like what to do if building is single-use and
town has 2 heroes
- In line with hota version of this feature
2024-09-15 10:36:31 +00:00