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Commit Graph

269 Commits

Author SHA1 Message Date
Laserlicht
e19194c3b8 fix for 8th creature 2024-08-21 00:17:25 +02:00
Ivan Savenko
38311244a4
Merge pull request #4402 from Laserlicht/8th_creature
support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
Ivan Savenko
79c55bc898
Merge pull request #4425 from IvanSavenko/ui_cleanup
Remove old code from UI system
2024-08-12 17:16:03 +03:00
Laserlicht
170f375179 code review 2024-08-10 00:29:30 +02:00
Laserlicht
5c2523219c code review 2024-08-09 23:35:47 +02:00
Ivan Savenko
9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
Laserlicht
14bcfad7b0 fix upgrade 2024-08-06 23:28:45 +02:00
Laserlicht
ebeeff5aa3 abstraction layer 2024-08-05 23:51:07 +02:00
Laserlicht
3afddbbf29 replaced constant 2024-08-05 23:03:19 +02:00
Laserlicht
1a06a2cc44 basic 8th creature support 2024-08-05 21:15:47 +02:00
Laserlicht
a15cd05da3 gui stuff for bank 2024-08-04 18:25:21 +02:00
Laserlicht
47327e1642 backend 2024-08-04 17:52:40 +02:00
Laserlicht
072af5bd6d basic support for bank 2024-08-04 15:44:57 +02:00
Ivan Savenko
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
c40eea6e10 Fix fade-in animation - per-surface alpha was not set correctly 2024-07-19 10:46:20 +00:00
Ivan Savenko
0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 2024-07-19 10:08:50 +00:00
Ivan Savenko
920a39844b Unified naming of method to recolor UI element to current player scheme 2024-07-19 10:08:50 +00:00
Ivan Savenko
47de9a62dc Created separate classes for shared, unchangeable image and image
manipulators owned by UI elements
2024-07-19 10:08:50 +00:00
Ivan Savenko
d55c4e3973
Merge pull request #4275 from IvanSavenko/music_modding
Additional options for music modding
2024-07-18 21:28:04 +03:00
Ivan Savenko
662254155a Merge branch 'vcmi/master' into 'vcmi/develop' 2024-07-17 13:57:36 +00:00
Ivan Savenko
358008fca9 It is now possible to define multiple town themes 2024-07-15 21:45:51 +00:00
Dydzio
037ee4395e Allow opening single hero when two heroes in town via shift+click 2024-07-15 20:22:19 +02:00
Ivan Savenko
6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
Ivan Savenko
38bcc1e475 Restored logic of up/down key in town interface 2024-07-04 08:46:39 +00:00
Ivan Savenko
2eeb6510c1 Warn in log instead of crash on invalid building ID from mod 2024-06-27 09:58:53 +00:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-21 12:58:36 +00:00
Ivan Savenko
0d3408ee68 Add better runtime error on invalid building ID 2024-06-20 10:08:49 +00:00
Ivan Savenko
b4c6906471 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-11 19:22:23 +00:00
Ivan Savenko
2288acef69
Merge pull request #4083 from IvanSavenko/recruitment_fix
[1.6] Fixes crash on accessing recruitment window via click on creature icon
2024-06-04 17:53:53 +03:00
Ivan Savenko
62dd5681f5 Fixes crash on accessing recruitment window via click on creature icon 2024-06-03 13:37:35 +00:00
Ivan Savenko
b8beb4fb13 Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
Ivan Savenko
df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-31 09:34:21 +00:00
Ivan Savenko
adc3441bda
Merge pull request #3998 from IvanSavenko/refactor_sdl_media
[1.6] Reorganize SDL sound/music/video handling
2024-05-31 12:02:55 +03:00
Laserlicht
9c1ce214fc thievesGuild support 2024-05-30 21:58:35 +02:00
Ivan Savenko
0db8266495 Implemented some of the requested shortcuts 2024-05-19 09:12:36 +00:00
Ivan Savenko
88fbb7ee71 Most of buttons created in cpp now have assigned shortcut 2024-05-19 09:12:36 +00:00
Ivan Savenko
7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 2024-05-17 15:04:05 +00:00
Ivan Savenko
d27b854cb1 Reorganized music, video and sound players:
- All XXXplayers are now in client/media directory
- Reogranized code on one class per file basis
- Extracted interfaces from handlers. Handlers now implement
corresponding interface.
- CCS now only stores pointer to an interface
2024-05-15 17:05:12 +00:00
Ivan Savenko
0aa7362adf Fix possible crash on accessing faction description 2024-05-12 20:24:09 +00:00
DjWarmonger
4949b98ed3
Merge pull request #3759 from Laserlicht/bio
Let's try this
2024-05-07 09:05:14 +02:00
Ivan Savenko
74d3b4ab43 Added block for several more actions outside of our turn 2024-04-30 17:51:32 +03:00
Ivan Savenko
d53082e1c1 Block few more cases of access during another player turn in UI 2024-04-30 17:51:32 +03:00
SoundSSGood
20471c9c2f virtual CWindowObject 2024-04-23 18:58:41 +03:00
Laserlicht
f847068e92
fix city gate 2024-04-16 00:54:04 +02:00
Laserlicht
e4b60baa3b
creature/town biography/description 2024-04-12 23:35:39 +02:00
SoundSSGood
433d55cac3 Market window unified 2024-03-25 12:44:34 +02:00
SoundSSGood
0813fdbf8c market window 2024-03-25 12:44:33 +02:00
Ivan Savenko
4b2cba96cc
Merge pull request #3646 from IvanSavenko/configurable_button
Configurable buttons
2024-03-04 13:34:40 +02:00