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Commit Graph

691 Commits

Author SHA1 Message Date
dydzio
21f4a0ba60 Implement ranged counterattack 2017-02-04 10:33:45 +01:00
Dydzio
6c8ef79727 Merge branch 'develop' into MakeWOGGreatAgain 2017-02-01 23:14:36 +01:00
DjWarmonger
6d37c8bceb Merge pull request #272 from dydzio0614/bug2600
Nice, thanks :)
2017-02-01 17:57:58 +01:00
dydzio
4c4539b00e Rename ADVANCED_CATAPULT bonus to reflect the purpose better 2017-02-01 15:05:46 +01:00
dydzio
a8f04aede7 Extend creature siege support. Fix bug #2600 2017-02-01 11:25:57 +01:00
Dydzio
90d638179c Fix mantis #2642
Add meteor shower vulnerability to magma elementals
2017-02-01 10:25:25 +01:00
dydzio
330c0961b7 Add missing code fix 2017-01-29 12:52:18 +01:00
dydzio
f447e44427 Add missing skill description, handler refactoring 2017-01-26 21:24:01 +01:00
dydzio
daec6d933c Add "WoG werewolf"-like ability support 2017-01-22 20:28:08 +01:00
dydzio
c310138fc3 Add WoG ghost ability support 2017-01-20 15:48:45 +01:00
Michał Kalinowski
4d39f652bf Making more detailed options when choosing AI in launcher: http://
bugs.vcmi.eu/view.php?id=2369
2017-01-17 12:34:28 +01:00
dydzio
b626f9a134 Fix CCommanderArtPlace localization + minor fixes 2016-11-08 17:26:24 +01:00
AlexVinS
aea281a9de Fixed Stronghold hero specialties 2016-11-02 18:52:35 +03:00
AlexVinS
6664731886 Fixed http://bugs.vcmi.eu/view.php?id=2551 2016-10-09 11:38:02 +03:00
Alexander Shishkin
7cef9529e2 Merge pull request #223 from dydzio0614/patch-1
Fixing some wrong ingame sounds
2016-09-30 03:25:01 +04:00
AlexVinS
245d17a9e9 Fixed typo bonus duration enum. Mod compatibility retained. 2016-09-30 01:57:33 +03:00
Dydzio
97bae58f47 Fixing magog shoot sound
In H3 magog shooting sound is same as fireball spell sound.
2016-09-30 00:46:14 +02:00
Dydzio
5a34cb69aa Correcting timed spell sounds
Haste spell has wrong sound, rest seems to be fine.
2016-09-30 00:37:44 +02:00
Dydzio
aa412a9812 Correcting offensive spell sounds
Fireball and destroy undead sounds are incorrect, fixed them to be same as in original H3.
2016-09-30 00:32:27 +02:00
AlexVinS
1c33bd42a9 Revert "Denied healing/resurrection of hypnotized creatures."
This reverts commit db2663613c.

Resurrection of own stack is allowed even if control is lost.
2016-09-29 23:16:19 +03:00
AlexVinS
db2663613c Denied healing/resurrection of hypnotized creatures. 2016-09-29 19:15:57 +03:00
AlexVinS
0bbdabcae3 Hypnotize and Berserk countering 2016-09-29 19:10:25 +03:00
AlexVinS
a2e75bf443 Fixed http://bugs.vcmi.eu/view.php?id=2266 2016-09-29 17:05:04 +03:00
AlexVinS
d5fb3b62e6 Fixed http://bugs.vcmi.eu/view.php?id=2270 2016-09-29 15:26:50 +03:00
AlexVinS
810d464d8f formatting 2016-09-29 15:20:27 +03:00
AlexVinS
34b8b2c91b Fixed Berserk spell effect aka Bonus::ATTACKS_NEAREST_CREATURE
* issue http://bugs.vcmi.eu/view.php?id=2513
* fix is not retroactive
2016-09-29 14:11:15 +03:00
Arseniy Shestakov
dba58e5eb1 Faerie Dragon: decrease Magic Mirror cast chance from 30 to 20 percent
Povelitel find out it's work too often and FizMiG doc confirms this.
2016-09-21 19:09:02 +03:00
AlexVinS
13aedac3f4 Fixed war machines spell immunity.
* Should fix http://bugs.vcmi.eu/view.php?id=2407
2016-09-05 05:21:13 +03:00
Krzesimir Nowak
32f5033a4d Add a displayIndex setting to the video settings
This setting will control on which display the game window will be
shown.
2016-08-31 11:12:59 +02:00
Arseniy Shestakov
25a68c3ca1 Add "citadel" and "fort" to all town templates. Lazy fix for issue 1911
Without this capitol appearance tend to be used by default.
HotA mod have all templates and actual different DEFs so it's was never affected.
2016-08-24 05:06:21 +03:00
AlexVinS
21fff9d827 Fixed old regression from 0cf969d5 2016-06-12 07:21:57 +03:00
AlexVinS
027d8765d5 Fixed 2437 2016-04-07 11:11:46 +03:00
Arseniy Shestakov
a13aec4fd7 Aplly some fix for merge and explicitly specify type for std::max 2016-02-08 04:09:02 +03:00
ArseniyShestakov
54eb9bf81a Merge pull request #192 from vmarkovtsev/feature/petrified_damage
Implement half damage to petrified units
2016-02-08 02:33:44 +03:00
DjWarmonger
b98a83f743 Added string identifiers for terrain types. 2016-02-04 17:57:51 +01:00
Vadim Markovtsev
4a326e163b Implement blinded units attack penalties 2016-02-03 18:00:28 +03:00
Vadim Markovtsev
97bae518fc Fix 1376 turrets damage can decrease 2016-02-01 20:39:51 +03:00
Arseniy Shestakov
a7059fe681 Remove Ore primaryResource from towns that must get both Wood and Ore
Currently default behaviour is to give both wood and ore for resource bonus when primaryResource not specified.
Though for some reason towns currently have ore specified so you only get 5-10 Ore.
2016-01-29 20:25:57 +03:00
Arseniy Shestakov
8c39ecf538 moatHexes: add saves and mods compatability 2016-01-28 01:35:01 +03:00
Arseniy Shestakov
48aedaef47 Merge branch 'develop' into feature/moatHexesConfig 2016-01-28 01:15:08 +03:00
Vadim Markovtsev
36eaa399e7 Add hardcodedFeature to switch winner's retreating with no troops 2016-01-27 16:42:17 +03:00
Arseniy Shestakov
ffeb7f253b moatHexes: update faction schema and configuration files 2016-01-06 12:52:52 +03:00
ArseniyShestakov
e91d79414b PathfinderOptions: use settings and move all defaults into schema 2015-11-21 00:32:23 +03:00
ArseniyShestakov
a49950e958 Fix 2292. Fix chat on adventure map, increase maxOutputPerLine 2015-11-08 22:16:58 +03:00
DjWarmonger
17071c6ec8 Merge pull request #125 from ArseniyShestakov/newMovementSystem
Okay, time to merge this.
2015-10-31 13:56:22 +01:00
ArseniyShestakov
68bd37aa45 Store penalty in value of FLYING_MOVEMENT and WATER_WALKING 2015-10-26 18:30:11 +03:00
ArseniyShestakov
6ebe2abc1a Fix penalties for FLYING_MOVEMENT and WATER_WALKING 2015-10-23 20:50:52 +03:00
ArseniyShestakov
596e0d7b40 Fix issue 1230. Implement Nomads sandwalker bonus 2015-10-15 01:11:15 +03:00
ArseniyShestakov
52a52dcfd9 Implement NO_TERRAIN_PENALTY bonus
Penalty of specified terrain type is ignored if hero have this bonus
2015-10-15 01:09:02 +03:00
AlexVinS
a112c2f7c8 Made Disrupting Ray effect permanent. 2015-10-06 00:26:04 +03:00