SoundSSGood
e6e669d024
ArtifactUtils::isSlotBackpack() func + refactoring
2022-11-18 23:13:44 +02:00
SoundSSGood
30bbb57619
Apply suggestions from code review
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Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-18 22:15:03 +02:00
SoundSSGood
e9ab894638
backpack assemble
2022-11-18 01:55:29 +02:00
SoundSSGood
2d078132bf
assemble in backpack initial
2022-11-17 19:43:54 +02:00
Nordsoft91
1893212abb
Merge pull request #1146 from IvanSavenko/ray_projectile
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Implemented ray-like projectiles for shooters
2022-11-16 22:45:00 +04:00
Ivan Savenko
1bdc4240d1
Remove unused include
2022-11-16 12:16:23 +02:00
Ivan Savenko
6678a747bb
Implemented ray-like projectiles for shooters
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- Added missing support for ray-like projectiles
- Archmages, Evil Eyes and Beholders now use ray for shooting
- New method to draw 1 pixel-wide line with color gradient at arbitrary
angle
- fixed incorrect attackClimaxFrame field for Archmages
2022-11-15 21:42:16 +02:00
Andrii Danylchenko
6974d4ea53
Merge pull request #1130 from IvanSavenko/banned_skills_fix
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Fixes #1096 - do not propose banned skills on levelup
2022-11-15 09:32:12 +02:00
Andrii Danylchenko
8b964be71f
Merge pull request #1111 from GermanAizek/develop
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Code refactor and fix condition bug
2022-11-15 09:23:16 +02:00
lainon
7fdad4e0f6
Code refactor following C++ standard and condition fixes
2022-11-15 03:20:55 +03:00
Ivan Savenko
729357824b
Added common method for secondary skill availability checks
2022-11-14 19:08:49 +02:00
Ivan Savenko
e06db2365d
Fixes #1096 - do not propose banned skills on levelup
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Remove possibility to get banned skill on levelup as "obligatory skill"
if all other such skills have been learned before.
May happen under some conditions, e.g. if hero quickly learns other
magic schools - in witch hut/university, leading to case where banned
skill is the only obligatory skill that can be offered on levelup
2022-11-14 17:16:49 +02:00
Andrii Danylchenko
86972d7164
Merge pull request #1112 from SoundSSGood/bulk-move-swap-artifacts-rev2
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Bulk move and swap artifacts rev2
2022-11-14 08:31:48 +02:00
SoundSSGood
98bf6931a1
cosmetic correction
2022-11-13 19:01:28 +02:00
SoundSSGood
57ab13c820
cosmetic correction
2022-11-13 17:09:48 +02:00
SoundSSGood
f9738f0d0b
nullptr checks
2022-11-13 16:28:26 +02:00
SoundSSGood
aef87dd482
Apply suggested cosmetic changes
2022-11-13 15:28:09 +02:00
SoundSSGood
84841a5f0a
BulkMoveArtifacts::applyGs reworked
2022-11-12 19:44:34 +02:00
SoundSSGood
6e5932c016
Apply suggested changes next part
2022-11-10 21:02:06 +02:00
SoundSSGood
ad47a7573c
Code style. Typo. Code clean up.
2022-11-10 18:29:39 +02:00
SoundSSGood
b9087e2d63
Apply suggestions from code review
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Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2022-11-10 17:45:54 +02:00
Andrii Danylchenko
1ca2283a90
Merge pull request #1105 from krs0/feature/#1071__In_latest_night_builds_there_are_problems_with_schema_obstacle.json_and_file_obstacles.json
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Problems with schema obstacle.json and file obstacles.json #1071
2022-11-10 11:53:08 +02:00
Andrii Danylchenko
5f92a0760f
Merge pull request #1113 from vcmi/nk-fix-hung
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NKAI: a few crash/hang fixes
2022-11-10 11:48:17 +02:00
SoundSSGood
3a3b559a0b
attempt to fix the build
2022-11-07 14:20:28 +02:00
SoundSSGood
203c54e956
BulkMoveArtifacts structure optimization
2022-11-07 14:13:36 +02:00
Andrii Danylchenko
233b850daf
NKAI: a few crash/hang fixes
2022-11-07 13:58:20 +02:00
SoundSSGood
0032947735
regression fixed. Artifact assemble dialog shows multiple times.
2022-11-07 00:36:13 +02:00
SoundSSGood
f72a3e3884
function ArtifactUtils::checkSpellbookIsNeeded for the artifacts like a Titan's thunder
2022-11-07 00:18:05 +02:00
SoundSSGood
95ab343116
Net Packs BulkMoveArtifacts structure and BulkMoveArtifacts::applyCl
2022-11-06 23:54:50 +02:00
SoundSSGood
d0895e30ef
callback functions and cleaning up unused code
2022-11-06 23:41:29 +02:00
SoundSSGood
363e461c3e
ArtifactUtils and CArtifactFittingSet class
2022-11-06 23:29:22 +02:00
nordsoft
0f35082024
Fix crash with objects belonging players without state
2022-11-06 03:26:13 +04:00
krs
aab394ff93
#1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json
2022-11-04 00:06:15 +02:00
Andrii Danylchenko
7618bc7425
Mantis-2934: fix conditions to upgrade town in h3m format parser
2022-10-23 16:40:07 +03:00
Andrii Danylchenko
601ced3749
BattleAI: rework movement when no targtes
2022-10-23 11:41:03 +03:00
Andrii Danylchenko
b43e0ff9e4
Merge pull request #972 from vcmi/cpp-map-editor
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Cpp map editor
2022-10-22 12:42:27 +03:00
nordsoft
750f160276
Fix advmap spell mechanics
2022-10-20 22:34:27 +04:00
Andrii Danylchenko
c32d44190e
Merge pull request #1075 from Nordsoft91/town-entrance-fix
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[1069] Fix bug related to town entrance
2022-10-19 13:42:33 +03:00
Andrii Danylchenko
288f36c0c3
Merge pull request #1052 from Nordsoft91/mp-disconnection
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MP handle disconnection
2022-10-19 09:56:18 +03:00
nordsoft
7bcb318593
Fix bug related to town entrance
2022-10-19 02:54:06 +04:00
nordsoft
0adae7bb0d
Revert "Fix crash for disconnecting client"
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This reverts commit 28ab1e9777
.
2022-10-19 00:14:16 +04:00
nordsoft
d5403d3eb9
Merge remote-tracking branch 'upstream/develop' into cpp-map-editor
2022-10-17 01:39:11 +04:00
Andrii Danylchenko
82a9f82e1c
BattleAI: retreat
2022-10-14 12:00:56 +03:00
Andrii Danylchenko
6cbaa40e29
#1065 - fix random hero initial position
2022-10-13 11:58:32 +03:00
nordsoft
4cb31ea912
Merge remote-tracking branch 'upstream/develop' into cpp-map-editor
2022-10-08 23:24:57 +04:00
Nordsoft91
64a801004c
Apply suggestions from code review
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Co-authored-by: Andrey Filipenkov <decapitator@ukr.net>
2022-10-08 19:41:38 +04:00
Tomasz Zieliński
8c481dff46
Fix incorrect templates for mines in HoTA
2022-10-08 12:42:10 +03:00
nordsoft
3ff38b84a2
Support hotseat over multiplier
2022-10-05 01:54:31 +04:00
nordsoft
a9ad583158
Restore AI controlled player for client disconnection
2022-10-04 18:11:12 +04:00
nordsoft
0ea5a8fbe7
Merge remote-tracking branch 'upstream/develop' into mp-disconnection
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# Conflicts:
# server/CVCMIServer.cpp
2022-10-04 17:41:43 +04:00