Trevor Standley
f4743d2fc6
Various fixes. Temporarily replaced neural network's output with random number.
2009-08-21 18:18:52 +00:00
Frank Zago
ac7c7a3d23
Re-order declaration of 2 variables, and fix a typo.
2009-08-21 00:59:54 +00:00
Frank Zago
5352496bad
Fixed uninitialized variables. callback2 is not yet initialized.
2009-08-21 00:59:12 +00:00
mateuszb
9c45f050ef
* minor changes to code handling cartographer (next time please make more documentation of your code, especially interfaces and especially when it's not consistent with the rest of the engine (map level description in this case) )
2009-08-20 10:30:00 +00:00
mateuszb
de886abc0e
* reading ZCRBANK.TXT config file
...
* fixed off by one error reported here: http://antypika.aplus.pl/vcmi/forum/viewtopic.php?p=3324&sid=ee179a979bdc27add85c21c72161f539#3324
2009-08-20 10:07:23 +00:00
Frank Zago
8458a03e85
Added missing initialization.
2009-08-20 04:34:38 +00:00
Frank Zago
655daf238f
Typos.
2009-08-20 01:56:00 +00:00
OnionKnight
d8c2055809
* Shipyard window had it's wood and gold spots swapped, fixed.
...
* Melee cursor in battle now works like it should for 2-hex creatures.
2009-08-19 15:47:00 +00:00
mateuszb
c4b0bd9d7e
* new spell: remove obstacle
...
* minor changes
2009-08-19 10:59:42 +00:00
Trevor Standley
af1a55e063
More AI stuff.
2009-08-19 10:18:14 +00:00
DjWarmonger
d38c8e5ada
Fixed Cartographer.
2009-08-19 07:03:12 +00:00
DjWarmonger
dd2509f4e8
Support for Cartographers of all types.
...
But damn, it's slow.
2009-08-19 06:56:53 +00:00
Frank Zago
81109b3897
Added missing headers.
2009-08-19 05:01:25 +00:00
Frank Zago
6312a55bac
Fixed uninitialized variables.
2009-08-19 05:00:59 +00:00
Frank Zago
a7b7b0a431
Add new files to makefiles.
2009-08-19 04:45:33 +00:00
mateuszb
93f5c83d7c
* support for new spell: hypnotize
2009-08-18 11:49:34 +00:00
Michał W. Urbańczyk
3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
2009-08-18 08:22:56 +00:00
Trevor Standley
a3b6bb4892
AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is.
...
AI creates random neural networks and assumes that their outputs are trained values.
2009-08-18 07:37:45 +00:00
Frank Zago
c7a307dfed
Compile fix.
2009-08-18 01:57:39 +00:00
OnionKnight
d8ddc4236b
Shipyard window fixed.
2009-08-17 17:19:09 +00:00
OnionKnight
1ef51b6888
"Next Hero" on adventure map now selects heroes who have movement points left, rather than those who don't.
2009-08-17 13:50:21 +00:00
OnionKnight
c42ef6a23e
Button hotkeys are now functioning.
2009-08-17 13:14:37 +00:00
mateuszb
49a142b92e
* minor changes
2009-08-17 13:08:05 +00:00
mateuszb
072c1f8d12
* support for multiple retaliations per turn, unlimited retaliations, counterstrike spell
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* stack is not resurrected when it is under a living stack
2009-08-17 11:22:29 +00:00
mateuszb
e892913635
* support for battles in creature banks (hopefully)
2009-08-17 10:47:08 +00:00
DjWarmonger
fbc117b034
1.Pandora and Event now give experience correctly
...
2.Better, but not complete handling for big exp values
2009-08-17 10:02:29 +00:00
mateuszb
495f7d0b06
* updated info about authors
2009-08-17 09:21:50 +00:00
Michał W. Urbańczyk
b4070c6b3e
Third part of GUI reorganization:
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* Rewritten pregame
* FNT fonts support
* Several additions to GUI system.
Changes are significant, some things may be broken.
2009-08-17 08:50:31 +00:00
DjWarmonger
79f9bd08a6
duh
...
I think we have a handful of other contributors who are not mentioned here.
2009-08-17 06:06:36 +00:00
Frank Zago
2844fe7738
Removed extra qualifier.
2009-08-17 02:26:56 +00:00
DjWarmonger
dd91e7e406
1. Support for Pandora Box
...
2. Improved functions handling experience. Now it works with values over 65K, but still didn't with event giving 99M exp
I have no idea what it has to do with AI though
2009-08-16 15:39:18 +00:00
mateuszb
4fc25c7b98
* corrected per-stack spell immunity handling
...
* support for new artifacts: * of Legion, shackles of war
2009-08-16 13:44:17 +00:00
OnionKnight
2b44cd35b6
Shooters with attack twice no longer attacks twice melee. (This assumes shooters would never be able to attack twice in melee)
2009-08-16 03:52:14 +00:00
DjWarmonger
f9881af0a6
Lookout Tower support
2009-08-15 16:12:30 +00:00
Frank Zago
79362501c1
Make sure we actually have an ellipsis.
2009-08-15 15:43:30 +00:00
OnionKnight
4845ba80bd
Ellipsis in messages will not be broken apart, as with the description for Speculum.
2009-08-15 04:54:52 +00:00
Frank Zago
9ebd6883ce
libtool is a generated file, so remove it.
2009-08-15 02:26:14 +00:00
Frank Zago
6ff6055cff
More instruction about packages to install for Ubuntu 9.04.
2009-08-15 02:23:04 +00:00
DjWarmonger
9dbb6b03dd
A bunch of minor fixes, including enforced conversion warnings.
2009-08-14 06:01:08 +00:00
OnionKnight
ce86e88fa3
Better positioning of the melee cursors.
2009-08-14 02:13:22 +00:00
OnionKnight
ccbc2ebf6f
Changed the melee cursor behavior in battle.
2009-08-13 01:55:00 +00:00
Michał W. Urbańczyk
2af6d85c23
Various fixes and improvements, mostly for r1093
2009-08-13 01:03:11 +00:00
Frank Zago
69217ff217
Compile fix for g++.
2009-08-12 02:08:59 +00:00
Frank Zago
2bc0efe71f
Compile fixes for gcc.
2009-08-12 02:02:58 +00:00
Michał W. Urbańczyk
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
2009-08-11 16:05:33 +00:00
DjWarmonger
4653396d76
1.Support for Keymaster Tent & Borderguard, Eye & Hut of The Magi, Stables.
...
2.Partially done support for creature banks. ToDo: load config file, start battle with surrounding enemies
3.Attempt to increase hero exp capacity. You may ignore it at the moment.
4.Fixed negative countdown in timeHandler.
2009-08-11 07:50:29 +00:00
Frank Zago
575840f641
Use amin instead of min.
2009-08-08 06:13:56 +00:00
Frank Zago
bf17a77e00
Added workaround for a const value treated by gcc -O0 as a regular variable, and thus preventing linking.
2009-08-08 05:45:00 +00:00
Michał W. Urbańczyk
425791f27e
"onlyai" command - game starts with no human players, only AI.
2009-08-07 23:17:12 +00:00
mateuszb
0787b6a79b
* new spell: blind
...
* a part of hypnotize support
* minor changes and bugfixes
2009-08-07 11:22:17 +00:00