.. |
adventureMap
|
Add separate shortcuts for saving and loading of artifact costumes
|
2024-05-18 16:27:42 +00:00 |
battle
|
Battle console: attempt to re-split string if it is too long to fit into
|
2024-05-17 12:22:21 +00:00 |
eventsSDL
|
Better handling of Ctrl / Cmd modifier keys on Apple systems:
|
2024-05-12 17:09:31 +00:00 |
globalLobby
|
Simplify TextInput constructor
|
2024-05-15 12:45:45 +00:00 |
gui
|
Add separate shortcuts for saving and loading of artifact costumes
|
2024-05-18 16:27:42 +00:00 |
icons
|
|
|
ios
|
Fix: licenses, pragma guards, StdInc
|
2024-03-29 07:48:52 +02:00 |
lobby
|
Merge pull request #3991 from Laserlicht/preselect_last_save_while_loading
|
2024-05-19 15:42:59 +03:00 |
mainmenu
|
Simplify TextInput constructor
|
2024-05-15 12:45:45 +00:00 |
mapView
|
Do not animate events such as new monsters
|
2024-05-02 22:16:41 +03:00 |
render
|
Simplify code
|
2024-04-30 12:01:03 +03:00 |
renderSDL
|
Fix time handling
|
2024-04-30 15:31:35 +03:00 |
widgets
|
Add separate shortcuts for saving and loading of artifact costumes
|
2024-05-18 16:27:42 +00:00 |
windows
|
Simplify TextInput constructor
|
2024-05-15 12:45:45 +00:00 |
CFocusableHelper.cpp
|
Fix build
|
2024-05-15 12:45:45 +00:00 |
CFocusableHelper.h
|
Fix: licenses, pragma guards, StdInc
|
2024-03-29 07:48:52 +02:00 |
CGameInfo.cpp
|
Move all OH3 objects and obstacle sets to a mod
|
2024-04-08 12:50:41 +02:00 |
CGameInfo.h
|
|
|
Client.cpp
|
Do not use locks on single-threaded server.
|
2024-05-13 15:42:33 +00:00 |
Client.h
|
Do not check for guards when teleporting using means other than DD
|
2024-05-07 20:05:23 +00:00 |
ClientCommandManager.cpp
|
Fix #3754, #2316
|
2024-04-27 13:57:50 +03:00 |
ClientCommandManager.h
|
Replaced 'convert txt' command with more convenient 'translate' and
|
2024-04-08 13:16:23 +03:00 |
ClientNetPackVisitors.h
|
|
|
CMakeLists.txt
|
Moved CTextInput to a separate file. No changes in logic
|
2024-05-15 12:45:45 +00:00 |
CMT.cpp
|
Handle corrupted H3 data - show message box instead of silent crash
|
2024-05-13 15:41:47 +00:00 |
CMT.h
|
|
|
CMusicHandler.cpp
|
Fix access to CPrologEpilogVideo after destruction from sound callback
|
2024-04-11 13:25:54 +03:00 |
CMusicHandler.h
|
Fix access to CPrologEpilogVideo after destruction from sound callback
|
2024-04-11 13:25:54 +03:00 |
CPlayerInterface.cpp
|
Add workaround for visiting Altar of Sacrifice on 1.4 saves
|
2024-05-11 13:19:07 +00:00 |
CPlayerInterface.h
|
Fix locked UI on starting multiplayer game
|
2024-04-29 17:02:27 +03:00 |
CServerHandler.cpp
|
Merge pull request #3973 from vcmi/master
|
2024-05-14 16:59:10 +03:00 |
CServerHandler.h
|
Rename for clarity
|
2024-04-07 21:22:33 +03:00 |
CVideoHandler.cpp
|
|
|
CVideoHandler.h
|
|
|
GameChatHandler.cpp
|
use MetaString
|
2024-05-02 21:03:23 +02:00 |
GameChatHandler.h
|
use MetaString
|
2024-05-02 21:03:23 +02:00 |
HeroMovementController.cpp
|
Fix server error messages on moving through garrisons
|
2024-05-02 18:05:57 +03:00 |
HeroMovementController.h
|
Instant movement is now part of standard movement
|
2024-04-20 14:20:54 +03:00 |
LobbyClientNetPackVisitors.h
|
|
|
NetPacksClient.cpp
|
use MetaString
|
2024-05-02 21:03:23 +02:00 |
NetPacksLobbyClient.cpp
|
use MetaString
|
2024-05-02 21:03:23 +02:00 |
PlayerLocalState.cpp
|
|
|
PlayerLocalState.h
|
|
|
resource.h
|
|
|
ServerRunner.cpp
|
Store and load last difficulty setting
|
2024-03-01 10:57:48 +01:00 |
ServerRunner.h
|
How about now?
|
2024-03-01 11:18:08 +01:00 |
StdInc.cpp
|
Fix: licenses, pragma guards, StdInc
|
2024-03-29 07:48:52 +02:00 |
StdInc.h
|
Fix: licenses, pragma guards, StdInc
|
2024-03-29 07:48:52 +02:00 |
VCMI_client.cbp
|
|
|
VCMI_client.rc
|
|
|
VCMI_client.vcxproj
|
|
|
VCMI_client.vcxproj.filters
|
|
|
vcmi.ico
|
|
|