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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client
AlexVinS 13bd4ddcb2 Now movement can be canceled
(-) rendering still missing
2014-06-21 10:49:27 +04:00
..
battle Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
gui Start preparation for moveHero threaded implementation 2014-06-18 14:31:11 +04:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
AdventureMapClasses.cpp fix compilation 2014-06-13 07:55:38 +04:00
AdventureMapClasses.h went through the rest of cppcheck warnings, mostly harmless 2013-11-07 12:48:41 +00:00
CAdvmapInterface.cpp Fix arrow keys moving on adventure map 2014-06-13 07:55:43 +04:00
CAdvmapInterface.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
CAnimation.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
CAnimation.h Minor fixes: 2013-07-07 19:44:08 +00:00
CBitmapHandler.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
CBitmapHandler.h Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
CCastleInterface.cpp Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json" 2014-04-27 10:43:46 +04:00
CCastleInterface.h Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day 2014-04-24 23:36:18 +04:00
CCreatureWindow.cpp Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
CCreatureWindow.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
CDefHandler.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
CDefHandler.h Made speed of most of battle animations time-based 2013-07-06 16:10:20 +00:00
CGameInfo.cpp - files in local directories (saves & configs) now always have higher 2014-03-08 16:05:23 +00:00
CGameInfo.h Support for saving/loading in player interfaces, including VCAI. 2013-05-09 11:09:23 +00:00
CHeroWindow.cpp [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 2014-01-16 20:24:06 +00:00
CHeroWindow.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CKingdomInterface.cpp Compilation fix. This will be released as VCMI 0.95b. 2014-05-02 12:19:50 +02:00
CKingdomInterface.h - wrokaround/fix for #1177 2013-01-20 22:49:34 +00:00
Client.cpp Android port. 2014-05-16 23:24:29 +04:00
Client.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CMakeLists.txt updated LD_RUNPATH_SEARCH_PATHS 2014-03-04 03:51:17 +00:00
CMessage.cpp Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
CMessage.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CMT.cpp restore inGuiThread flag 2014-06-13 07:55:50 +04:00
CMT.h restore some SDL1 code in CMT.XXX 2014-06-13 07:55:41 +04:00
CMusicHandler.cpp Remove broken assertion 2014-06-13 07:55:46 +04:00
CMusicHandler.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
CPlayerInterface.cpp Now movement can be canceled 2014-06-21 10:49:27 +04:00
CPlayerInterface.h Now movement can be canceled 2014-06-21 10:49:27 +04:00
CPreGame.cpp Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
CPreGame.h sorting by filename implemented for save and load screens 2014-06-11 00:03:08 +03:00
CQuestLog.cpp [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 2014-01-16 20:24:06 +00:00
CQuestLog.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
CSoundBase.h - CMappedFileLoader class to remap WoG files to h3 names 2013-05-04 13:14:23 +00:00
CSpellWindow.cpp int3 dist2d microoptimization 2014-05-25 20:42:25 +02:00
CSpellWindow.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
CVideoHandler.cpp Re-enabled video player, should now work with SDL 2 2014-06-13 07:55:46 +04:00
CVideoHandler.h - Hotfix: overlay was a pointer 2014-06-13 07:55:47 +04:00
DPIaware.manifest Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
Graphics.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
Graphics.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
GUIClasses.cpp Refactoring towards backward compatibility (WiP) 2014-06-13 07:55:41 +04:00
GUIClasses.h [Spells] Added basic support for icons and sounds 2014-03-10 16:00:58 +00:00
Info.plist Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
mapHandler.cpp - fixed clang compiler warnings (detects now unused constant vars) 2014-05-16 19:22:21 +02:00
mapHandler.h - fixed clang compiler warnings (detects now unused constant vars) 2014-05-16 19:22:21 +02:00
NetPacksClient.cpp gcc update: 2014-05-29 13:42:05 +03:00
OSX.mm Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
resource.h Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
SDLMain.h Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
SDLMain.m Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp Fix compilation with SDL1 2014-06-13 07:55:48 +04:00
VCMI_client.rc * fixed previous fix 2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj Missing changes. 2014-04-27 14:38:20 +02:00
VCMI_client.vcxproj.filters - Fixed VS project files (added missing .cpp files) 2013-11-30 14:22:03 +00:00
vcmi.icns Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
vcmi.ico Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00